예제 #1
0
        public override void OnBeforeSerialize(BTAsset btAsset)
        {
            base.OnBeforeSerialize(btAsset);

            if (string.IsNullOrEmpty(m_behaviourTreeID))
            {
                m_behaviourTreeID = BTUtils.GenerateUniqueStringID();
            }

            btAsset.SetSubtreeAsset(m_behaviourTreeID, m_behaviourTreeAsset);
        }
예제 #2
0
        public virtual BehaviourTree GetEditModeTree()
        {
            string nm = this.name;

            if (m_editModeTree == null)
            {
                m_editModeTree = BTUtils.DeserializeTree(m_serializedData);
                if (m_editModeTree != null)
                {
                    if (string.IsNullOrEmpty(m_editModeTree.guidString) || lastFileName != this.name)
                    {
                        m_editModeTree.guidString = BTUtils.GenerateUniqueStringID();
                    }
                    m_editModeTree.Root.OnAfterDeserialize(this);
                    m_editModeTree.ReadOnly = false;
                }
            }

            return(m_editModeTree);
        }