public void OnGUI() { if (!HighLogic.CurrentGame.Parameters.CustomParams <BLSG1>().useAlternateSkin) { GUI.skin = HighLogic.Skin; } if (firstTime || oldAltSkin != HighLogic.CurrentGame.Parameters.CustomParams <BLSG1>().useAlternateSkin) { gameButtonStyle = new GUIStyle(GUI.skin.button); gameButtonStyle.alignment = TextAnchor.MiddleLeft; buttonStyleYellow = new GUIStyle(GUI.skin.button); buttonStyleYellow.normal.textColor = Color.yellow; buttonStyleOrange = new GUIStyle(GUI.skin.button); buttonStyleOrange.normal.textColor = HtmlToColor("#fdb915"); oldAltSkin = HighLogic.CurrentGame.Parameters.CustomParams <BLSG1>().useAlternateSkin; firstTime = false; } if (Visible) { string title = "Load Game"; if (useArchives) { title += " from Archives"; } _windowRect = ClickThruBlocker.GUILayoutWindow(_instanceID, _windowRect, (windowID) => { GUI.enabled = !_visibleDeleteDialog; GUILayout.BeginVertical(); RenderSortButtonsPanel(); RenderAutoQuickSaveFilter(); RenderFilterPanel(); RenderGameList(); GUILayout.FlexibleSpace(); GUILayout.BeginHorizontal(); if (lastButtonclicked == "" || lastButtonclicked == "persistent") { GUI.enabled = false; } if (GUILayout.Button("Delete", buttonStyleOrange, GUILayout.Width(90), GUILayout.Height(30))) { _visibleDeleteDialog = true; } if (!useArchives) { if (GUILayout.Button("Archive", GUILayout.Width(90), GUILayout.Height(30))) { ManageOldSaves.MoveSaveToArchive(selectedSave); Main.fetch.RefreshSaves(); lastButtonclicked = ""; } GUILayout.FlexibleSpace(); } GUI.enabled = !_visibleDeleteDialog; GUILayout.FlexibleSpace(); if (GUILayout.Button("Cancel", GUI.skin.button, GUILayout.Width(90), GUILayout.Height(30))) { Visible = false; FlightDriver.SetPause(false, false); lastButtonclicked = ""; return; } if (lastButtonclicked == "" || _visibleDeleteDialog) { GUI.enabled = false; } if (GUILayout.Button("Load", buttonStyleYellow, GUILayout.Width(90), GUILayout.Height(30))) { Visible = false; } GUI.enabled = true; GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUI.DragWindow(); }, title, GUI.skin.window); } if (lastButtonclicked != "" && !Visible) { // Do load here //Visible = false; EnqueueAction(() => { Visible = false; LoadSaveGame(selectedSave); }); } if (_visibleDeleteDialog) { _deleteRect = ClickThruBlocker.GUILayoutWindow(_instanceID + 1, _deleteRect, (winId) => { GUILayout.Label("Are you sure you want to delete this save?\nYou will lose all progress and ships in it."); if (GUILayout.Button("Delete Save")) { if (useArchives) { ManageOldSaves.DeleteSaveGame(ManageOldSaves.ARCHIVEDIR, selectedSave); } else { ManageOldSaves.DeleteSaveGame("", selectedSave); } _visibleDeleteDialog = false; // Visible = false; lastButtonclicked = ""; } if (GUILayout.Button("Cancel")) { _visibleDeleteDialog = false; } GUI.DragWindow(); }, "Confirmation Needed", GUI.skin.window); } }
void Delay() { Log.Info("Calling ManageSaves"); ManageOldSaves.ManageSaves(); }