public void SetSelected(int index) { if (index < 0 || index >= GamesList.Count) { return; } SaveGameRowStruct currentStruct = GamesList[CurrentSelected]; if (currentStruct != null) { // unset selected currentStruct.RowPanel.backgroundSprite = ""; } currentStruct = GamesList[index]; if (currentStruct != null) { CurrentSelected = index; // set selected currentStruct.RowPanel.backgroundSprite = "ListItemHighlight"; // notify detail panel about new selected object ParentBetterLoadPanelWrapper.DetailsPanel.SetSelected(currentStruct); } }
public void SetSelected(SaveGameRowStruct sgrs) { if (Snapshot.texture != null) { UnityEngine.Object.Destroy(Snapshot.texture); } if (sgrs.saveMeta.imageRef != null) { Texture newtex = sgrs.saveMeta.imageRef.Instantiate <Texture>(); Snapshot.texture = newtex; Snapshot.texture.wrapMode = TextureWrapMode.Clamp; RecalculateSnapshotSize(); } else { Snapshot.texture = null; } AchSprite.isVisible = Singleton <PluginManager> .instance.enabledModCount > 0 || sgrs.saveMeta.achievementsDisabled || sgrs.saveMeta.assetRef.package.GetPublishedFileID() != PublishedFileId.invalid; AchSprite.Invalidate(); //// use new modinfo to show mods active when save was made (?) //foreach (ModInfo mi in sgrs.saveMeta.mods) //{ // //mi.modName; // //mi.modWorkshopID; //} }
public void SelectRowObject(UIComponent component) { UIPanel panel = component as UIPanel; if (panel != null) { SaveGameRowStruct sgrs = panel.objectUserData as SaveGameRowStruct; if (sgrs != null) { int idx = GamesList.IndexOf(sgrs); if (idx >= 0 && idx < GamesList.Count) { SetSelected(idx); } } } }
public void LaunchRowObject(UIComponent component) { UIPanel panel = component as UIPanel; if (panel != null) { SaveGameRowStruct sgrs = panel.objectUserData as SaveGameRowStruct; if (sgrs != null) { if (SavePanel.isSaving || !Singleton <LoadingManager> .exists || Singleton <LoadingManager> .instance.m_currentlyLoading) { return; } //this.CloseEverything(); WorldInfoPanel.HideAllWorldInfoPanels(); SaveGameMetaData listingMetaData = sgrs.saveMeta; // this.GetListingMetaData(this.m_SaveList.selectedIndex); Package.Asset listingData = sgrs.saveMeta.assetRef; // this.GetListingData(this.m_SaveList.selectedIndex); SimulationMetaData ngs = new SimulationMetaData() { m_CityName = listingMetaData.cityName, m_updateMode = SimulationManager.UpdateMode.LoadGame //, //m_environment = this.m_forceEnvironment }; if (Singleton <PluginManager> .instance.enabledModCount > 0 || listingData.package.GetPublishedFileID() != PublishedFileId.invalid) { ngs.m_disableAchievements = SimulationMetaData.MetaBool.True; } Singleton <LoadingManager> .instance.LoadLevel(listingData, "Game", "InGame", ngs); //UIView.library.Hide(this.GetType().Name, 1); ParentBetterLoadPanelWrapper.Hide(); } } }