private bool Receive(HTTPRequest request) { SupportedProtocols protocol = request.ProtocolHandler == SupportedProtocols.Unknown ? HTTPProtocolFactory.GetProtocolFromUri(request.CurrentUri) : request.ProtocolHandler; if (HTTPManager.Logger.Level == Logger.Loglevels.All) { HTTPManager.Logger.Verbose("HTTPConnection", string.Format("[{0}] - Receive - protocol: {1}", this.ToString(), protocol.ToString()), this.Context, request.Context); } request.Response = HTTPProtocolFactory.Get(protocol, request, this.conn.connector.Stream, request.UseStreaming, false); if (!request.Response.Receive()) { if (HTTPManager.Logger.Level == Logger.Loglevels.All) { HTTPManager.Logger.Verbose("HTTP1Handler", string.Format("[{0}] - Receive - Failed! Response will be null, returning with false.", this.ToString()), this.Context, request.Context); } request.Response = null; return(false); } if (HTTPManager.Logger.Level == Logger.Loglevels.All) { HTTPManager.Logger.Verbose("HTTP1Handler", string.Format("[{0}] - Receive - Finished Successfully!", this.ToString()), this.Context, request.Context); } return(true); }
public void Connect(HTTPRequest request) { string negotiatedProtocol = HTTPProtocolFactory.W3C_HTTP1; Uri uri = #if !BESTHTTP_DISABLE_PROXY request.HasProxy ? request.Proxy.Address : #endif request.CurrentUri; #region TCP Connection if (Client == null) { Client = new TcpClient(); } if (!Client.Connected) { Client.ConnectTimeout = request.ConnectTimeout; #if NETFX_CORE Client.UseHTTPSProtocol = #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) !Request.UseAlternateSSL && #endif HTTPProtocolFactory.IsSecureProtocol(uri); #endif if (HTTPManager.Logger.Level == Logger.Loglevels.All) { HTTPManager.Logger.Verbose("TCPConnector", string.Format("'{0}' - Connecting to {1}:{2}", request.CurrentUri.ToString(), uri.Host, uri.Port.ToString())); } #if !NETFX_CORE && (!UNITY_WEBGL || UNITY_EDITOR) Client.SendBufferSize = HTTPManager.SendBufferSize; Client.ReceiveBufferSize = HTTPManager.ReceiveBufferSize; if (HTTPManager.Logger.Level == Logger.Loglevels.All) { HTTPManager.Logger.Verbose("TCPConnector", string.Format("'{0}' - Buffer sizes - Send: {1} Receive: {2} Blocking: {3}", request.CurrentUri.ToString(), Client.SendBufferSize.ToString(), Client.ReceiveBufferSize.ToString(), Client.Client.Blocking.ToString())); } #endif Client.Connect(uri.Host, uri.Port); if (HTTPManager.Logger.Level <= Logger.Loglevels.Information) { HTTPManager.Logger.Information("TCPConnector", "Connected to " + uri.Host + ":" + uri.Port.ToString()); } } else if (HTTPManager.Logger.Level <= Logger.Loglevels.Information) { HTTPManager.Logger.Information("TCPConnector", "Already connected to " + uri.Host + ":" + uri.Port.ToString()); } #endregion if (Stream == null) { bool isSecure = HTTPProtocolFactory.IsSecureProtocol(request.CurrentUri); Stream = Client.GetStream(); /*if (Stream.CanTimeout) * Stream.ReadTimeout = Stream.WriteTimeout = (int)Request.Timeout.TotalMilliseconds;*/ #if !BESTHTTP_DISABLE_PROXY if (request.Proxy != null) { request.Proxy.Connect(this.Stream, request); } #endif // We have to use Request.CurrentUri here, because uri can be a proxy uri with a different protocol if (isSecure) { #region SSL Upgrade #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) if (request.UseAlternateSSL) { var handler = new TlsClientProtocol(Client.GetStream(), new BestHTTP.SecureProtocol.Org.BouncyCastle.Security.SecureRandom()); // http://tools.ietf.org/html/rfc3546#section-3.1 // -It is RECOMMENDED that clients include an extension of type "server_name" in the client hello whenever they locate a server by a supported name type. // -Literal IPv4 and IPv6 addresses are not permitted in "HostName". // User-defined list has a higher priority List <string> hostNames = request.CustomTLSServerNameList; // If there's no user defined one and the host isn't an IP address, add the default one if ((hostNames == null || hostNames.Count == 0) && !request.CurrentUri.IsHostIsAnIPAddress()) { hostNames = new List <string>(1); hostNames.Add(request.CurrentUri.Host); } SupportedProtocols protocol = request.ProtocolHandler == SupportedProtocols.Unknown ? HTTPProtocolFactory.GetProtocolFromUri(request.CurrentUri) : request.ProtocolHandler; List <string> protocols = new List <string>(); #if !BESTHTTP_DISABLE_HTTP2 if (protocol == SupportedProtocols.HTTP) { // http/2 over tls (https://www.iana.org/assignments/tls-extensiontype-values/tls-extensiontype-values.xhtml#alpn-protocol-ids) protocols.Add(HTTPProtocolFactory.W3C_HTTP2); } #endif protocols.Add(HTTPProtocolFactory.W3C_HTTP1); var tlsClient = new LegacyTlsClient(request.CurrentUri, request.CustomCertificateVerifyer == null ? new AlwaysValidVerifyer() : request.CustomCertificateVerifyer, request.CustomClientCredentialsProvider, hostNames, protocols); handler.Connect(tlsClient); if (!string.IsNullOrEmpty(tlsClient.ServerSupportedProtocol)) { negotiatedProtocol = tlsClient.ServerSupportedProtocol; } Stream = handler.Stream; } else #endif { #if !NETFX_CORE SslStream sslStream = new SslStream(Client.GetStream(), false, (sender, cert, chain, errors) => { return(request.CallCustomCertificationValidator(cert, chain)); }); if (!sslStream.IsAuthenticated) { sslStream.AuthenticateAsClient(request.CurrentUri.Host); } Stream = sslStream; #else Stream = Client.GetStream(); #endif } #endregion } } this.NegotiatedProtocol = negotiatedProtocol; }
public void Connect(HTTPRequest request) { string negotiatedProtocol = HTTPProtocolFactory.W3C_HTTP1; Uri uri = #if !BESTHTTP_DISABLE_PROXY request.HasProxy ? request.Proxy.Address : #endif request.CurrentUri; #region TCP Connection if (Client == null) { Client = new TcpClient(); } if (!Client.Connected) { Client.ConnectTimeout = request.ConnectTimeout; #if NETFX_CORE Client.UseHTTPSProtocol = #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) !Request.UseAlternateSSL && #endif HTTPProtocolFactory.IsSecureProtocol(uri); #endif if (HTTPManager.Logger.Level == Logger.Loglevels.All) { HTTPManager.Logger.Verbose("TCPConnector", string.Format("'{0}' - Connecting to {1}:{2}", request.CurrentUri.ToString(), uri.Host, uri.Port.ToString()), request.Context); } #if !NETFX_CORE && (!UNITY_WEBGL || UNITY_EDITOR) Client.SendBufferSize = HTTPManager.SendBufferSize; Client.ReceiveBufferSize = HTTPManager.ReceiveBufferSize; if (HTTPManager.Logger.Level == Logger.Loglevels.All) { HTTPManager.Logger.Verbose("TCPConnector", string.Format("'{0}' - Buffer sizes - Send: {1} Receive: {2} Blocking: {3}", request.CurrentUri.ToString(), Client.SendBufferSize.ToString(), Client.ReceiveBufferSize.ToString(), Client.Client.Blocking.ToString()), request.Context); } #endif #if NETFX_CORE && !UNITY_EDITOR && !ENABLE_IL2CPP try { Client.Connect(uri.Host, uri.Port); } finally { request.Timing.Add(TimingEventNames.TCP_Connection); } #else System.Net.IPAddress[] addresses = null; try { if (Client.ConnectTimeout > TimeSpan.Zero) { // https://forum.unity3d.com/threads/best-http-released.200006/page-37#post-3150972 using (System.Threading.ManualResetEvent mre = new System.Threading.ManualResetEvent(false)) { IAsyncResult result = System.Net.Dns.BeginGetHostAddresses(uri.Host, (res) => { try { mre.Set(); } catch { } }, null); bool success = mre.WaitOne(Client.ConnectTimeout); if (success) { addresses = System.Net.Dns.EndGetHostAddresses(result); } else { throw new TimeoutException("DNS resolve timed out!"); } } } else { addresses = System.Net.Dns.GetHostAddresses(uri.Host); } } finally { request.Timing.Add(TimingEventNames.DNS_Lookup); } if (request.IsCancellationRequested) { throw new Exception("IsCancellationRequested"); } try { Client.Connect(addresses, uri.Port, request); } finally { request.Timing.Add(TimingEventNames.TCP_Connection); } if (request.IsCancellationRequested) { throw new Exception("IsCancellationRequested"); } #endif if (HTTPManager.Logger.Level <= Logger.Loglevels.Information) { HTTPManager.Logger.Information("TCPConnector", "Connected to " + uri.Host + ":" + uri.Port.ToString(), request.Context); } } else if (HTTPManager.Logger.Level <= Logger.Loglevels.Information) { HTTPManager.Logger.Information("TCPConnector", "Already connected to " + uri.Host + ":" + uri.Port.ToString(), request.Context); } #endregion if (Stream == null) { bool isSecure = HTTPProtocolFactory.IsSecureProtocol(request.CurrentUri); // set the stream to Client.GetStream() so the proxy, if there's any can use it directly. this.Stream = this.TopmostStream = Client.GetStream(); /*if (Stream.CanTimeout) * Stream.ReadTimeout = Stream.WriteTimeout = (int)Request.Timeout.TotalMilliseconds;*/ #if !BESTHTTP_DISABLE_PROXY if (request.Proxy != null) { try { request.Proxy.Connect(this.Stream, request); } finally { request.Timing.Add(TimingEventNames.Proxy_Negotiation); } } if (request.IsCancellationRequested) { throw new Exception("IsCancellationRequested"); } #endif // proxy connect is done, we can set the stream to a buffered one. HTTPProxy requires the raw NetworkStream for HTTPResponse's ReadUnknownSize! this.Stream = this.TopmostStream = new BufferedReadNetworkStream(Client.GetStream(), Math.Max(8 * 1024, HTTPManager.ReceiveBufferSize)); // We have to use Request.CurrentUri here, because uri can be a proxy uri with a different protocol if (isSecure) { #region SSL Upgrade #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) if (request.UseAlternateSSL) { var handler = new TlsClientProtocol(this.Stream, new BestHTTP.SecureProtocol.Org.BouncyCastle.Security.SecureRandom()); // http://tools.ietf.org/html/rfc3546#section-3.1 // -It is RECOMMENDED that clients include an extension of type "server_name" in the client hello whenever they locate a server by a supported name type. // -Literal IPv4 and IPv6 addresses are not permitted in "HostName". // User-defined list has a higher priority List <string> hostNames = request.CustomTLSServerNameList; // If there's no user defined one and the host isn't an IP address, add the default one if ((hostNames == null || hostNames.Count == 0) && !request.CurrentUri.IsHostIsAnIPAddress()) { hostNames = new List <string>(1); hostNames.Add(request.CurrentUri.Host); } List <string> protocols = new List <string>(); #if !BESTHTTP_DISABLE_HTTP2 SupportedProtocols protocol = request.ProtocolHandler == SupportedProtocols.Unknown ? HTTPProtocolFactory.GetProtocolFromUri(request.CurrentUri) : request.ProtocolHandler; if (protocol == SupportedProtocols.HTTP) { // http/2 over tls (https://www.iana.org/assignments/tls-extensiontype-values/tls-extensiontype-values.xhtml#alpn-protocol-ids) protocols.Add(HTTPProtocolFactory.W3C_HTTP2); } #endif protocols.Add(HTTPProtocolFactory.W3C_HTTP1); var tlsClient = new LegacyTlsClient(request.CurrentUri, request.CustomCertificateVerifyer == null ? new AlwaysValidVerifyer() : request.CustomCertificateVerifyer, request.CustomClientCredentialsProvider, hostNames, protocols); tlsClient.LoggingContext = request.Context; handler.Connect(tlsClient); if (!string.IsNullOrEmpty(tlsClient.ServerSupportedProtocol)) { negotiatedProtocol = tlsClient.ServerSupportedProtocol; } Stream = handler.Stream; } else #endif { #if !NETFX_CORE SslStream sslStream = new SslStream(Client.GetStream(), false, (sender, cert, chain, errors) => { return(request.CallCustomCertificationValidator(cert, chain)); }); if (!sslStream.IsAuthenticated) { sslStream.AuthenticateAsClient(request.CurrentUri.Host); } Stream = sslStream; #else Stream = Client.GetStream(); #endif } #endregion request.Timing.Add(TimingEventNames.TLS_Negotiation); } } this.NegotiatedProtocol = negotiatedProtocol; }
void OnResponse(int httpStatus, BufferSegment payload) { HTTPConnectionStates proposedConnectionState = HTTPConnectionStates.Processing; bool resendRequest = false; try { if (this.CurrentRequest.IsCancellationRequested) { return; } using (var ms = new BufferSegmentStream()) { Stream = ms; XHR_GetStatusLine(NativeId, OnBufferCallback); XHR_GetResponseHeaders(NativeId, OnBufferCallback); if (payload != BufferSegment.Empty) { ms.Write(payload); } SupportedProtocols protocol = CurrentRequest.ProtocolHandler == SupportedProtocols.Unknown ? HTTPProtocolFactory.GetProtocolFromUri(CurrentRequest.CurrentUri) : CurrentRequest.ProtocolHandler; CurrentRequest.Response = HTTPProtocolFactory.Get(protocol, CurrentRequest, ms, CurrentRequest.UseStreaming, false); CurrentRequest.Response.Receive(payload != BufferSegment.Empty && payload.Count > 0 ? (int)payload.Count : -1, true); KeepAliveHeader keepAlive = null; ConnectionHelper.HandleResponse(this.ToString(), this.CurrentRequest, out resendRequest, out proposedConnectionState, ref keepAlive); } } catch (Exception e) { HTTPManager.Logger.Exception(this.NativeId + " WebGLConnection", "OnResponse", e, this.Context); if (this.ShutdownType == ShutdownTypes.Immediate) { return; } #if !BESTHTTP_DISABLE_CACHING if (this.CurrentRequest.UseStreaming) { HTTPCacheService.DeleteEntity(this.CurrentRequest.CurrentUri); } #endif // Something gone bad, Response must be null! this.CurrentRequest.Response = null; if (!this.CurrentRequest.IsCancellationRequested) { this.CurrentRequest.Exception = e; this.CurrentRequest.State = HTTPRequestStates.Error; } proposedConnectionState = HTTPConnectionStates.Closed; } finally { // Exit ASAP if (this.ShutdownType != ShutdownTypes.Immediate) { if (this.CurrentRequest.IsCancellationRequested) { // we don't know what stage the request is cancelled, we can't safely reuse the tcp channel. proposedConnectionState = HTTPConnectionStates.Closed; this.CurrentRequest.Response = null; this.CurrentRequest.State = this.CurrentRequest.IsTimedOut ? HTTPRequestStates.TimedOut : HTTPRequestStates.Aborted; } else if (resendRequest) { RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this.CurrentRequest, RequestEvents.Resend)); } else if (this.CurrentRequest.Response != null && this.CurrentRequest.Response.IsUpgraded) { proposedConnectionState = HTTPConnectionStates.WaitForProtocolShutdown; } else if (this.CurrentRequest.State == HTTPRequestStates.Processing) { if (this.CurrentRequest.Response != null) { this.CurrentRequest.State = HTTPRequestStates.Finished; } else { this.CurrentRequest.Exception = new Exception(string.Format("[{0}] Remote server closed the connection before sending response header! Previous request state: {1}. Connection state: {2}", this.ToString(), this.CurrentRequest.State.ToString(), this.State.ToString())); this.CurrentRequest.State = HTTPRequestStates.Error; proposedConnectionState = HTTPConnectionStates.Closed; } } this.CurrentRequest = null; if (proposedConnectionState == HTTPConnectionStates.Processing) { proposedConnectionState = HTTPConnectionStates.Closed; } ConnectionEventHelper.EnqueueConnectionEvent(new ConnectionEventInfo(this, proposedConnectionState)); } } }