public void Dynamics(ref BCOM.Point3d Point, BCOM.View View, BCOM.MsdDrawingMode DrawMode) { PenetrUserTask userTask; if (!processInput(out userTask, ref Point, View)) { return; } PenetrInfo penInfo = PenetrDataSource.Instance.getPenInfo( userTask.FlangesType, userTask.DiameterType.Number); var frameList = PenetrHelper.createFrameList( userTask, penInfo, PenetrTaskBase.LevelMain); var el = frameList.AsTFFrame.Get3DElement(); el.Redraw(DrawMode); }
public void Dynamics( ref BCOM.Point3d Point, BCOM.View View, BCOM.MsdDrawingMode DrawMode) { }
public void Dynamics( ref BCOM.Point3d Point, BCOM.View View, BCOM.MsdDrawingMode DrawMode) { points_[pointIndex_] = Point; createLeader()?.Redraw(DrawMode); }