예제 #1
0
        /// <summary>
        /// Update the values in the properties.
        /// </summary>
        public void Update()
        {
            if (m_RecreateData)
            {
                m_RecreateData   = false;
                m_PropertiesData = SerializedNode.GetPropertiesData(this, m_Target, m_Type);
            }

            if (m_Target != null)
            {
                SerializedNode.UpdatePropertiesRecursively(m_PropertiesData);
            }
        }
예제 #2
0
        /// <summary>
        /// Returns a set of serialized properties in an array.
        /// <param name="serializedNode">The target serialized node.</param>
        /// <param name="target">The target object (node, variable or generic object).</param>
        /// <param name="targetArray">The target array.</param>
        /// <param name="type">The elements type in the array.</param>
        /// <param name="currentPath">The property path of the target array.</param>
        /// <param name="variableInfo">The variable info in the array or null.</param>
        /// <param name="propertyAttr">The property attribute in the array.</param>
        /// <returns>The serialized properties in the array.</returns>
        /// </summary>
        static SerializedNodeProperty[] GetPropertiesData(SerializedNode serializedNode, object target, Array targetArray, Type type, string currentPath, VariableInfoAttribute variableInfo, PropertyAttribute propertyAttr)
        {
            // Create the property data list
            var propertyData = new List <SerializedNodeProperty>();
            // Get the property type
            var propertyType = SerializedNode.GetPropertyType(type);

            if (targetArray != null)
            {
                // Variable?
                if (propertyType == NodePropertyType.Variable)
                {
                    for (int i = 0; i < targetArray.Length; i++)
                    {
                        // Get the field value
                        object elementValue = targetArray.GetValue(i);
                        // Create the variable data
                        var variableData = new SerializedArrayElement(target, serializedNode, currentPath + "data[" + i.ToString() + "]", type, propertyType, targetArray, i, variableInfo);

                        // Create the variable children
                        SerializedNodeProperty[] children = SerializedNode.GetPropertiesData(serializedNode, elementValue, elementValue != null ? elementValue.GetType() : type, variableData.path + ".");

                        // Create the property drawer for the "Value" child property
                        if (propertyAttr != null && variableData.isConcreteVariable)
                        {
                            foreach (var child in children)
                            {
                                // It is the "Value" property?
                                if (child.label == "Value")
                                {
                                    child.customDrawer = NodePropertyDrawer.GetDrawer(propertyAttr);
                                }
                            }
                        }

                        // Set children
                        variableData.SetChildren(children);

                        // Add the variable data to the list
                        propertyData.Add(variableData);
                    }
                }
                // Array?
                else if (propertyType == NodePropertyType.Array)
                {
                    for (int i = 0; i < targetArray.Length; i++)
                    {
                        // Create the current property data
                        var currentPropertyData = new SerializedArrayElement(target, serializedNode, currentPath + "data[" + i.ToString() + "]", type, propertyType, targetArray, i, variableInfo);
                        // Get the array value
                        var array = targetArray.GetValue(i) as Array;
                        // Get array element type
                        var elementType = type.GetElementType();
                        // Create the array children list
                        var childrenList = new List <SerializedNodeProperty>();

                        // Create the array size
                        childrenList.Add(new SerializedArraySize(target, serializedNode, currentPropertyData.path + ".size", currentPropertyData, array, elementType));
                        // Create array children
                        childrenList.AddRange(SerializedNode.GetPropertiesData(serializedNode, target, array, elementType, currentPropertyData.path + ".", variableInfo, propertyAttr));

                        // Set array data children
                        currentPropertyData.SetChildren(childrenList.ToArray());

                        // Add to list
                        propertyData.Add(currentPropertyData);
                    }
                }
                else
                {
                    for (int i = 0; i < targetArray.Length; i++)
                    {
                        // Create the current property data
                        var currentPropertyData = new SerializedArrayElement(target, serializedNode, currentPath + "data[" + i.ToString() + "]", type, propertyType, targetArray, i, variableInfo);
                        // Try to get a property drawer
                        if (propertyAttr != null)
                        {
                            currentPropertyData.customDrawer = NodePropertyDrawer.GetDrawer(propertyAttr);
                        }
                        // Add to list
                        propertyData.Add(currentPropertyData);
                    }
                }
            }

            return(propertyData.ToArray());
        }
예제 #3
0
        /// <summary>
        /// Returns a set of serialized properties in an object.
        /// <param name="serializedNode">The target serialized node.</param>
        /// <param name="target">The object to get the properties.</param>
        /// <param name="targetType">The target object type.</param>
        /// <param name="currentPath">The property path of the target.</param>
        /// <returns>The serialized properties in the target object.</returns>
        /// </summary>
        static SerializedNodeProperty[] GetPropertiesData(SerializedNode serializedNode, object target, Type targetType, string currentPath = "")
        {
            // Create the property data list
            var propertyData = new List <SerializedNodeProperty>();

            // Get serialized fields for the target type
            FieldInfo[] serializedFields = NodeSerialization.GetSerializedFields(targetType);

            for (int i = 0; i < serializedFields.Length; i++)
            {
                // Get field
                FieldInfo field = serializedFields[i];
                // Get field type
                var fieldType = field.FieldType;
                // Get the field property attribute
                var propertyAttr = AttributeUtility.GetAttribute <PropertyAttribute>(field, true);
                // Get the property type
                var propertyType = SerializedNode.GetPropertyType(fieldType);
                // Create the property data
                var currentSerializedField = new SerializedNodeField(serializedNode, currentPath + field.Name, propertyType, target, field);
                propertyData.Add(currentSerializedField);

                // Variable?
                if (propertyType == NodePropertyType.Variable)
                {
                    // Get the field value
                    object fieldValue = target != null?field.GetValue(target) : null;

                    // Get the children fields
                    SerializedNodeProperty[] children = SerializedNode.GetPropertiesData(serializedNode, fieldValue, fieldValue != null ? fieldValue.GetType() : fieldType, currentPath + field.Name + ".");

                    // Create the property drawer for the "Value" child property
                    if (propertyAttr != null && currentSerializedField.isConcreteVariable)
                    {
                        foreach (var child in children)
                        {
                            // It is the "Value" property?
                            if (child.label == "Value")
                            {
                                child.customDrawer = NodePropertyDrawer.GetDrawer(propertyAttr);
                            }
                        }
                    }

                    // Set children
                    currentSerializedField.SetChildren(children);
                }
                // Array?
                else if (propertyType == NodePropertyType.Array)
                {
                    // Get the array value
                    Array array = target != null?field.GetValue(target) as Array : null;

                    // Get array element type
                    var elementType = fieldType.GetElementType();
                    // Create the array children list
                    var childrenList = new List <SerializedNodeProperty>();

                    // Create the array size
                    childrenList.Add(new SerializedArraySize(target, serializedNode, currentSerializedField.path + ".size", currentSerializedField, array, elementType));

                    // Create children
                    var variableInfo = AttributeUtility.GetAttribute <VariableInfoAttribute>(field, true) ?? new VariableInfoAttribute();
                    childrenList.AddRange(SerializedNode.GetPropertiesData(serializedNode, target, array, elementType, currentSerializedField.path + ".", variableInfo, propertyAttr));

                    // Set array data children
                    currentSerializedField.SetChildren(childrenList.ToArray());
                }
                // Get the property drawer
                else if (propertyAttr != null)
                {
                    currentSerializedField.customDrawer = NodePropertyDrawer.GetDrawer(propertyAttr);
                }
            }

            return(propertyData.ToArray());
        }