public override void Reset () { list = new ConcreteDynamicList(); storeCount = new ConcreteIntVar(); }
public override void Reset() { list = new ConcreteDynamicList(); variable = new Variable(); }
/// <summary> /// Draw a dynamic list. /// <param name="rect">The position to draw the variable.</param> /// <param name="dynamicList">The dynamic list to be drawn.</param> /// </summary> static void DrawDynamicList (Rect rect, DynamicList dynamicList) { rect.yMin += 3f; rect.yMax -= 2f; rect.xMin += 6f; rect.xMax -= 6f; DrawName(new Rect (rect.x, rect.y, c_LargeNameWidth, rect.height), dynamicList); rect.xMin += c_LargeNameWidth + c_Space; rect.xMax -= c_MinusButtonWidth + c_RightPadding; EditorGUI.LabelField(rect, "[" + dynamicList.Count.ToString() + "]"); rect.x += rect.width + 2f; rect.width = c_MinusButtonWidth; rect.yMin -= 2f; rect.yMax += 2f; if (GUI.Button(rect, s_Styles.iconToolbarMinus, s_Styles.invisbleButton)) s_VariableToRemove = dynamicList; }
public override void Reset () { list = new ConcreteDynamicList(); storeIndex = new ConcreteIntVar(); storeCurrentValue = new Variable(); reverse = false; }
public override void Reset () { list = new ConcreteDynamicList(); variable = new Variable(); }
public override void Reset() { list = new ConcreteDynamicList(); storeCurrentValue = new Variable(); }
public override void Reset() { list = new ConcreteDynamicList(); variable = new Variable(); storeIndex = new ConcreteIntVar(); }
public override void Reset() { list = new ConcreteDynamicList(); index = 0; }
public override void Reset () { list = new ConcreteDynamicList(); storeCurrentValue = new Variable(); }
public override void Reset () { list = new ConcreteDynamicList(); variable = new Variable(); storeIndex = new ConcreteIntVar(); }
public override void Reset() { list = new ConcreteDynamicList(); storeCount = new ConcreteIntVar(); }
public override void Reset () { list = new ConcreteDynamicList(); index = 0; }