public void Execute() { if (BehaviorManager.Instance.PlayType == BehaviorPlayType.STOP || (BehaviorManager.Instance.PlayType == BehaviorPlayType.PAUSE)) { return; } if (null != _behaviorTreeEntity) { _behaviorTreeEntity.Execute(); } }
public void Execute() { if (BehaviorDataController.Instance.PlayState == BehaviorPlayType.STOP || (BehaviorDataController.Instance.PlayState == BehaviorPlayType.PAUSE)) { return; } if (Application.isPlaying) { return; } if (null != _behaviorTreeEntity) { _behaviorTreeEntity.Execute(); } }