public override void OnAwake() { // cache for quick lookup harvester = gameObject.GetComponent <Harvester>(); }
public override void OnAwake() { // cache for quick lookup harvester = gameObject.GetComponent <Harvester>(); gameManager = RTSGameManager.instance; }
public override void OnAwake() { // cache for quick lookup harvester = gameObject.GetComponent<Harvester>(); }
public override void OnAwake() { // cache for quick lookup harvester = gameObject.GetComponent<Harvester>(); gameManager = RTSGameManager.instance; }