public Item BuildForRow(Scenario scenario, TestData testData) { foreach (Interaction i in scenario.Interactions) foreach (DataItem d in i.DataItems) d.Data = testData[d.Name]; return scenario; }
public TestDataViewModel(IRepository repository, Scenario scenario) { this.repo = repository; this.scenario = scenario; TestDataRows = scenario.TestDataRows; }
public void Setup() { scenario = new Scenario() { Name = "foo", Description = "bar", TestDataRows = new List<TestData>(), Interactions = new List<Interaction>() }; var interaction1 = new Interaction() { Name = "Step 1", DataItems = new List<DataItem>() }; var interaction2 = new Interaction() { Name = "Step 2", DataItems = new List<DataItem>() }; var dataItem = new DataItem() { Name = "param1" }; var dataItem2 = new DataItem() { Name = "param2" }; interaction1.DataItems.Add(dataItem); interaction1.DataItems.Add(dataItem2); interaction2.DataItems.Add(dataItem); interaction2.DataItems.Add(dataItem2); var testData1 = new TestData(); testData1.Add("param1", "foo"); testData1.Add("param2", "bar"); var testData2 = new TestData(); testData2.Add("param1", "foo"); testData2.Add("param2", "bar"); scenario.Interactions.Add(interaction1); scenario.Interactions.Add(interaction2); scenario.TestDataRows.Add(testData1); scenario.TestDataRows.Add(testData2); scenarios = new List<Item>(); scenarios.Add(scenario); built = builder.Build(scenarios); }
public ScenarioViewModel(Scenario scenario, StoryViewModel storyViewModel) : base(storyViewModel, true) { Scenario = scenario; ShouldDelete = false; CreateViewModels(); repo = App.kernel.Get<IRepository>(); }
public void BuildForScenario(Scenario scenario) { var rowIndex = 0; foreach (TestData t in scenario.TestDataRows) { scenario.Name = scenario.Name + " [" + rowIndex + "]"; builtScenarios.Add(BuildForRow(scenario, t)); rowIndex++; } }
public void Given_Repository(bool cleanFolders) { if(cleanFolders) DeleteFiles(); serializer = new ItemJsonSerializer(dataPath); repo = new ItemRepository(serializer); repo.DataPath = dataPath; projectItem = repo.Create<Project>() as Project; storyItem = repo.Create<Story>() as Story; scenarioItem = repo.Create<Scenario>() as Scenario; interactionItem = new Interaction(); dataItem = new DataItem(); }
public void GivenTwoScenariosWithExclude() { scenarios = new List<Scenario>(); var scenario1 = new Scenario() { Name = "SC1", Tags = { "foo" } }; var scenario2 = new Scenario() { Name = "SC2", Tags = { "foo", "bar" } }; scenarios.Add(scenario1); scenarios.Add(scenario2); }
public Interaction CreateInteraction(Scenario parentScenario) { int index = 0; if (parentScenario.Interactions.Count > 0) { var lastInteraction = parentScenario.Interactions.First(i => i.IsLast); lastInteraction.IsLast = false; itemSerializer.Save(lastInteraction, lastInteraction.Id.ToString()); index = lastInteraction.Index + 1; } var interaction = new Interaction() { Index = index, IsLast = true, ParentId = parentScenario.Id }; var dataItem = CreateDataItem(interaction); parentScenario.InteractionIds.Add(interaction.Id); parentScenario.Interactions.Add(interaction); SaveScenario(parentScenario); return interaction; }
public void SaveScenario(Scenario scenario) { itemSerializer.Save(scenario, scenario.Id.ToString()); scenario.Interactions.ForEach(i => itemSerializer.Save(i, i.Id.ToString())); }
public Story DeleteScenario(Story story, Scenario scenario) { story.ScenarioIds.Remove(scenario.Id); story.Scenarios.Remove(scenario); scenario.Interactions.ForEach(i => DeleteInteraction(scenario, i)); DeleteFile(scenario.Id, scenario.Type); return story; }
public Scenario DeleteInteraction(Scenario scenario, Interaction interaction) { scenario.InteractionIds.Remove(interaction.Id); scenario.Interactions.Remove(interaction); scenario.Interactions = ReIndexInteractions(scenario.Interactions); interaction.DataItems.ForEach(d => DeleteDataItem(interaction, d)); DeleteFile(interaction.Id, interaction.Type); return scenario; }
public Scenario CreateScenario(Story parentStory) { var scenario = new Scenario() { ParentId = parentStory.Id }; var interaction = CreateInteraction(scenario); parentStory.ScenarioIds.Add(scenario.Id); parentStory.Scenarios.Add(scenario); SaveStory(parentStory); itemSerializer.Save(scenario, scenario.Id.ToString()); return scenario; }
public void CreateScenario() { var scenario = new Scenario() { ParentId = Story.Id }; var interaction = new Interaction() { ParentId = scenario.Id }; var dataItem = new DataItem() { ParentId = interaction.Id }; interaction.DataItems.Add(dataItem); scenario.Interactions.Add(interaction); scenario.Name = "Scenario Name"; Scenarios.Add(scenario); Story.ChildrenIds.Add(scenario.Id); var scenarioViewModel = new ScenarioViewModel(scenario, this) { IsSelected = true, IsExpanded = true }; base.Children.Add(scenarioViewModel); Update(); }
public void Setup() { scenario = new Scenario(); cloned = scenario.Clone(); }