public string GetHash() { return(APITools.GetHash(rawJSON)); }
public GameplayModifierParamsSO GetModifierParam() { return(APITools.CreateModifierParam(Assets.UnlockableIcons[(int)type], "Unlockable " + type.ToString().ToCharArray()[0] + type.ToString().ToLower().Substring(1), "Unlock a new " + type.ToString().ToLower() + " on completion")); }