public Tank(ContentManager cm, Vector2 start, AbstractUnitFactory factory) : base(cm, factory, cm.Load <Model>("models/hairship"), start) { this.scale = 1.6f; this._life = 500; this._lifeMax = 500; }
public Tank(ContentManager cm, Vector2 start, AbstractUnitFactory factory) : base(cm, factory, cm.Load<Model>("models/hairship"), start) { this.scale = 1.6f; this._life = 500; this._lifeMax = 500; }
public Pigeon(ContentManager cm, Vector2 start, AbstractUnitFactory factory) : base(cm, factory, cm.Load<Model>("models/pigeon"), start) { this.regen = 0.3f; this.mass = 1f; this._life = 50; this._lifeMax = 50; }
public Pigeon(ContentManager cm, Vector2 start, AbstractUnitFactory factory) : base(cm, factory, cm.Load <Model>("models/pigeon"), start) { this.regen = 0.3f; this.mass = 1f; this._life = 50; this._lifeMax = 50; }
public UserUnit(ContentManager cm, AbstractUnitFactory f, Model def_body, Vector2 def_pos) : base(def_body, def_pos) { this.content = cm; this.factory = f; aimerModel = content.Load<Model>("models/box"); bar = content.Load<Model>("models/box"); }
public UserUnit(ContentManager cm, AbstractUnitFactory f, Model def_body, Vector2 def_pos) : base(def_body, def_pos) { this.content = cm; this.factory = f; aimerModel = content.Load <Model>("models/box"); bar = content.Load <Model>("models/box"); }