// Start is called before the first frame update void Start() { // launch the discovery probe myProbe = new BeaconLib.Probe(discoveryIdentifier); myProbe.BeaconsUpdated += ProcessBeaconList; myProbe.Start(); }
// Start is called before the first frame update void Start() { // init newAddresses = new Queue <System.Net.IPEndPoint>(); initializedAddresses = new HashSet <System.Net.IPEndPoint>(); // launch myProbe = new BeaconLib.Probe(discoveryIdentifier); myProbe.BeaconsUpdated += ProcessBeaconList; myProbe.Start(); }