public ServerClientThread(TcpClient tcpClient, Server server) { this.tcpClient = tcpClient; this.server = server; this.reader = new StreamReader(tcpClient.GetStream(), Encoding.ASCII); this.writer = new StreamWriter(tcpClient.GetStream(), Encoding.ASCII); }
public GameForm(Server server, string name) { DoubleBuffered = true; this.server = server; this.name = name.Remove(0,9).Replace(System.Environment.NewLine, ""); StartGame(); this.LabelPlayerNumber.Text += "1"; }
public NewGame(bool isHost, string name, Form oldForm) { this.oldForm = oldForm; Player1 = name; server = new Server(); this.isHost = isHost; InitializeComponent(); this.button_Start.Hide(); label_PlayerOne.Text += Player1; label_IP.Text += "127.0.0.1"; label_Port.Text += "1000"; //Packet_NameMessage temp1 = (Packet_NameMessage)client.received; //label_Player2.Text += temp1.message; }
public OpponentForm(Server server, GameForm form) { this.form = form; this.server = server; StartGame(); }