public static void StartGame() { // Welcome Message ConsoleMessages.WelcomeMessage(); // Create Player One PlayerInfoModel player = Game.CreatePlayer("Player 1"); // Create Player Two PlayerInfoModel opponent = Game.CreatePlayer("Player 2"); Console.Clear(); // Set default shotgrid GameLogic.SetDefaultShotGrid(player); GameLogic.SetDefaultShotGrid(opponent); // Ship positions ShipPositions(player); Console.Clear(); ShipPositions(opponent); Console.Clear(); // Game PlayerInfoModel winner = StartBattle(player, opponent); // Message to winner ConsoleMessages.WinnerMessage(winner); }