예제 #1
0
        void IBeginDragHandler.OnBeginDrag(PointerEventData eventData)
        {
            if (!m_canDrag)
            {
                return;
            }

            m_tabPreview = Instantiate(m_tabPreviewPrefab, m_root.Preview);

            RectTransform previewTransform = (RectTransform)m_tabPreview.transform;
            RectTransform rt = (RectTransform)transform;

            PreviewPosition = rt.position;
            previewTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, rt.rect.width);
            previewTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, rt.rect.height);

            m_tabPreview.Icon = Icon;
            m_tabPreview.Text = Text;
            m_tabPreview.IsCloseButtonVisible = IsCloseButtonVisible;

            m_canvasGroup.alpha = 0;

            if (BeginDrag != null)
            {
                BeginDrag(this, eventData);
            }
        }
예제 #2
0
파일: Tab.cs 프로젝트: huhuman/NadiSensoUI
        void IEndDragHandler.OnEndDrag(PointerEventData eventData)
        {
            m_canvasGroup.alpha = 1;

            if (EndDrag != null)
            {
                EndDrag(this, eventData);
            }

            Destroy(m_tabPreview.gameObject);
            m_tabPreview = null;
        }