public static void ResetScreen(Player[] player) { GamePlayers gs = new GamePlayers(); Console.Clear(); ControlOutput.ShowHeader(); ControlOutput.ShowPlayers(player); }
public void Setup() { Console.ForegroundColor = ConsoleColor.White; ControlOutput.ShowHeader(); string[] userSetUp = ControlInput.GetNameFromUser(); _gm.Player1.Name = userSetUp[0]; _gm.Player2.Name = userSetUp[1]; }
public void Music() { Console.ForegroundColor = ConsoleColor.White; ControlOutput.ShowHeader(); bool IsMusicOn = false; IsMusicOn = ControlInput.IsMusicOn(); if (IsMusicOn) { SoundPlayer player = new SoundPlayer(); player.SoundLocation = AppDomain.CurrentDomain.BaseDirectory + "\\1.wav"; player.Play(); } }
public static void ResetScreen(Player[] player) { Console.Clear(); ControlOutput.ShowHeader(); ControlOutput.ShowAllPlayer(player); }