static void Main(string[] args) { var battleship = new Battleship(); var gameMessageService = new GameMessageService(); var gameLogic = new GameLogic(); gameMessageService.DisplayWelcomeMessage(); for (int i = 1; i < 9; i++) { gameMessageService.DisplayRoundNumber(i); gameLogic.roundNumber = i; var row = gameMessageService.ReadPlayerRowInput(); var column = gameMessageService.ReadPlayerColumnInput(); if (gameLogic.IsGameOverDueToDepletedMissiles()) { gameMessageService.DisplayGameOverMessage(); } var battleShipIsHit = battleship.ShootMissile(row, column); if (battleShipIsHit == true) { gameMessageService.DisplayMissileHitMessage(5 - battleship.Hits); battleship.ResetPosition(); } else { gameMessageService.DisplayMissedMissileMessage(); } if (battleship.IsSunk() == true) { gameMessageService.DisplayWinnerMessage(); } } }
public void should_return_false_for_shoot_missile() { var result = _battleship.ShootMissile(_battleship.Row - 1, _battleship.Column); Assert.IsFalse(result); }