//Set Up Board //Place ships //loop trough each ship type //- get coords //- get direction //- attempt placement //- back up if failure //after setup set up game workflow //pass in setup object to gameflow public static Player CreatePlayer(int playerNumber) { Player player = new Player(ConsoleInput.PlayerName(playerNumber)); //Board board = new Board(); //player.PlayerBoard = SetUpBoard(player.Name); return(player); }