예제 #1
0
 void SetupAnimeEvent()
 {
     mAnimeEvent = mGameObject.GetComponentInChildren <AnimeEvent>();
     if (mAnimeEvent != null)
     {
         mAnimeEvent.EndCallback = OnAnimeEnd;
         mAnimeEvent.Callback    = OnAnimeEvent;
     }
 }
예제 #2
0
        protected override void OnStart()
        {
            if (animator == null)
            {
                Debug.Log("ERROR: AnimatorAction missing animator");
                MarkAsDone();
            }

            animeEvent = animator.GetComponent <AnimeEvent>();
            if (animeEvent != null)
            {
                animeEvent.EndCallback = OnAnimeEnd;        // called by end_clip
                animeEvent.Callback    = OnAnimeEvent;      //

                animator.SetTrigger(triggerState);
            }

            SetDuration(playDuration);                  //
        }
예제 #3
0
        public TextAnimePlayerAnimator(GameObject gameObject)
        {
            mGameObject = gameObject;

            if (mGameObject == null)
            {
                return;
            }

            mAnimator  = mGameObject.GetComponentInChildren <Animator>();
            mTransform = mGameObject.transform;

            mAnimeEvent = mGameObject.GetComponentInChildren <AnimeEvent>();
            if (mAnimeEvent != null)
            {
                mAnimeEvent.EndCallback = OnAnimeEnd;
                mAnimeEvent.Callback    = OnAnimeEvent;
            }

            mTextMesh = mGameObject.GetComponentInChildren <TextMesh>();
        }