public override void StartGame() { DuelArena arena = ActiveArena as DuelArena; challenger.SetGamemodeSpawnPoint(arena.Player1Spawn); opponent.SetGamemodeSpawnPoint(arena.Player2Spawn); challenger.SendMessage(opponent.Name + " has accepted your challenge.", Color.Cyan); opponent.SendMessage($"You have accepted {challenger.Name}'s duel.", Color.Cyan); }
public Duel(TSPlayer challenger, TSPlayer opponent, DuelArena arena) : base(arena) { AddPlayer(challenger); AddPlayer(opponent); this.challenger = Players[0]; this.opponent = Players[1]; _lastAlert = DateTime.Now; }