public static void SwimmerTest(String[] args) { Swimmer johan = new Swimmer("Johan"); Swimmer magnus = new Swimmer("Magnus", new BathingSuit()); johan.SetSuit(new BathingSuit()); magnus.SetSuit(null); ProfessionalSwimmer eric = new ProfessionalSwimmer("Eric", new BathingSuit()); ProfessionalSwimmer simon = new ProfessionalSwimmer("Simon", new BathingSuit()); eric.SetSuit(null); List <Swimmer> swimmers = new List <Swimmer>(); swimmers.Add(johan); swimmers.Add(new YoungSwimmer("Christoffer", new BathingSuit())); swimmers.Add(new YoungSwimmer("Christoffer", null)); foreach (Swimmer sw in swimmers) { Console.WriteLine(sw.Swim()); } foreach (Swimmer sw in swimmers) { Console.WriteLine(sw.Swim()); } Console.ReadKey(); }
public static void BubblePoolTest(String[] args) { BubblePool newPool = new BubblePool(5); Swimmer johan = new Swimmer("Johan"); for (int i = 4; (i > 0); i--) { newPool.GetIn(new Swimmer("Johan")); } try { newPool.GetIn(johan); // här kastas PoolDirtyException. } catch { Console.WriteLine("All swimmers has to leave the pool!"); newPool.Clean(); } newPool.GetIn(johan); newPool.GetIn(new Swimmer("Johan")); // detta borde alltså inte vara något problem längre. Console.ReadKey(); }
public virtual void GetOut(Swimmer leaver) { this.people.Remove(leaver); this.GetDirtier(); }
public virtual void GetIn(Swimmer joiner) { this.people.Add(joiner); this.GetDirtier(); }
public override void GetIn(Swimmer joiner) { }