예제 #1
0
파일: AsciiArt.cs 프로젝트: Teun/BatchFlow
 private static Position.Direction CharFits(char found, Position.Direction direction)
 {
     if (found == '+' || found == '#')
     {
         switch (direction)
         {
             case Position.Direction.North:
                 return Position.Direction.East | Position.Direction.West | Position.Direction.North;
             case Position.Direction.East:
                 return Position.Direction.North | Position.Direction.East | Position.Direction.South;
             case Position.Direction.South:
                 return Position.Direction.East | Position.Direction.West | Position.Direction.South;
             case Position.Direction.West:
                 return Position.Direction.West | Position.Direction.North | Position.Direction.South;
             default: return Position.Direction.None;
         }
     }
     if (found == '|')
     {
         switch (direction)
         {
             case Position.Direction.North:
                 return Position.Direction.North;
             case Position.Direction.South:
                 return Position.Direction.South;
             default:
                 return Position.Direction.None;
         }
     }
     if (found == '-')
     {
         switch (direction)
         {
             case Position.Direction.East:
                 return Position.Direction.East;
             case Position.Direction.West:
                 return Position.Direction.West;
             default:
                 return Position.Direction.None;
         }
     }
     if (found >= 'a' && found <= 'z')
     {
         return direction;
     }
     if (found >= '0' && found <= '9')
     {
         return direction;
     }
     return Position.Direction.None;
 }
예제 #2
0
파일: Flow.cs 프로젝트: Teun/BatchFlow
 /// <summary>
 /// Add a node to the flow. Nodes may only be included once per flow
 /// </summary>
 /// <param name="newNode"></param>
 public void AddNode(TaskNode newNode, Position position)
 {
     _nodes.Add(newNode);
     if(String.IsNullOrEmpty(newNode.Name )) newNode.Name = "node " + _nodes.Count.ToString();
     newNode.OwningFlow = this;
     newNode.Position = position;
 }
예제 #3
0
파일: AsciiArt.cs 프로젝트: Teun/BatchFlow
 private static List<PositionedConnection> FindConnectionJoin(Position p, char[,] artChars)
 {
     List<PositionedConnection> result = new List<PositionedConnection>();
     ExtractConnectionEndFor(p, artChars, Position.Direction.North, 'V', result);
     ExtractConnectionEndFor(p, artChars, Position.Direction.South, '^', result);
     ExtractConnectionEndFor(p, artChars, Position.Direction.West, '>', result);
     ExtractConnectionEndFor(p, artChars, Position.Direction.East, '<', result);
     return result;
 }
예제 #4
0
파일: AsciiArt.cs 프로젝트: Teun/BatchFlow
 public static IEnumerable<Position.Direction> GetContainedDirections(Position.Direction dir)
 {
     foreach (var possibleDir in Position.AllDirections)
     {
         if (possibleDir == Position.Direction.None) continue;
         if((dir & possibleDir) == possibleDir) yield return possibleDir;
     }
 }
예제 #5
0
파일: AsciiArt.cs 프로젝트: Teun/BatchFlow
 private static void ExtractConnectionEndFor(Position pos, char[,] artChars, Position.Direction dir, char pointerSymbol, List<PositionedConnection> pointers)
 {
     int difX = (dir == Position.Direction.East ? 1 : (dir == Position.Direction.West ? -1 : 0));
     int difY = (dir == Position.Direction.South ? 1 : (dir == Position.Direction.North ? -1 : 0));
     pos.x += difX; pos.y += difY;
     if (pos.x < 0 || pos.y < 0 || pos.x >= artChars.GetLength(0) || pos.y >= artChars.GetLength(1))
     {
         return;
     }
     if (artChars[pos.x, pos.y] == pointerSymbol)
     {
         PositionedConnection newConn = new PositionedConnection() { tailDirection = dir };
         newConn.track.Add(pos);
         pointers.Add(newConn);
     }
 }