private void addButton_Click(object sender, EventArgs e) { SkillLine newLine = new SkillLine(this); newLine.skillID = skillLines.Count; mainPanel.Controls.Add(newLine); skillLines.Add(newLine); RepositionLines(); }
public void DeleteLine(int skillLineID) { selectedControl = skillLineID; if (skillLineID < skillLines.Count) { SkillLine candidate = skillLines.ElementAt(skillLineID); if (skillLineID != 0 || (skillLineID == 0 && skillLines.Count > 1)) { mainPanel.Controls.Remove(candidate); skillLines.Remove(candidate); for (int i = skillLineID; i < skillLines.Count; i++) { skillLines.ElementAt(i).skillID--; } } } RepositionLines(); }
public void PopulateSkillLines(List <Skill> skillInputList) { int count = 0; if (skillInputList.Count <= 0) { //skillInputList = ParentWindow.parent.session.settings.defaultSkillLoadout; } foreach (Skill s in skillInputList) { SkillLine newLine = new SkillLine(this); newLine.SetAbilityMods(abilityMods); newLine.Location = new Point(INITIAL_X, INITIAL_Y + SPACING_INTERVAL * count); addButton.Location = new Point(24, INITIAL_Y + SPACING_INTERVAL * (count + 1)); newLine.skillID = count; newLine.InitiateSkill(s, abilityMods); mainPanel.Controls.Add(newLine); skillLines.Add(newLine); count++; } }