public void AddAndDeletePlayerTest() { var player = new Player(); player.FirstName = "TestFirstName"; player.LastName = "TestLastName"; player.JerseyNumber = 99; player.TeamID = 1; player.LastYearBA = 0; player.YearsPlayed = 3; player.PrimaryPositionID = 1; player.SecondaryPositionID = 2; //Add new player to Team 1 var repo = new Create(); repo.AddPlayer(player); //Get team roster and verify new player was added var readRepo = new Read(); var players = readRepo.GetTeamRoster(1); var playerCount = players.Count; var newPlayer = players.FirstOrDefault(p => p.JerseyNumber == player.JerseyNumber); //Assert player added is on the roster Assert.AreEqual(newPlayer.JerseyNumber, player.JerseyNumber); //Delete Player from database var deleteRepo = new Delete(); deleteRepo.DeletePlayer(newPlayer.PlayerID.Value); //Get count of players on roster after delete var playerCountAfterDelete = readRepo.GetTeamRoster(1).Count; //Assert player count reduced after player deleted Assert.AreEqual(playerCount - 1, playerCountAfterDelete); }
// Add new team to database. Team object receieves a TeamID public void AddTeam(Team team) { var create = new Create(); create.AddTeam(team); }
// Add player to database. Player object is assigned a PlayerID public void AddPlayer(Player player) { var create = new Create(); create.AddPlayer(player); }