예제 #1
0
        public void SelectLocation(Location location, LocationConnection connection)
        {
            locationInfoPanel.ClearChildren();
            //don't select the map panel if we're looking at some other tab
            if (selectedTab == CampaignMode.InteractionType.Map)
            {
                SelectTab(CampaignMode.InteractionType.Map);
                locationInfoPanel.Visible = location != null;
            }

            Location prevSelectedLocation  = selectedLocation;
            float    prevMissionListScroll = missionList?.BarScroll ?? 0.0f;

            selectedLocation = location;
            if (location == null)
            {
                return;
            }

            int padding = GUI.IntScale(20);

            var content = new GUILayoutGroup(new RectTransform(locationInfoPanel.Rect.Size - new Point(padding * 2), locationInfoPanel.RectTransform, Anchor.Center), childAnchor: Anchor.TopRight)
            {
                Stretch         = true,
                RelativeSpacing = 0.02f,
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), content.RectTransform), location.Name, font: GUI.LargeFont)
            {
                AutoScaleHorizontal = true
            };
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), content.RectTransform), location.Type.Name, font: GUI.SubHeadingFont);

            Sprite portrait = location.Type.GetPortrait(location.PortraitId);

            portrait.EnsureLazyLoaded();

            var portraitContainer = new GUICustomComponent(new RectTransform(new Vector2(1.0f, 0.3f), content.RectTransform), onDraw: (sb, customComponent) =>
            {
                portrait.Draw(sb, customComponent.Rect.Center.ToVector2(), Color.Gray, portrait.size / 2, scale: Math.Max(customComponent.Rect.Width / portrait.size.X, customComponent.Rect.Height / portrait.size.Y));
            })
            {
                HideElementsOutsideFrame = true
            };

            var textContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), portraitContainer.RectTransform, Anchor.Center))
            {
                RelativeSpacing = 0.05f
            };

            if (connection?.LevelData != null)
            {
                var biomeLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), textContent.RectTransform),
                                                  TextManager.Get("Biome", fallBackTag: "location"), font: GUI.SubHeadingFont, textAlignment: Alignment.CenterLeft);
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), biomeLabel.RectTransform), connection.Biome.DisplayName, textAlignment: Alignment.CenterRight);

                var difficultyLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), textContent.RectTransform),
                                                       TextManager.Get("LevelDifficulty"), font: GUI.SubHeadingFont, textAlignment: Alignment.CenterLeft);
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), difficultyLabel.RectTransform), ((int)connection.LevelData.Difficulty) + " %", textAlignment: Alignment.CenterRight);
            }

            missionList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), content.RectTransform))
            {
                Spacing = (int)(5 * GUI.yScale)
            };

            SelectedLevel = connection?.LevelData;
            Location currentDisplayLocation = Campaign.CurrentDisplayLocation;

            if (connection != null && connection.Locations.Contains(currentDisplayLocation))
            {
                List <Mission> availableMissions = currentDisplayLocation.GetMissionsInConnection(connection).ToList();
                if (!availableMissions.Contains(null))
                {
                    availableMissions.Insert(0, null);
                }

                Mission selectedMission = currentDisplayLocation.SelectedMission != null && availableMissions.Contains(currentDisplayLocation.SelectedMission) ?
                                          currentDisplayLocation.SelectedMission : null;

                missionList.Content.ClearChildren();

                foreach (Mission mission in availableMissions)
                {
                    var missionPanel = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), missionList.Content.RectTransform), style: null)
                    {
                        UserData = mission
                    };
                    var missionTextContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), missionPanel.RectTransform, Anchor.Center))
                    {
                        Stretch      = true,
                        CanBeFocused = true
                    };

                    var missionName = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform), mission?.Name ?? TextManager.Get("NoMission"), font: GUI.SubHeadingFont, wrap: true);
                    if (mission != null)
                    {
                        if (MapGenerationParams.Instance?.MissionIcon != null)
                        {
                            var icon = new GUIImage(new RectTransform(Vector2.One * 0.9f, missionName.RectTransform, anchor: Anchor.CenterLeft, scaleBasis: ScaleBasis.Smallest)
                            {
                                AbsoluteOffset = new Point((int)missionName.Padding.X, 0)
                            },
                                                    MapGenerationParams.Instance.MissionIcon, scaleToFit: true)
                            {
                                Color         = MapGenerationParams.Instance.IndicatorColor * 0.5f,
                                SelectedColor = MapGenerationParams.Instance.IndicatorColor,
                                HoverColor    = Color.Lerp(MapGenerationParams.Instance.IndicatorColor, Color.White, 0.5f)
                            };
                            missionName.Padding = new Vector4(missionName.Padding.X + icon.Rect.Width * 1.5f, missionName.Padding.Y, missionName.Padding.Z, missionName.Padding.W);
                        }
                        new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform),
                                         TextManager.GetWithVariable("missionreward", "[reward]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", mission.Reward)), wrap: true);
                        new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform), mission.Description, wrap: true);
                    }
                    missionPanel.RectTransform.MinSize = new Point(0, (int)(missionTextContent.Children.Sum(c => c.Rect.Height) / missionTextContent.RectTransform.RelativeSize.Y) + GUI.IntScale(20));
                    foreach (GUIComponent child in missionTextContent.Children)
                    {
                        var textBlock = child as GUITextBlock;
                        textBlock.Color          = textBlock.SelectedColor = textBlock.HoverColor = Color.Transparent;
                        textBlock.HoverTextColor = textBlock.TextColor;
                        textBlock.TextColor     *= 0.5f;
                    }
                    missionPanel.OnAddedToGUIUpdateList = (c) =>
                    {
                        missionTextContent.Children.ForEach(child => child.State = c.State);
                    };

                    if (mission != availableMissions.Last())
                    {
                        new GUIFrame(new RectTransform(new Vector2(1.0f, 0.01f), missionList.Content.RectTransform), style: "HorizontalLine")
                        {
                            CanBeFocused = false
                        };
                    }
                }
                missionList.Select(selectedMission);
                if (prevSelectedLocation == selectedLocation)
                {
                    missionList.BarScroll = prevMissionListScroll;
                }

                if (Campaign.AllowedToManageCampaign())
                {
                    missionList.OnSelected = (component, userdata) =>
                    {
                        Mission mission = userdata as Mission;
                        if (Campaign.Map.CurrentLocation.SelectedMission == mission)
                        {
                            return(false);
                        }
                        Campaign.Map.CurrentLocation.SelectedMission = mission;
                        //RefreshMissionInfo(mission);
                        if ((Campaign is MultiPlayerCampaign multiPlayerCampaign) && !multiPlayerCampaign.SuppressStateSending &&
                            Campaign.AllowedToManageCampaign())
                        {
                            GameMain.Client?.SendCampaignState();
                        }
                        return(true);
                    };
                }
            }

            StartButton = new GUIButton(new RectTransform(new Vector2(0.5f, 0.1f), content.RectTransform),
                                        TextManager.Get("StartCampaignButton"), style: "GUIButtonLarge")
            {
                OnClicked = (GUIButton btn, object obj) => { StartRound?.Invoke(); return(true); },
                Enabled   = true,
                Visible   = Campaign.AllowedToEndRound()
            };

            if (Level.Loaded != null &&
                connection?.LevelData == Level.Loaded.LevelData &&
                currentDisplayLocation == Campaign.Map?.CurrentLocation)
            {
                StartButton.Visible = false;
                missionList.Enabled = false;
            }
        }
예제 #2
0
        public CampaignSetupUI(bool isMultiplayer, GUIComponent newGameContainer, GUIComponent loadGameContainer)
        {
            this.isMultiplayer     = isMultiplayer;
            this.newGameContainer  = newGameContainer;
            this.loadGameContainer = loadGameContainer;

            var columnContainer = new GUILayoutGroup(new RectTransform(Vector2.One, newGameContainer.RectTransform), isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = 0.05f
            };

            var leftColumn = new GUILayoutGroup(new RectTransform(Vector2.One, columnContainer.RectTransform))
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };

            var rightColumn = new GUILayoutGroup(new RectTransform(Vector2.One, columnContainer.RectTransform))
            {
                RelativeSpacing = 0.02f
            };

            // New game left side
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), leftColumn.RectTransform), TextManager.Get("SelectedSub") + ":", textAlignment: Alignment.BottomLeft);
            subList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.65f), leftColumn.RectTransform));

            UpdateSubList();

            // New game right side
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), rightColumn.RectTransform), TextManager.Get("SaveName") + ":", textAlignment: Alignment.BottomLeft);
            saveNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.1f), rightColumn.RectTransform), string.Empty);

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), rightColumn.RectTransform), TextManager.Get("MapSeed") + ":", textAlignment: Alignment.BottomLeft);
            seedBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.1f), rightColumn.RectTransform), ToolBox.RandomSeed(8));

            if (!isMultiplayer)
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), rightColumn.RectTransform), "Tutorial active" + ":", textAlignment: Alignment.BottomLeft);
                contextualTutorialBox = new GUITickBox(new RectTransform(new Point(30, 30), rightColumn.RectTransform), string.Empty);
                UpdateTutorialSelection();
            }

            var startButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.13f), rightColumn.RectTransform, Anchor.BottomRight), TextManager.Get("StartCampaignButton"), style: "GUIButtonLarge")
            {
                IgnoreLayoutGroups = true,
                OnClicked          = (GUIButton btn, object userData) =>
                {
                    if (string.IsNullOrWhiteSpace(saveNameBox.Text))
                    {
                        saveNameBox.Flash(Color.Red);
                        return(false);
                    }

                    Submarine selectedSub = subList.SelectedData as Submarine;
                    if (selectedSub == null)
                    {
                        return(false);
                    }

                    if (string.IsNullOrEmpty(selectedSub.MD5Hash.Hash))
                    {
                        ((GUITextBlock)subList.SelectedComponent).TextColor = Color.DarkRed * 0.8f;
                        subList.SelectedComponent.CanBeFocused = false;
                        subList.Deselect();
                        return(false);
                    }

                    string savePath = SaveUtil.CreateSavePath(isMultiplayer ? SaveUtil.SaveType.Multiplayer : SaveUtil.SaveType.Singleplayer, saveNameBox.Text);
                    bool   hasRequiredContentPackages = selectedSub.RequiredContentPackages.All(cp => GameMain.SelectedPackages.Any(cp2 => cp2.Name == cp));

                    if (selectedSub.HasTag(SubmarineTag.Shuttle) || !hasRequiredContentPackages)
                    {
                        if (!hasRequiredContentPackages)
                        {
                            var msgBox = new GUIMessageBox(TextManager.Get("ContentPackageMismatch"),
                                                           TextManager.Get("ContentPackageMismatchWarning")
                                                           .Replace("[requiredcontentpackages]", string.Join(", ", selectedSub.RequiredContentPackages)),
                                                           new string[] { TextManager.Get("Yes"), TextManager.Get("No") });

                            msgBox.Buttons[0].OnClicked  = msgBox.Close;
                            msgBox.Buttons[0].OnClicked += (button, obj) =>
                            {
                                if (GUIMessageBox.MessageBoxes.Count == 0)
                                {
                                    StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text);
                                }
                                return(true);
                            };

                            msgBox.Buttons[1].OnClicked = msgBox.Close;
                        }

                        if (selectedSub.HasTag(SubmarineTag.Shuttle))
                        {
                            var msgBox = new GUIMessageBox(TextManager.Get("ShuttleSelected"),
                                                           TextManager.Get("ShuttleWarning"),
                                                           new string[] { TextManager.Get("Yes"), TextManager.Get("No") });

                            msgBox.Buttons[0].OnClicked  = (button, obj) => { StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text); return(true); };
                            msgBox.Buttons[0].OnClicked += msgBox.Close;

                            msgBox.Buttons[1].OnClicked = msgBox.Close;
                            return(false);
                        }
                    }
                    else
                    {
                        StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text);
                    }

                    return(true);
                }
            };

            UpdateLoadMenu();
        }
예제 #3
0
        public GUIFrame CreateSummaryFrame(GameSession gameSession, string endMessage, List <TraitorMissionResult> traitorResults, CampaignMode.TransitionType transitionType = CampaignMode.TransitionType.None)
        {
            bool singleplayer = GameMain.NetworkMember == null;
            bool gameOver     =
                gameSession.GameMode.IsSinglePlayer ?
                gameSession.CrewManager.GetCharacters().All(c => c.IsDead || c.IsIncapacitated) :
                gameSession.CrewManager.GetCharacters().All(c => c.IsDead || c.IsIncapacitated || c.IsBot);

            if (!singleplayer)
            {
                SoundPlayer.OverrideMusicType     = gameOver ? "crewdead" : "endround";
                SoundPlayer.OverrideMusicDuration = 18.0f;
            }

            GUIFrame background = new GUIFrame(new RectTransform(GUI.Canvas.RelativeSize, GUI.Canvas, Anchor.Center), style: "GUIBackgroundBlocker")
            {
                UserData = this
            };

            List <GUIComponent> rightPanels = new List <GUIComponent>();

            int minWidth = 400, minHeight = 350;
            int padding = GUI.IntScale(25.0f);

            //crew panel -------------------------------------------------------------------------------

            GUIFrame crewFrame      = new GUIFrame(new RectTransform(new Vector2(0.35f, 0.45f), background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight)));
            GUIFrame crewFrameInner = new GUIFrame(new RectTransform(new Point(crewFrame.Rect.Width - padding * 2, crewFrame.Rect.Height - padding * 2), crewFrame.RectTransform, Anchor.Center), style: "InnerFrame");

            var crewContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), crewFrameInner.RectTransform, Anchor.Center))
            {
                Stretch = true
            };

            var crewHeader = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), crewContent.RectTransform),
                                              TextManager.Get("crew"), textAlignment: Alignment.TopLeft, font: GUI.SubHeadingFont);

            crewHeader.RectTransform.MinSize = new Point(0, GUI.IntScale(crewHeader.Rect.Height * 2.0f));

            CreateCrewList(crewContent, gameSession.CrewManager.GetCharacterInfos().Where(c => c.TeamID != CharacterTeamType.Team2));

            //another crew frame for the 2nd team in combat missions
            if (gameSession.Missions.Any(m => m is CombatMission))
            {
                crewHeader.Text = CombatMission.GetTeamName(CharacterTeamType.Team1);
                GUIFrame crewFrame2 = new GUIFrame(new RectTransform(new Vector2(0.35f, 0.45f), background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight)));
                rightPanels.Add(crewFrame2);
                GUIFrame crewFrameInner2 = new GUIFrame(new RectTransform(new Point(crewFrame2.Rect.Width - padding * 2, crewFrame2.Rect.Height - padding * 2), crewFrame2.RectTransform, Anchor.Center), style: "InnerFrame");
                var      crewContent2    = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), crewFrameInner2.RectTransform, Anchor.Center))
                {
                    Stretch = true
                };
                var crewHeader2 = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), crewContent2.RectTransform),
                                                   CombatMission.GetTeamName(CharacterTeamType.Team2), textAlignment: Alignment.TopLeft, font: GUI.SubHeadingFont);
                crewHeader2.RectTransform.MinSize = new Point(0, GUI.IntScale(crewHeader2.Rect.Height * 2.0f));
                CreateCrewList(crewContent2, gameSession.CrewManager.GetCharacterInfos().Where(c => c.TeamID == CharacterTeamType.Team2));
            }

            //header -------------------------------------------------------------------------------

            string       headerText      = GetHeaderText(gameOver, transitionType);
            GUITextBlock headerTextBlock = null;

            if (!string.IsNullOrEmpty(headerText))
            {
                headerTextBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), crewFrame.RectTransform, Anchor.TopLeft, Pivot.BottomLeft),
                                                   headerText, textAlignment: Alignment.BottomLeft, font: GUI.LargeFont, wrap: true);
            }

            //traitor panel -------------------------------------------------------------------------------

            if (traitorResults != null && traitorResults.Any())
            {
                GUIFrame traitorframe = new GUIFrame(new RectTransform(crewFrame.RectTransform.RelativeSize, background.RectTransform, Anchor.TopCenter, minSize: crewFrame.RectTransform.MinSize));
                rightPanels.Add(traitorframe);
                GUIFrame traitorframeInner = new GUIFrame(new RectTransform(new Point(traitorframe.Rect.Width - padding * 2, traitorframe.Rect.Height - padding * 2), traitorframe.RectTransform, Anchor.Center), style: "InnerFrame");

                var traitorContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), traitorframeInner.RectTransform, Anchor.Center))
                {
                    Stretch = true
                };

                var traitorHeader = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), traitorContent.RectTransform),
                                                     TextManager.Get("traitors"), font: GUI.SubHeadingFont);
                traitorHeader.RectTransform.MinSize = new Point(0, GUI.IntScale(traitorHeader.Rect.Height * 2.0f));

                GUIListBox listBox = CreateCrewList(traitorContent, traitorResults.SelectMany(tr => tr.Characters.Select(c => c.Info)));

                foreach (var traitorResult in traitorResults)
                {
                    var traitorMission = TraitorMissionPrefab.List.Find(t => t.Identifier == traitorResult.MissionIdentifier);
                    if (traitorMission == null)
                    {
                        continue;
                    }

                    //spacing
                    new GUIFrame(new RectTransform(new Point(listBox.Content.Rect.Width, GUI.IntScale(25)), listBox.Content.RectTransform), style: null);

                    var traitorResultHorizontal = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.3f), listBox.Content.RectTransform), childAnchor: Anchor.CenterLeft, isHorizontal: true)
                    {
                        RelativeSpacing = 0.05f,
                        Stretch         = true
                    };

                    new GUIImage(new RectTransform(new Point(traitorResultHorizontal.Rect.Height), traitorResultHorizontal.RectTransform), traitorMission.Icon, scaleToFit: true)
                    {
                        Color = traitorMission.IconColor
                    };

                    string traitorMessage = TextManager.GetServerMessage(traitorResult.EndMessage);
                    if (!string.IsNullOrEmpty(traitorMessage))
                    {
                        var textContent = new GUILayoutGroup(new RectTransform(Vector2.One, traitorResultHorizontal.RectTransform))
                        {
                            RelativeSpacing = 0.025f
                        };

                        var traitorStatusText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), textContent.RectTransform),
                                                                 TextManager.Get(traitorResult.Success ? "missioncompleted" : "missionfailed"),
                                                                 textColor: traitorResult.Success ? GUI.Style.Green : GUI.Style.Red, font: GUI.SubHeadingFont);

                        var traitorMissionInfo = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), textContent.RectTransform),
                                                                  traitorMessage, font: GUI.SmallFont, wrap: true);

                        traitorResultHorizontal.Recalculate();

                        traitorStatusText.CalculateHeightFromText();
                        traitorMissionInfo.CalculateHeightFromText();
                        traitorStatusText.RectTransform.MinSize       = new Point(0, traitorStatusText.Rect.Height);
                        traitorMissionInfo.RectTransform.MinSize      = new Point(0, traitorMissionInfo.Rect.Height);
                        textContent.RectTransform.MaxSize             = new Point(int.MaxValue, (int)((traitorStatusText.Rect.Height + traitorMissionInfo.Rect.Height) * 1.2f));
                        traitorResultHorizontal.RectTransform.MinSize = new Point(0, traitorStatusText.RectTransform.MinSize.Y + traitorMissionInfo.RectTransform.MinSize.Y);
                    }
                }
            }

            //reputation panel -------------------------------------------------------------------------------

            var campaignMode = gameMode as CampaignMode;

            if (campaignMode != null)
            {
                GUIFrame reputationframe = new GUIFrame(new RectTransform(crewFrame.RectTransform.RelativeSize, background.RectTransform, Anchor.TopCenter, minSize: crewFrame.RectTransform.MinSize));
                rightPanels.Add(reputationframe);
                GUIFrame reputationframeInner = new GUIFrame(new RectTransform(new Point(reputationframe.Rect.Width - padding * 2, reputationframe.Rect.Height - padding * 2), reputationframe.RectTransform, Anchor.Center), style: "InnerFrame");

                var reputationContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), reputationframeInner.RectTransform, Anchor.Center))
                {
                    Stretch = true
                };

                var reputationHeader = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), reputationContent.RectTransform),
                                                        TextManager.Get("reputation"), textAlignment: Alignment.TopLeft, font: GUI.SubHeadingFont);
                reputationHeader.RectTransform.MinSize = new Point(0, GUI.IntScale(reputationHeader.Rect.Height * 2.0f));

                CreateReputationInfoPanel(reputationContent, campaignMode);
            }

            //mission panel -------------------------------------------------------------------------------

            GUIFrame       missionframe        = new GUIFrame(new RectTransform(new Vector2(0.39f, 0.3f), background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight / 4)));
            GUILayoutGroup missionFrameContent = new GUILayoutGroup(new RectTransform(new Point(missionframe.Rect.Width - padding * 2, missionframe.Rect.Height - padding * 2), missionframe.RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.05f
            };
            GUIFrame missionframeInner = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.9f), missionFrameContent.RectTransform, Anchor.Center), style: "InnerFrame");

            var missionContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.93f), missionframeInner.RectTransform, Anchor.Center))
            {
                Stretch = true
            };

            List <Mission> missionsToDisplay = new List <Mission>(selectedMissions);

            if (!selectedMissions.Any() && startLocation != null)
            {
                foreach (Mission mission in startLocation.SelectedMissions)
                {
                    if (mission.Locations[0] == mission.Locations[1] ||
                        mission.Locations.Contains(campaignMode?.Map.SelectedLocation))
                    {
                        missionsToDisplay.Add(mission);
                    }
                }
            }

            if (missionsToDisplay.Any())
            {
                var missionHeader = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionContent.RectTransform),
                                                     TextManager.Get(missionsToDisplay.Count > 1 ? "Missions" : "Mission"), textAlignment: Alignment.TopLeft, font: GUI.SubHeadingFont);
                missionHeader.RectTransform.MinSize = new Point(0, (int)(missionHeader.Rect.Height * 1.2f));
            }

            GUIListBox missionList = new GUIListBox(new RectTransform(Vector2.One, missionContent.RectTransform, Anchor.Center))
            {
                Padding = new Vector4(4, 10, 0, 0) * GUI.Scale
            };

            missionList.ContentBackground.Color = Color.Transparent;

            ButtonArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), missionFrameContent.RectTransform, Anchor.BottomCenter), isHorizontal: true, childAnchor: Anchor.BottomRight)
            {
                RelativeSpacing = 0.025f
            };

            missionFrameContent.Recalculate();
            missionContent.Recalculate();

            if (!string.IsNullOrWhiteSpace(endMessage))
            {
                var endText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionList.Content.RectTransform),
                                               TextManager.GetServerMessage(endMessage), wrap: true)
                {
                    CanBeFocused = false
                };
                endText.RectTransform.MinSize = new Point(0, endText.Rect.Height);
                var line = new GUIFrame(new RectTransform(new Vector2(0.5f, 0.1f), missionList.Content.RectTransform), style: "HorizontalLine");
                line.RectTransform.NonScaledSize = new Point(line.Rect.Width, GUI.IntScale(5.0f));
            }

            foreach (Mission displayedMission in missionsToDisplay)
            {
                var missionContentHorizontal = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.8f), missionList.Content.RectTransform), childAnchor: Anchor.CenterLeft, isHorizontal: true)
                {
                    RelativeSpacing = 0.025f,
                    Stretch         = true
                };

                string missionMessage =
                    selectedMissions.Contains(displayedMission) ?
                    displayedMission.Completed ? displayedMission.SuccessMessage : displayedMission.FailureMessage :
                    displayedMission.Description;
                GUIImage missionIcon = new GUIImage(new RectTransform(new Point((int)(missionContentHorizontal.Rect.Height)), missionContentHorizontal.RectTransform), displayedMission.Prefab.Icon, scaleToFit: true)
                {
                    Color         = displayedMission.Prefab.IconColor,
                    HoverColor    = displayedMission.Prefab.IconColor,
                    SelectedColor = displayedMission.Prefab.IconColor
                };
                missionIcon.RectTransform.MinSize = new Point((int)(missionContentHorizontal.Rect.Height * 0.9f));
                if (selectedMissions.Contains(displayedMission))
                {
                    new GUIImage(new RectTransform(Vector2.One, missionIcon.RectTransform), displayedMission.Completed ? "MissionCompletedIcon" : "MissionFailedIcon", scaleToFit: true);
                }

                var missionTextContent = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1.0f), missionContentHorizontal.RectTransform))
                {
                    AbsoluteSpacing = GUI.IntScale(5)
                };
                missionContentHorizontal.Recalculate();
                var missionNameTextBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform),
                                                            displayedMission.Name, font: GUI.SubHeadingFont);
                if (displayedMission.Difficulty.HasValue)
                {
                    var groupSize = missionNameTextBlock.Rect.Size;
                    groupSize.X -= (int)(missionNameTextBlock.Padding.X + missionNameTextBlock.Padding.Z);
                    var indicatorGroup = new GUILayoutGroup(new RectTransform(groupSize, missionTextContent.RectTransform)
                    {
                        AbsoluteOffset = new Point((int)missionNameTextBlock.Padding.X, 0)
                    },
                                                            isHorizontal: true, childAnchor: Anchor.CenterLeft)
                    {
                        AbsoluteSpacing = 1
                    };
                    var difficultyColor = displayedMission.GetDifficultyColor();
                    for (int i = 0; i < displayedMission.Difficulty; i++)
                    {
                        new GUIImage(new RectTransform(Vector2.One, indicatorGroup.RectTransform, scaleBasis: ScaleBasis.Smallest)
                        {
                            IsFixedSize = true
                        }, "DifficultyIndicator", scaleToFit: true)
                        {
                            CanBeFocused = false,
                            Color        = difficultyColor
                        };
                    }
                }
                var missionDescription = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform),
                                                          missionMessage, wrap: true, parseRichText: true);
                int reward = displayedMission.GetReward(Submarine.MainSub);
                if (selectedMissions.Contains(displayedMission) && displayedMission.Completed && reward > 0)
                {
                    string rewardText = TextManager.GetWithVariable("currencyformat", "[credits]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", reward));
                    new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform), displayedMission.GetMissionRewardText(Submarine.MainSub), parseRichText: true);
                }

                if (displayedMission != missionsToDisplay.Last())
                {
                    var spacing = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), missionList.Content.RectTransform)
                    {
                        MaxSize = new Point(int.MaxValue, GUI.IntScale(15))
                    }, style: null);
                    new GUIFrame(new RectTransform(new Vector2(0.8f, 1.0f), spacing.RectTransform, Anchor.Center)
                    {
                        RelativeOffset = new Vector2(0.1f, 0.0f)
                    }, "HorizontalLine");
                }

                foreach (GUIComponent child in missionTextContent.Children)
                {
                    child.RectTransform.IsFixedSize = true;
                }
                missionTextContent.RectTransform.MinSize       = new Point(0, missionTextContent.Children.Sum(c => c.Rect.Height + missionTextContent.AbsoluteSpacing));
                missionContentHorizontal.RectTransform.MinSize = new Point(0, (int)(missionTextContent.Rect.Height / missionTextContent.RectTransform.RelativeSize.Y));
            }

            if (!missionsToDisplay.Any())
            {
                var missionContentHorizontal = new GUILayoutGroup(new RectTransform(Vector2.One, missionList.Content.RectTransform), childAnchor: Anchor.TopLeft, isHorizontal: true)
                {
                    RelativeSpacing = 0.025f,
                    Stretch         = true
                };
                GUIImage missionIcon = new GUIImage(new RectTransform(new Point((int)(missionContentHorizontal.Rect.Height * 0.7f)), missionContentHorizontal.RectTransform), style: "NoMissionIcon", scaleToFit: true);
                missionIcon.RectTransform.MinSize = new Point((int)(missionContentHorizontal.Rect.Height * 0.7f));
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionContentHorizontal.RectTransform),
                                 TextManager.Get("nomission"), font: GUI.LargeFont);
            }

            /*missionContentHorizontal.Recalculate();
             * missionContent.Recalculate();
             * missionIcon.RectTransform.MinSize = new Point(0, missionContentHorizontal.Rect.Height);
             * missionTextContent.RectTransform.MaxSize = new Point(int.MaxValue, missionIcon.Rect.Width);*/

            ContinueButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), ButtonArea.RectTransform), TextManager.Get("Close"));
            ButtonArea.RectTransform.NonScaledSize = new Point(ButtonArea.Rect.Width, ContinueButton.Rect.Height);
            ButtonArea.RectTransform.IsFixedSize   = true;

            missionFrameContent.Recalculate();

            // set layout -------------------------------------------------------------------

            int panelSpacing = GUI.IntScale(20);
            int totalHeight  = crewFrame.Rect.Height + panelSpacing + missionframe.Rect.Height;
            int totalWidth   = crewFrame.Rect.Width;

            crewFrame.RectTransform.AbsoluteOffset    = new Point(0, (GameMain.GraphicsHeight - totalHeight) / 2);
            missionframe.RectTransform.AbsoluteOffset = new Point(0, crewFrame.Rect.Bottom + panelSpacing);

            if (rightPanels.Any())
            {
                totalWidth = crewFrame.Rect.Width * 2 + panelSpacing;
                if (headerTextBlock != null)
                {
                    headerTextBlock.RectTransform.MinSize = new Point(totalWidth, 0);
                }
                crewFrame.RectTransform.AbsoluteOffset = new Point(-(crewFrame.Rect.Width + panelSpacing) / 2, crewFrame.RectTransform.AbsoluteOffset.Y);
                foreach (var rightPanel in rightPanels)
                {
                    rightPanel.RectTransform.AbsoluteOffset = new Point((rightPanel.Rect.Width + panelSpacing) / 2, crewFrame.RectTransform.AbsoluteOffset.Y);
                }
            }

            Frame = background;
            return(background);
        }
예제 #4
0
        private void CreateCharacterFrame(CharacterInfo characterInfo, GUIListBox listBox)
        {
            Skill skill    = null;
            Color?jobColor = null;

            if (characterInfo.Job != null)
            {
                skill    = characterInfo.Job?.PrimarySkill ?? characterInfo.Job.Skills.OrderByDescending(s => s.Level).FirstOrDefault();
                jobColor = characterInfo.Job.Prefab.UIColor;
            }

            GUIFrame frame = new GUIFrame(new RectTransform(new Point(listBox.Content.Rect.Width, 55), parent: listBox.Content.RectTransform), "ListBoxElement")
            {
                UserData = new Tuple <CharacterInfo, float>(characterInfo, skill != null ? skill.Level : 0.0f)
            };
            GUILayoutGroup mainGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), frame.RectTransform, anchor: Anchor.Center), isHorizontal: true, childAnchor: Anchor.CenterLeft)
            {
                Stretch = true
            };

            float portraitWidth = (0.8f * mainGroup.Rect.Height) / mainGroup.Rect.Width;

            new GUICustomComponent(new RectTransform(new Vector2(portraitWidth, 0.8f), mainGroup.RectTransform),
                                   onDraw: (sb, component) => characterInfo.DrawIcon(sb, component.Rect.Center.ToVector2(), targetAreaSize: component.Rect.Size.ToVector2()))
            {
                CanBeFocused = false
            };

            GUILayoutGroup nameAndJobGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.4f - portraitWidth, 0.8f), mainGroup.RectTransform));
            GUITextBlock   nameBlock       = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), nameAndJobGroup.RectTransform),
                                                              characterInfo.Name, textColor: jobColor, textAlignment: Alignment.BottomLeft)
            {
                CanBeFocused = false
            };

            nameBlock.Text = ToolBox.LimitString(nameBlock.Text, nameBlock.Font, nameBlock.Rect.Width);
            GUITextBlock jobBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), nameAndJobGroup.RectTransform),
                                                     characterInfo.Job.Name, textColor: Color.White, font: GUI.SmallFont, textAlignment: Alignment.TopLeft)
            {
                CanBeFocused = false
            };

            jobBlock.Text = ToolBox.LimitString(jobBlock.Text, jobBlock.Font, jobBlock.Rect.Width);

            float width = 0.6f / 3;

            if (characterInfo.Job != null)
            {
                GUILayoutGroup skillGroup = new GUILayoutGroup(new RectTransform(new Vector2(width, 0.6f), mainGroup.RectTransform), isHorizontal: true);
                float          iconWidth  = (float)skillGroup.Rect.Height / skillGroup.Rect.Width;
                GUIImage       skillIcon  = new GUIImage(new RectTransform(new Vector2(iconWidth, 1.0f), skillGroup.RectTransform), skill.Icon)
                {
                    CanBeFocused = false
                };
                if (jobColor.HasValue)
                {
                    skillIcon.Color = jobColor.Value;
                }
                new GUITextBlock(new RectTransform(new Vector2(1.0f - iconWidth, 1.0f), skillGroup.RectTransform), ((int)skill.Level).ToString(), textAlignment: Alignment.CenterLeft)
                {
                    CanBeFocused = false
                };
            }

            if (listBox != crewList)
            {
                new GUITextBlock(new RectTransform(new Vector2(width, 1.0f), mainGroup.RectTransform), FormatCurrency(characterInfo.Salary), textAlignment: Alignment.Center)
                {
                    CanBeFocused = false
                };
            }

            if (listBox == hireableList)
            {
                new GUIButton(new RectTransform(new Vector2(width, 0.9f), mainGroup.RectTransform), style: "CrewManagementAddButton")
                {
                    UserData  = characterInfo,
                    Enabled   = HasPermission,
                    OnClicked = (b, o) => AddPendingHire(o as CharacterInfo)
                };
            }
            else if (listBox == pendingList)
            {
                new GUIButton(new RectTransform(new Vector2(width, 0.9f), mainGroup.RectTransform), style: "CrewManagementRemoveButton")
                {
                    UserData  = characterInfo,
                    Enabled   = HasPermission,
                    OnClicked = (b, o) => RemovePendingHire(o as CharacterInfo)
                };
            }
            else if (listBox == crewList && campaign != null)
            {
                var currentCrew = GameMain.GameSession.CrewManager.GetCharacterInfos();
                new GUIButton(new RectTransform(new Vector2(width, 0.9f), mainGroup.RectTransform), style: "CrewManagementFireButton")
                {
                    UserData = characterInfo,
                    //can't fire if there's only one character in the crew
                    Enabled   = currentCrew.Contains(characterInfo) && currentCrew.Count() > 1 && HasPermission,
                    OnClicked = (btn, obj) =>
                    {
                        var confirmDialog = new GUIMessageBox(
                            TextManager.Get("FireWarningHeader"),
                            TextManager.GetWithVariable("FireWarningText", "[charactername]", ((CharacterInfo)obj).Name),
                            new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
                        confirmDialog.Buttons[0].UserData   = (CharacterInfo)obj;
                        confirmDialog.Buttons[0].OnClicked  = FireCharacter;
                        confirmDialog.Buttons[0].OnClicked += confirmDialog.Close;
                        confirmDialog.Buttons[1].OnClicked  = confirmDialog.Close;
                        return(true);
                    }
                };
            }
        }
예제 #5
0
        private void CreateUI()
        {
            if (parentComponent.FindChild(c => c.UserData as string == "glow") is GUIComponent glowChild)
            {
                parentComponent.RemoveChild(glowChild);
            }
            if (parentComponent.FindChild(c => c.UserData as string == "container") is GUIComponent containerChild)
            {
                parentComponent.RemoveChild(containerChild);
            }

            new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), parentComponent.RectTransform, Anchor.Center),
                         style: "OuterGlow", color: Color.Black * 0.7f)
            {
                UserData = "glow"
            };
            new GUIFrame(new RectTransform(new Vector2(0.95f), parentComponent.RectTransform, anchor: Anchor.Center),
                         style: null)
            {
                CanBeFocused = false,
                UserData     = "container"
            };

            var availableMainGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.4f, 1.0f), campaignUI.GetTabContainer(CampaignMode.InteractionType.Crew).RectTransform)
            {
                MaxSize = new Point(560, campaignUI.GetTabContainer(CampaignMode.InteractionType.Crew).Rect.Height)
            })
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };

            // Header ------------------------------------------------
            var headerGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.75f / 14.0f), availableMainGroup.RectTransform), isHorizontal: true)
            {
                RelativeSpacing = 0.005f
            };
            var imageWidth = (float)headerGroup.Rect.Height / headerGroup.Rect.Width;

            new GUIImage(new RectTransform(new Vector2(imageWidth, 1.0f), headerGroup.RectTransform), "CrewManagementHeaderIcon");
            new GUITextBlock(new RectTransform(new Vector2(1.0f - imageWidth, 1.0f), headerGroup.RectTransform), TextManager.Get("campaigncrew.header"), font: GUI.LargeFont)
            {
                CanBeFocused   = false,
                ForceUpperCase = true
            };

            var hireablesGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), anchor: Anchor.Center,
                                                                      parent: new GUIFrame(new RectTransform(new Vector2(1.0f, 13.25f / 14.0f), availableMainGroup.RectTransform)).RectTransform))
            {
                RelativeSpacing = 0.015f,
                Stretch         = true
            };

            var sortGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.04f), hireablesGroup.RectTransform), isHorizontal: true)
            {
                RelativeSpacing = 0.015f
            };

            new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), sortGroup.RectTransform), text: TextManager.Get("campaignstore.sortby"));
            sortingDropDown = new GUIDropDown(new RectTransform(new Vector2(0.4f, 1.0f), sortGroup.RectTransform), elementCount: 5)
            {
                OnSelected = (child, userData) =>
                {
                    SortCharacters(hireableList, (SortingMethod)userData);
                    return(true);
                }
            };
            var tag = "sortingmethod.";

            sortingDropDown.AddItem(TextManager.Get(tag + SortingMethod.JobAsc), userData: SortingMethod.JobAsc);
            sortingDropDown.AddItem(TextManager.Get(tag + SortingMethod.SkillAsc), userData: SortingMethod.SkillAsc);
            sortingDropDown.AddItem(TextManager.Get(tag + SortingMethod.SkillDesc), userData: SortingMethod.SkillDesc);
            sortingDropDown.AddItem(TextManager.Get(tag + SortingMethod.PriceAsc), userData: SortingMethod.PriceAsc);
            sortingDropDown.AddItem(TextManager.Get(tag + SortingMethod.PriceDesc), userData: SortingMethod.PriceDesc);

            hireableList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.96f),
                                                            hireablesGroup.RectTransform,
                                                            anchor: Anchor.Center))
            {
                Spacing = 1
            };

            var pendingAndCrewMainGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.4f, 1.0f), campaignUI.GetTabContainer(CampaignMode.InteractionType.Crew).RectTransform, anchor: Anchor.TopRight)
            {
                MaxSize = new Point(560, campaignUI.GetTabContainer(CampaignMode.InteractionType.Crew).Rect.Height)
            })
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };

            var playerBalanceContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.75f / 14.0f), pendingAndCrewMainGroup.RectTransform), childAnchor: Anchor.TopRight)
            {
                RelativeSpacing = 0.005f
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), playerBalanceContainer.RectTransform),
                             TextManager.Get("campaignstore.balance"), font: GUI.Font, textAlignment: Alignment.BottomRight)
            {
                AutoScaleVertical = true,
                ForceUpperCase    = true
            };
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), playerBalanceContainer.RectTransform),
                             "", font: GUI.SubHeadingFont, textAlignment: Alignment.TopRight)
            {
                AutoScaleVertical = true,
                TextScale         = 1.1f,
                TextGetter        = () => FormatCurrency(campaign.Money)
            };

            var pendingAndCrewGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), anchor: Anchor.Center,
                                                                           parent: new GUIFrame(new RectTransform(new Vector2(1.0f, 13.25f / 14.0f), pendingAndCrewMainGroup.RectTransform)
            {
                MaxSize = new Point(560, campaignUI.GetTabContainer(CampaignMode.InteractionType.Crew).Rect.Height)
            }).RectTransform));

            float height = 0.05f;

            new GUITextBlock(new RectTransform(new Vector2(1.0f, height), pendingAndCrewGroup.RectTransform), TextManager.Get("campaigncrew.pending"), font: GUI.SubHeadingFont);
            pendingList = new GUIListBox(new RectTransform(new Vector2(1.0f, 8 * height), pendingAndCrewGroup.RectTransform))
            {
                Spacing = 1
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, height), pendingAndCrewGroup.RectTransform), TextManager.Get("campaignmenucrew"), font: GUI.SubHeadingFont);
            crewList = new GUIListBox(new RectTransform(new Vector2(1.0f, (8) * height), pendingAndCrewGroup.RectTransform))
            {
                Spacing = 1
            };

            var group = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, height), pendingAndCrewGroup.RectTransform), isHorizontal: true);

            new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), group.RectTransform), TextManager.Get("campaignstore.total"));
            totalBlock = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), group.RectTransform), "", font: GUI.SubHeadingFont, textAlignment: Alignment.Right)
            {
                TextScale = 1.1f
            };
            group = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, height), pendingAndCrewGroup.RectTransform), isHorizontal: true, childAnchor: Anchor.TopRight)
            {
                RelativeSpacing = 0.01f
            };
            validateHiresButton = new GUIButton(new RectTransform(new Vector2(1.0f / 3.0f, 1.0f), group.RectTransform), text: TextManager.Get("campaigncrew.validate"))
            {
                ForceUpperCase = true,
                OnClicked      = (b, o) => ValidatePendingHires(true)
            };
            clearAllButton = new GUIButton(new RectTransform(new Vector2(1.0f / 3.0f, 1.0f), group.RectTransform), text: TextManager.Get("campaignstore.clearall"))
            {
                ForceUpperCase = true,
                Enabled        = HasPermission,
                OnClicked      = (b, o) => RemoveAllPendingHires()
            };

            resolutionWhenCreated = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
        }
예제 #6
0
        private void CreateHostServerFields()
        {
            int port       = NetConfig.DefaultPort;
            int queryPort  = NetConfig.DefaultQueryPort;
            int maxPlayers = 8;

            if (File.Exists(ServerSettings.SettingsFile))
            {
                XDocument settingsDoc = XMLExtensions.TryLoadXml(ServerSettings.SettingsFile);
                if (settingsDoc?.Root != null)
                {
                    port       = settingsDoc.Root.GetAttributeInt("port", port);
                    queryPort  = settingsDoc.Root.GetAttributeInt("queryport", queryPort);
                    maxPlayers = settingsDoc.Root.GetAttributeInt("maxplayers", maxPlayers);
                }
            }

            Vector2   textLabelSize = new Vector2(1.0f, 0.1f);
            Alignment textAlignment = Alignment.CenterLeft;
            Vector2   textFieldSize = new Vector2(0.5f, 1.0f);
            Vector2   tickBoxSize   = new Vector2(0.4f, 0.07f);
            var       paddedFrame   = new GUILayoutGroup(new RectTransform(new Vector2(0.85f, 0.75f), menuTabs[(int)Tab.HostServer].RectTransform, Anchor.TopCenter)
            {
                RelativeOffset = new Vector2(0.0f, 0.05f)
            })
            {
                RelativeSpacing = 0.02f,
                Stretch         = true
            };
            GUIComponent parent = paddedFrame;

            new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Center, font: GUI.LargeFont)
            {
                ForceUpperCase = true
            };

            var label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerName"), textAlignment: textAlignment);

            serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
            {
                MaxTextLength = NetConfig.ServerNameMaxLength,
                OverflowClip  = true
            };

            /* TODO: allow lidgren servers from client?
             * label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerPort"), textAlignment: textAlignment);
             * portBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
             * {
             *  Text = port.ToString(),
             *  ToolTip = TextManager.Get("ServerPortToolTip")
             * };
             *
             * if (Steam.SteamManager.USE_STEAM)
             * {
             *  label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerQueryPort"), textAlignment: textAlignment);
             *  queryPortBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
             *  {
             *      Text = queryPort.ToString(),
             *      ToolTip = TextManager.Get("ServerQueryPortToolTip")
             *  };
             * }*/

            var maxPlayersLabel = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("MaxPlayers"), textAlignment: textAlignment);
            var buttonContainer = new GUILayoutGroup(new RectTransform(textFieldSize, maxPlayersLabel.RectTransform, Anchor.CenterRight), isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = 0.1f
            };

            new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonContainer.RectTransform), "-", textAlignment: Alignment.Center)
            {
                UserData  = -1,
                OnClicked = ChangeMaxPlayers
            };

            maxPlayersBox = new GUITextBox(new RectTransform(new Vector2(0.6f, 1.0f), buttonContainer.RectTransform), textAlignment: Alignment.Center)
            {
                Text    = maxPlayers.ToString(),
                Enabled = false
            };
            new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonContainer.RectTransform), "+", textAlignment: Alignment.Center)
            {
                UserData  = 1,
                OnClicked = ChangeMaxPlayers
            };

            label       = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("Password"), textAlignment: textAlignment);
            passwordBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
            {
                Censor = true
            };

            isPublicBox = new GUITickBox(new RectTransform(tickBoxSize, parent.RectTransform), TextManager.Get("PublicServer"))
            {
                ToolTip = TextManager.Get("PublicServerToolTip")
            };

            /* TODO: remove UPnP altogether?
             * useUpnpBox = new GUITickBox(new RectTransform(tickBoxSize, parent.RectTransform), TextManager.Get("AttemptUPnP"))
             * {
             *  ToolTip = TextManager.Get("AttemptUPnPToolTip")
             * };*/

            new GUIButton(new RectTransform(new Vector2(0.4f, 0.1f), menuTabs[(int)Tab.HostServer].RectTransform, Anchor.BottomRight)
            {
                RelativeOffset = new Vector2(0.05f, 0.05f)
            }, TextManager.Get("StartServerButton"), style: "GUIButtonLarge")
            {
                IgnoreLayoutGroups = true,
                OnClicked          = HostServerClicked
            };
        }
예제 #7
0
        public GUIComponent CreateEditingHUD(bool inGame = false)
        {
            int heightScaled = (int)(20 * GUI.Scale);

            editingHUD = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.25f), GUI.Canvas, Anchor.CenterRight)
            {
                MinSize = new Point(400, 0)
            })
            {
                UserData = this
            };
            GUIListBox listBox = new GUIListBox(new RectTransform(new Vector2(0.95f, 0.8f), editingHUD.RectTransform, Anchor.Center), style: null);
            var        editor  = new SerializableEntityEditor(listBox.Content.RectTransform, this, inGame, showName: true, titleFont: GUI.LargeFont);

            var buttonContainer = new GUILayoutGroup(new RectTransform(new Point(listBox.Content.Rect.Width, heightScaled)), isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = 0.01f
            };

            new GUIButton(new RectTransform(new Vector2(0.23f, 1.0f), buttonContainer.RectTransform), TextManager.Get("MirrorEntityX"))
            {
                ToolTip   = TextManager.Get("MirrorEntityXToolTip"),
                OnClicked = (button, data) =>
                {
                    FlipX(relativeToSub: false);
                    return(true);
                }
            };
            new GUIButton(new RectTransform(new Vector2(0.23f, 1.0f), buttonContainer.RectTransform), TextManager.Get("MirrorEntityY"))
            {
                ToolTip   = TextManager.Get("MirrorEntityYToolTip"),
                OnClicked = (button, data) =>
                {
                    FlipY(relativeToSub: false);
                    return(true);
                }
            };
            new GUIButton(new RectTransform(new Vector2(0.23f, 1.0f), buttonContainer.RectTransform), TextManager.Get("ReloadSprite"))
            {
                OnClicked = (button, data) =>
                {
                    Sprite.ReloadXML();
                    Sprite.ReloadTexture();
                    return(true);
                }
            };
            new GUIButton(new RectTransform(new Vector2(0.23f, 1.0f), buttonContainer.RectTransform), TextManager.Get("ResetToPrefab"))
            {
                OnClicked = (button, data) =>
                {
                    Reset();
                    CreateEditingHUD();
                    return(true);
                }
            };
            buttonContainer.RectTransform.Resize(new Point(buttonContainer.Rect.Width, buttonContainer.RectTransform.Children.Max(c => c.MinSize.Y)));
            buttonContainer.RectTransform.IsFixedSize = true;
            GUITextBlock.AutoScaleAndNormalize(buttonContainer.Children.Where(c => c is GUIButton).Select(b => ((GUIButton)b).TextBlock));
            editor.AddCustomContent(buttonContainer, editor.ContentCount);

            PositionEditingHUD();

            return(editingHUD);
        }
예제 #8
0
        private void CreateHostServerFields()
        {
            Vector2   textLabelSize = new Vector2(1.0f, 0.1f);
            Alignment textAlignment = Alignment.CenterLeft;
            Vector2   textFieldSize = new Vector2(0.5f, 1.0f);
            Vector2   tickBoxSize   = new Vector2(0.4f, 0.07f);
            var       paddedFrame   = new GUILayoutGroup(new RectTransform(new Vector2(0.85f, 0.75f), menuTabs[(int)Tab.HostServer].RectTransform, Anchor.TopCenter)
            {
                RelativeOffset = new Vector2(0.0f, 0.05f)
            })
            {
                RelativeSpacing = 0.02f,
                Stretch         = true
            };
            GUIComponent parent = paddedFrame;

            new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Center, font: GUI.LargeFont)
            {
                ForceUpperCase = true
            };

            var label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerName"), textAlignment: textAlignment);

            serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment);

            label   = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerPort"), textAlignment: textAlignment);
            portBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
            {
                Text    = NetConfig.DefaultPort.ToString(),
                ToolTip = TextManager.Get("ServerPortToolTip")
            };

            if (Steam.SteamManager.USE_STEAM)
            {
                label        = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerQueryPort"), textAlignment: textAlignment);
                queryPortBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
                {
                    Text    = NetConfig.DefaultQueryPort.ToString(),
                    ToolTip = TextManager.Get("ServerQueryPortToolTip")
                };
            }

            var maxPlayersLabel = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("MaxPlayers"), textAlignment: textAlignment);
            var buttonContainer = new GUILayoutGroup(new RectTransform(textFieldSize, maxPlayersLabel.RectTransform, Anchor.CenterRight), isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = 0.1f
            };

            new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonContainer.RectTransform), "-", textAlignment: Alignment.Center)
            {
                UserData  = -1,
                OnClicked = ChangeMaxPlayers
            };

            maxPlayersBox = new GUITextBox(new RectTransform(new Vector2(0.6f, 1.0f), buttonContainer.RectTransform), textAlignment: Alignment.Center)
            {
                Text    = "8",
                Enabled = false
            };
            new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonContainer.RectTransform), "+", textAlignment: Alignment.Center)
            {
                UserData  = 1,
                OnClicked = ChangeMaxPlayers
            };

            label       = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("Password"), textAlignment: textAlignment);
            passwordBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment);

            isPublicBox = new GUITickBox(new RectTransform(tickBoxSize, parent.RectTransform), TextManager.Get("PublicServer"))
            {
                ToolTip = TextManager.Get("PublicServerToolTip")
            };

            useUpnpBox = new GUITickBox(new RectTransform(tickBoxSize, parent.RectTransform), TextManager.Get("AttemptUPnP"))
            {
                ToolTip = TextManager.Get("AttemptUPnPToolTip")
            };

            new GUIButton(new RectTransform(new Vector2(0.4f, 0.1f), menuTabs[(int)Tab.HostServer].RectTransform, Anchor.BottomRight)
            {
                RelativeOffset = new Vector2(0.05f, 0.05f)
            }, TextManager.Get("StartServerButton"), style: "GUIButtonLarge")
            {
                IgnoreLayoutGroups = true,
                OnClicked          = HostServerClicked
            };
        }
예제 #9
0
        public static GUIComponent StartCampaignSetup()
        {
            GUIFrame background = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: "GUIBackgroundBlocker");

            GUIFrame setupBox = new GUIFrame(new RectTransform(new Vector2(0.25f, 0.45f), background.RectTransform, Anchor.Center)
            {
                MinSize = new Point(500, 500)
            });
            var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), setupBox.RectTransform, Anchor.Center))
            {
                Stretch = true
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), paddedFrame.RectTransform, Anchor.TopCenter),
                             TextManager.Get("CampaignSetup"), font: GUI.LargeFont);

            var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), paddedFrame.RectTransform)
            {
                RelativeOffset = new Vector2(0.0f, 0.1f)
            }, isHorizontal: true)
            {
                RelativeSpacing = 0.02f
            };

            var campaignContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.8f), paddedFrame.RectTransform, Anchor.BottomLeft), style: null);

            var newCampaignContainer  = new GUIFrame(new RectTransform(Vector2.One, campaignContainer.RectTransform, Anchor.BottomLeft), style: null);
            var loadCampaignContainer = new GUIFrame(new RectTransform(Vector2.One, campaignContainer.RectTransform, Anchor.BottomLeft), style: null);

            var campaignSetupUI = new CampaignSetupUI(true, newCampaignContainer, loadCampaignContainer);

            var newCampaignButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonContainer.RectTransform),
                                                  TextManager.Get("NewCampaign"))
            {
                OnClicked = (btn, obj) =>
                {
                    newCampaignContainer.Visible  = true;
                    loadCampaignContainer.Visible = false;
                    return(true);
                }
            };

            var loadCampaignButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.00f), buttonContainer.RectTransform),
                                                   TextManager.Get("LoadCampaign"))
            {
                OnClicked = (btn, obj) =>
                {
                    newCampaignContainer.Visible  = false;
                    loadCampaignContainer.Visible = true;
                    return(true);
                }
            };

            loadCampaignContainer.Visible = false;

            campaignSetupUI.StartNewGame = (Submarine sub, string saveName, string mapSeed) =>
            {
                GameMain.GameSession = new GameSession(new Submarine(sub.FilePath, ""), saveName, GameModePreset.list.Find(g => g.Name == "Campaign"));
                var campaign = ((MultiPlayerCampaign)GameMain.GameSession.GameMode);
                campaign.GenerateMap(mapSeed);
                campaign.SetDelegates();

                background.Visible = false;

                GameMain.NetLobbyScreen.ToggleCampaignMode(true);
                campaign.Map.SelectRandomLocation(true);
                SaveUtil.SaveGame(GameMain.GameSession.SavePath);
                campaign.LastSaveID++;
            };

            campaignSetupUI.LoadGame = (string fileName) =>
            {
                SaveUtil.LoadGame(fileName);
                if (!(GameMain.GameSession.GameMode is MultiPlayerCampaign))
                {
                    DebugConsole.ThrowError("Failed to load the campaign. The save file appears to be for a single player campaign.");
                    return;
                }

                var campaign = ((MultiPlayerCampaign)GameMain.GameSession.GameMode);
                campaign.LastSaveID++;

                background.Visible = false;

                GameMain.NetLobbyScreen.ToggleCampaignMode(true);
                campaign.Map.SelectRandomLocation(true);
            };

            var cancelButton = new GUIButton(new RectTransform(new Vector2(0.2f, 0.05f), paddedFrame.RectTransform, Anchor.BottomLeft), TextManager.Get("Cancel"))
            {
                OnClicked = (btn, obj) =>
                {
                    //find the first mode that's not multiplayer campaign and switch to that
                    background.Visible = false;
                    int otherModeIndex = 0;
                    for (otherModeIndex = 0; otherModeIndex < GameMain.NetLobbyScreen.ModeList.Content.CountChildren; otherModeIndex++)
                    {
                        if (GameMain.NetLobbyScreen.ModeList.Content.GetChild(otherModeIndex).UserData is MultiPlayerCampaign)
                        {
                            continue;
                        }
                        break;
                    }

                    GameMain.NetLobbyScreen.SelectMode(otherModeIndex);
                    return(true);
                }
            };

            return(background);
        }
예제 #10
0
        public GUIFrame CreateSummaryFrame(GameSession gameSession, string endMessage, List <TraitorMissionResult> traitorResults, CampaignMode.TransitionType transitionType = CampaignMode.TransitionType.None)
        {
            bool singleplayer = GameMain.NetworkMember == null;
            bool gameOver     =
                gameSession.GameMode.IsSinglePlayer ?
                gameSession.CrewManager.GetCharacters().All(c => c.IsDead || c.IsIncapacitated) :
                gameSession.CrewManager.GetCharacters().All(c => c.IsDead || c.IsIncapacitated || c.IsBot);

            if (!singleplayer)
            {
                SoundPlayer.OverrideMusicType     = gameOver ? "crewdead" : "endround";
                SoundPlayer.OverrideMusicDuration = 18.0f;
            }

            GUIFrame background = new GUIFrame(new RectTransform(GUI.Canvas.RelativeSize, GUI.Canvas, Anchor.Center), style: "GUIBackgroundBlocker")
            {
                UserData = this
            };

            List <GUIComponent> rightPanels = new List <GUIComponent>();

            int minWidth = 400, minHeight = 350;
            int padding = GUI.IntScale(25.0f);

            //crew panel -------------------------------------------------------------------------------

            GUIFrame crewFrame      = new GUIFrame(new RectTransform(new Vector2(0.35f, 0.55f), background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight)));
            GUIFrame crewFrameInner = new GUIFrame(new RectTransform(new Point(crewFrame.Rect.Width - padding * 2, crewFrame.Rect.Height - padding * 2), crewFrame.RectTransform, Anchor.Center), style: "InnerFrame");

            var crewContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), crewFrameInner.RectTransform, Anchor.Center))
            {
                Stretch = true
            };

            var crewHeader = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), crewContent.RectTransform),
                                              TextManager.Get("crew"), textAlignment: Alignment.TopLeft, font: GUI.SubHeadingFont);

            crewHeader.RectTransform.MinSize = new Point(0, GUI.IntScale(crewHeader.Rect.Height * 2.0f));

            CreateCrewList(crewContent, gameSession.CrewManager.GetCharacterInfos().Where(c => c.TeamID != CharacterTeamType.Team2));

            //another crew frame for the 2nd team in combat missions
            if (gameSession.Mission is CombatMission)
            {
                crewHeader.Text = CombatMission.GetTeamName(CharacterTeamType.Team1);
                GUIFrame crewFrame2 = new GUIFrame(new RectTransform(new Vector2(0.35f, 0.55f), background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight)));
                rightPanels.Add(crewFrame2);
                GUIFrame crewFrameInner2 = new GUIFrame(new RectTransform(new Point(crewFrame2.Rect.Width - padding * 2, crewFrame2.Rect.Height - padding * 2), crewFrame2.RectTransform, Anchor.Center), style: "InnerFrame");
                var      crewContent2    = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), crewFrameInner2.RectTransform, Anchor.Center))
                {
                    Stretch = true
                };
                var crewHeader2 = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), crewContent2.RectTransform),
                                                   CombatMission.GetTeamName(CharacterTeamType.Team2), textAlignment: Alignment.TopLeft, font: GUI.SubHeadingFont);
                crewHeader2.RectTransform.MinSize = new Point(0, GUI.IntScale(crewHeader2.Rect.Height * 2.0f));
                CreateCrewList(crewContent2, gameSession.CrewManager.GetCharacterInfos().Where(c => c.TeamID == CharacterTeamType.Team2));
            }

            //header -------------------------------------------------------------------------------

            string       headerText      = GetHeaderText(gameOver, transitionType);
            GUITextBlock headerTextBlock = null;

            if (!string.IsNullOrEmpty(headerText))
            {
                headerTextBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), crewFrame.RectTransform, Anchor.TopLeft, Pivot.BottomLeft),
                                                   headerText, textAlignment: Alignment.BottomLeft, font: GUI.LargeFont, wrap: true);
            }

            //traitor panel -------------------------------------------------------------------------------

            if (traitorResults != null && traitorResults.Any())
            {
                GUIFrame traitorframe = new GUIFrame(new RectTransform(crewFrame.RectTransform.RelativeSize, background.RectTransform, Anchor.TopCenter, minSize: crewFrame.RectTransform.MinSize));
                rightPanels.Add(traitorframe);
                GUIFrame traitorframeInner = new GUIFrame(new RectTransform(new Point(traitorframe.Rect.Width - padding * 2, traitorframe.Rect.Height - padding * 2), traitorframe.RectTransform, Anchor.Center), style: "InnerFrame");

                var traitorContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), traitorframeInner.RectTransform, Anchor.Center))
                {
                    Stretch = true
                };

                var traitorHeader = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), traitorContent.RectTransform),
                                                     TextManager.Get("traitors"), font: GUI.SubHeadingFont);
                traitorHeader.RectTransform.MinSize = new Point(0, GUI.IntScale(traitorHeader.Rect.Height * 2.0f));

                GUIListBox listBox = CreateCrewList(traitorContent, traitorResults.SelectMany(tr => tr.Characters.Select(c => c.Info)));

                foreach (var traitorResult in traitorResults)
                {
                    var traitorMission = TraitorMissionPrefab.List.Find(t => t.Identifier == traitorResult.MissionIdentifier);
                    if (traitorMission == null)
                    {
                        continue;
                    }

                    //spacing
                    new GUIFrame(new RectTransform(new Point(listBox.Content.Rect.Width, GUI.IntScale(25)), listBox.Content.RectTransform), style: null);

                    var traitorResultHorizontal = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.3f), listBox.Content.RectTransform), childAnchor: Anchor.CenterLeft, isHorizontal: true)
                    {
                        RelativeSpacing = 0.05f,
                        Stretch         = true
                    };

                    new GUIImage(new RectTransform(new Point(traitorResultHorizontal.Rect.Height), traitorResultHorizontal.RectTransform), traitorMission.Icon, scaleToFit: true)
                    {
                        Color = traitorMission.IconColor
                    };

                    string traitorMessage = TextManager.GetServerMessage(traitorResult.EndMessage);
                    if (!string.IsNullOrEmpty(traitorMessage))
                    {
                        var textContent = new GUILayoutGroup(new RectTransform(Vector2.One, traitorResultHorizontal.RectTransform))
                        {
                            RelativeSpacing = 0.025f
                        };

                        var traitorStatusText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), textContent.RectTransform),
                                                                 TextManager.Get(traitorResult.Success ? "missioncompleted" : "missionfailed"),
                                                                 textColor: traitorResult.Success ? GUI.Style.Green : GUI.Style.Red, font: GUI.SubHeadingFont);

                        var traitorMissionInfo = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), textContent.RectTransform),
                                                                  traitorMessage, font: GUI.SmallFont, wrap: true);

                        traitorResultHorizontal.Recalculate();

                        traitorStatusText.CalculateHeightFromText();
                        traitorMissionInfo.CalculateHeightFromText();
                        traitorStatusText.RectTransform.MinSize       = new Point(0, traitorStatusText.Rect.Height);
                        traitorMissionInfo.RectTransform.MinSize      = new Point(0, traitorMissionInfo.Rect.Height);
                        textContent.RectTransform.MaxSize             = new Point(int.MaxValue, (int)((traitorStatusText.Rect.Height + traitorMissionInfo.Rect.Height) * 1.2f));
                        traitorResultHorizontal.RectTransform.MinSize = new Point(0, traitorStatusText.RectTransform.MinSize.Y + traitorMissionInfo.RectTransform.MinSize.Y);
                    }
                }
            }

            //reputation panel -------------------------------------------------------------------------------

            if (gameMode is CampaignMode campaignMode)
            {
                GUIFrame reputationframe = new GUIFrame(new RectTransform(crewFrame.RectTransform.RelativeSize, background.RectTransform, Anchor.TopCenter, minSize: crewFrame.RectTransform.MinSize));
                rightPanels.Add(reputationframe);
                GUIFrame reputationframeInner = new GUIFrame(new RectTransform(new Point(reputationframe.Rect.Width - padding * 2, reputationframe.Rect.Height - padding * 2), reputationframe.RectTransform, Anchor.Center), style: "InnerFrame");

                var reputationContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), reputationframeInner.RectTransform, Anchor.Center))
                {
                    Stretch = true
                };

                var reputationHeader = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), reputationContent.RectTransform),
                                                        TextManager.Get("reputation"), textAlignment: Alignment.TopLeft, font: GUI.SubHeadingFont);
                reputationHeader.RectTransform.MinSize = new Point(0, GUI.IntScale(reputationHeader.Rect.Height * 2.0f));

                GUIListBox reputationList = new GUIListBox(new RectTransform(Vector2.One, reputationContent.RectTransform))
                {
                    Padding = new Vector4(2, 5, 0, 0)
                };
                reputationList.ContentBackground.Color = Color.Transparent;

                if (startLocation.Type.HasOutpost && startLocation.Reputation != null)
                {
                    var iconStyle = GUI.Style.GetComponentStyle("LocationReputationIcon");
                    CreateReputationElement(
                        reputationList.Content,
                        startLocation.Name,
                        startLocation.Reputation.Value, startLocation.Reputation.NormalizedValue, initialLocationReputation,
                        startLocation.Type.Name, "",
                        iconStyle?.GetDefaultSprite(), startLocation.Type.GetPortrait(0), iconStyle?.Color ?? Color.White);
                }

                foreach (Faction faction in campaignMode.Factions)
                {
                    float initialReputation = faction.Reputation.Value;
                    if (initialFactionReputations.ContainsKey(faction))
                    {
                        initialReputation = initialFactionReputations[faction];
                    }
                    else
                    {
                        DebugConsole.AddWarning($"Could not determine reputation change for faction \"{faction.Prefab.Name}\" (faction was not present at the start of the round).");
                    }
                    CreateReputationElement(
                        reputationList.Content,
                        faction.Prefab.Name,
                        faction.Reputation.Value, faction.Reputation.NormalizedValue, initialReputation,
                        faction.Prefab.ShortDescription, faction.Prefab.Description,
                        faction.Prefab.Icon, faction.Prefab.BackgroundPortrait, faction.Prefab.IconColor);
                }

                float otherElementHeight   = 0.0f;
                float maxDescriptionHeight = 0.0f;
                foreach (GUIComponent child in reputationList.Content.Children)
                {
                    var descriptionElement = child.FindChild("description", recursive: true) as GUITextBlock;
                    maxDescriptionHeight = Math.Max(maxDescriptionHeight, descriptionElement.TextSize.Y * 1.1f);
                    otherElementHeight   = Math.Max(otherElementHeight, descriptionElement.Parent.Rect.Height - descriptionElement.TextSize.Y);
                }
                foreach (GUIComponent child in reputationList.Content.Children)
                {
                    var descriptionElement = child.FindChild("description", recursive: true) as GUITextBlock;
                    descriptionElement.RectTransform.MaxSize = new Point(int.MaxValue, (int)(maxDescriptionHeight));
                    child.RectTransform.MaxSize = new Point(int.MaxValue, (int)((maxDescriptionHeight + otherElementHeight) * 1.2f));
                    (descriptionElement?.Parent as GUILayoutGroup).Recalculate();
                }
            }

            //mission panel -------------------------------------------------------------------------------

            GUIFrame missionframe      = new GUIFrame(new RectTransform(new Vector2(0.39f, 0.22f), background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight / 4)));
            GUIFrame missionframeInner = new GUIFrame(new RectTransform(new Point(missionframe.Rect.Width - padding * 2, missionframe.Rect.Height - padding * 2), missionframe.RectTransform, Anchor.Center), style: "InnerFrame");

            var missionContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), missionframeInner.RectTransform, Anchor.Center))
            {
                RelativeSpacing = 0.05f,
                Stretch         = true
            };

            if (!string.IsNullOrWhiteSpace(endMessage))
            {
                var endText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionContent.RectTransform),
                                               TextManager.GetServerMessage(endMessage), wrap: true);
                endText.RectTransform.MinSize = new Point(0, endText.Rect.Height);
                var line = new GUIFrame(new RectTransform(new Vector2(0.5f, 0.1f), missionContent.RectTransform), style: "HorizontalLine");
                line.RectTransform.NonScaledSize = new Point(line.Rect.Width, GUI.IntScale(5.0f));
            }

            var missionContentHorizontal = new GUILayoutGroup(new RectTransform(Vector2.One, missionContent.RectTransform), childAnchor: Anchor.TopLeft, isHorizontal: true)
            {
                RelativeSpacing = 0.025f,
                Stretch         = true
            };

            Mission  displayedMission = selectedMission ?? startLocation.SelectedMission;
            string   missionMessage   = "";
            GUIImage missionIcon;

            if (displayedMission != null)
            {
                missionMessage =
                    displayedMission == selectedMission ?
                    displayedMission.Completed ? displayedMission.SuccessMessage : displayedMission.FailureMessage :
                    displayedMission.Description;
                missionIcon = new GUIImage(new RectTransform(new Point(missionContentHorizontal.Rect.Height), missionContentHorizontal.RectTransform), displayedMission.Prefab.Icon, scaleToFit: true)
                {
                    Color = displayedMission.Prefab.IconColor
                };
                if (displayedMission == selectedMission)
                {
                    new GUIImage(new RectTransform(Vector2.One, missionIcon.RectTransform), displayedMission.Completed ? "MissionCompletedIcon" : "MissionFailedIcon", scaleToFit: true);
                }
            }
            else
            {
                missionIcon = new GUIImage(new RectTransform(new Point(missionContentHorizontal.Rect.Height), missionContentHorizontal.RectTransform), style: "NoMissionIcon", scaleToFit: true);
            }
            var missionTextContent = new GUILayoutGroup(new RectTransform(Vector2.One, missionContentHorizontal.RectTransform))
            {
                RelativeSpacing = 0.05f
            };

            missionContentHorizontal.Recalculate();
            missionContent.Recalculate();
            missionIcon.RectTransform.MinSize        = new Point(0, missionContentHorizontal.Rect.Height);
            missionTextContent.RectTransform.MaxSize = new Point(int.MaxValue, missionIcon.Rect.Width);

            GUITextBlock missionDescription = null;

            if (displayedMission == null)
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform),
                                 TextManager.Get("nomission"), font: GUI.LargeFont);
            }
            else
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform),
                                 TextManager.AddPunctuation(':', TextManager.Get("Mission"), displayedMission.Name), font: GUI.SubHeadingFont);
                missionDescription = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform),
                                                      missionMessage, wrap: true);
                if (displayedMission == selectedMission && displayedMission.Completed)
                {
                    string rewardText = TextManager.GetWithVariable("currencyformat", "[credits]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", displayedMission.Reward));
                    new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform),
                                     TextManager.GetWithVariable("MissionReward", "[reward]", rewardText));
                }
            }

            ButtonArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), missionContent.RectTransform, Anchor.BottomCenter), isHorizontal: true, childAnchor: Anchor.BottomRight)
            {
                IgnoreLayoutGroups = true,
                RelativeSpacing    = 0.025f
            };

            ContinueButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), ButtonArea.RectTransform), TextManager.Get("Close"));
            ButtonArea.RectTransform.NonScaledSize = new Point(ButtonArea.Rect.Width, ContinueButton.Rect.Height);
            ButtonArea.RectTransform.IsFixedSize   = true;

            missionContent.Recalculate();
            //description overlapping with the buttons -> switch to small font
            if (missionDescription != null && missionDescription.Rect.Y + missionDescription.TextSize.Y > ButtonArea.Rect.Y)
            {
                missionDescription.Font = GUI.Style.SmallFont;
                //still overlapping -> shorten the text
                if (missionDescription.Rect.Y + missionDescription.TextSize.Y > ButtonArea.Rect.Y && missionDescription.WrappedText.Contains('\n'))
                {
                    missionDescription.ToolTip = missionDescription.Text;
                    missionDescription.Text    = missionDescription.WrappedText.Split('\n').First() + "...";
                }
            }

            // set layout -------------------------------------------------------------------

            int panelSpacing = GUI.IntScale(20);
            int totalHeight  = crewFrame.Rect.Height + panelSpacing + missionframe.Rect.Height;
            int totalWidth   = crewFrame.Rect.Width;

            crewFrame.RectTransform.AbsoluteOffset    = new Point(0, (GameMain.GraphicsHeight - totalHeight) / 2);
            missionframe.RectTransform.AbsoluteOffset = new Point(0, crewFrame.Rect.Bottom + panelSpacing);

            if (rightPanels.Any())
            {
                totalWidth = crewFrame.Rect.Width * 2 + panelSpacing;
                if (headerTextBlock != null)
                {
                    headerTextBlock.RectTransform.MinSize = new Point(totalWidth, 0);
                }
                crewFrame.RectTransform.AbsoluteOffset = new Point(-(crewFrame.Rect.Width + panelSpacing) / 2, crewFrame.RectTransform.AbsoluteOffset.Y);
                foreach (var rightPanel in rightPanels)
                {
                    rightPanel.RectTransform.AbsoluteOffset = new Point((rightPanel.Rect.Width + panelSpacing) / 2, crewFrame.RectTransform.AbsoluteOffset.Y);
                }
            }

            Frame = background;
            return(background);
        }
예제 #11
0
        private void CreateReputationElement(GUIComponent parent,
                                             string name, float reputation, float normalizedReputation, float initialReputation,
                                             string shortDescription, string fullDescription, Sprite icon, Sprite backgroundPortrait, Color iconColor)
        {
            var factionFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.3f), parent.RectTransform), style: null);

            if (backgroundPortrait != null)
            {
                new GUICustomComponent(new RectTransform(Vector2.One, factionFrame.RectTransform), onDraw: (sb, customComponent) =>
                {
                    backgroundPortrait.Draw(sb, customComponent.Rect.Center.ToVector2(), customComponent.Color, backgroundPortrait.size / 2, scale: customComponent.Rect.Width / backgroundPortrait.size.X);
                })
                {
                    HideElementsOutsideFrame = true,
                    IgnoreLayoutGroups       = true,
                    Color = iconColor * 0.2f
                };
            }

            var factionInfoHorizontal = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), factionFrame.RectTransform, Anchor.Center), childAnchor: Anchor.CenterLeft, isHorizontal: true)
            {
                RelativeSpacing = 0.02f,
                Stretch         = true
            };

            var factionTextContent = new GUILayoutGroup(new RectTransform(Vector2.One, factionInfoHorizontal.RectTransform))
            {
                RelativeSpacing = 0.05f,
                Stretch         = true
            };
            var factionIcon = new GUIImage(new RectTransform(new Point((int)(factionInfoHorizontal.Rect.Height * 0.7f)), factionInfoHorizontal.RectTransform, scaleBasis: ScaleBasis.Smallest), icon, scaleToFit: true)
            {
                Color = iconColor
            };

            factionInfoHorizontal.Recalculate();

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), factionTextContent.RectTransform),
                             name, font: GUI.SubHeadingFont)
            {
                Padding = Vector4.Zero
            };
            var factionDescription = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.6f), factionTextContent.RectTransform),
                                                      shortDescription, font: GUI.SmallFont, wrap: true)
            {
                UserData = "description",
                Padding  = Vector4.Zero
            };

            if (shortDescription != fullDescription && !string.IsNullOrEmpty(fullDescription))
            {
                factionDescription.ToolTip = fullDescription;
            }

            var sliderHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), factionTextContent.RectTransform),
                                                  childAnchor: Anchor.CenterLeft, isHorizontal: true)
            {
                RelativeSpacing = 0.05f,
                Stretch         = true
            };

            sliderHolder.RectTransform.MaxSize = new Point(int.MaxValue, GUI.IntScale(25.0f));
            factionTextContent.Recalculate();

            new GUICustomComponent(new RectTransform(new Vector2(0.8f, 1.0f), sliderHolder.RectTransform),
                                   onDraw: (sb, customComponent) => DrawReputationBar(sb, customComponent.Rect, normalizedReputation));

            string reputationText   = ((int)Math.Round(reputation)).ToString();
            int    reputationChange = (int)Math.Round(reputation - initialReputation);

            if (Math.Abs(reputationChange) > 0)
            {
                string changeText = $"{(reputationChange > 0 ? "+" : "") + reputationChange}";
                string colorStr   = XMLExtensions.ColorToString(reputationChange > 0 ? GUI.Style.Green : GUI.Style.Red);
                var    rtData     = RichTextData.GetRichTextData($"{reputationText} (‖color:{colorStr}‖{changeText}‖color:end‖)", out string sanitizedText);
                new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), sliderHolder.RectTransform),
                                 rtData, sanitizedText,
                                 textAlignment: Alignment.CenterLeft, font: GUI.SubHeadingFont);
            }
            else
            {
                new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), sliderHolder.RectTransform),
                                 reputationText,
                                 textAlignment: Alignment.CenterLeft, font: GUI.SubHeadingFont);
            }
        }
예제 #12
0
        private bool SelectSaveFile(GUIComponent component, object obj)
        {
            if (isMultiplayer)
            {
                loadGameButton.Enabled = true;
                return(true);
            }

            string fileName = (string)obj;

            XDocument doc = SaveUtil.LoadGameSessionDoc(fileName);

            if (doc == null)
            {
                DebugConsole.ThrowError("Error loading save file \"" + fileName + "\". The file may be corrupted.");
                return(false);
            }

            loadGameButton.Enabled = true;

            RemoveSaveFrame();

            string subName  = doc.Root.GetAttributeString("submarine", "");
            string saveTime = doc.Root.GetAttributeString("savetime", "unknown");

            if (long.TryParse(saveTime, out long unixTime))
            {
                DateTime time = ToolBox.Epoch.ToDateTime(unixTime);
                saveTime = time.ToString();
            }

            string mapseed = doc.Root.GetAttributeString("mapseed", "unknown");

            var saveFileFrame = new GUIFrame(new RectTransform(new Vector2(0.45f, 0.6f), loadGameContainer.RectTransform, Anchor.TopRight)
            {
                RelativeOffset = new Vector2(0.0f, 0.1f)
            }, style: "InnerFrame")
            {
                UserData = "savefileframe"
            };

            new GUITextBlock(new RectTransform(new Vector2(1, 0.2f), saveFileFrame.RectTransform, Anchor.TopCenter)
            {
                RelativeOffset = new Vector2(0, 0.05f)
            },
                             Path.GetFileNameWithoutExtension(fileName), font: GUI.LargeFont, textAlignment: Alignment.Center);

            var layoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.5f), saveFileFrame.RectTransform, Anchor.Center)
            {
                RelativeOffset = new Vector2(0, 0.1f)
            });

            new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform), $"{TextManager.Get("Submarine")} : {subName}", font: GUI.SmallFont);
            new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform), $"{TextManager.Get("LastSaved")} : {saveTime}", font: GUI.SmallFont);
            new GUITextBlock(new RectTransform(new Vector2(1, 0), layoutGroup.RectTransform), $"{TextManager.Get("MapSeed")} : {mapseed}", font: GUI.SmallFont);

            new GUIButton(new RectTransform(new Vector2(0.4f, 0.15f), saveFileFrame.RectTransform, Anchor.BottomCenter)
            {
                RelativeOffset = new Vector2(0, 0.1f)
            }, TextManager.Get("Delete"))
            {
                UserData  = fileName,
                OnClicked = DeleteSave
            };

            return(true);
        }
예제 #13
0
        public CampaignSetupUI(bool isMultiplayer, GUIComponent newGameContainer, GUIComponent loadGameContainer, IEnumerable <Submarine> submarines, IEnumerable <string> saveFiles = null)
        {
            this.isMultiplayer     = isMultiplayer;
            this.newGameContainer  = newGameContainer;
            this.loadGameContainer = loadGameContainer;

            var columnContainer = new GUILayoutGroup(new RectTransform(Vector2.One, newGameContainer.RectTransform), isHorizontal: true)
            {
                Stretch         = true,
                RelativeSpacing = isMultiplayer ? 0.0f : 0.05f
            };

            var leftColumn = new GUILayoutGroup(new RectTransform(Vector2.One, columnContainer.RectTransform))
            {
                Stretch         = true,
                RelativeSpacing = 0.015f
            };

            var rightColumn = new GUILayoutGroup(new RectTransform(isMultiplayer ? Vector2.Zero : new Vector2(1.5f, 1.0f), columnContainer.RectTransform))
            {
                Stretch         = true,
                RelativeSpacing = 0.015f
            };

            columnContainer.Recalculate();

            // New game left side
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform)
            {
                MinSize = new Point(0, 20)
            }, TextManager.Get("SaveName"));
            saveNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform)
            {
                MinSize = new Point(0, 20)
            }, string.Empty)
            {
                textFilterFunction = (string str) => { return(ToolBox.RemoveInvalidFileNameChars(str)); }
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform)
            {
                MinSize = new Point(0, 20)
            }, TextManager.Get("MapSeed"));
            seedBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform)
            {
                MinSize = new Point(0, 20)
            }, ToolBox.RandomSeed(8));

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform)
            {
                MinSize = new Point(0, 20)
            }, TextManager.Get("SelectedSub"));
            var filterContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), isHorizontal: true)
            {
                Stretch = true
            };

            subList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.65f), leftColumn.RectTransform))
            {
                ScrollBarVisible = true
            };

            var searchTitle = new GUITextBlock(new RectTransform(new Vector2(0.001f, 1.0f), filterContainer.RectTransform), TextManager.Get("serverlog.filter"), textAlignment: Alignment.CenterLeft, font: GUI.Font);
            var searchBox   = new GUITextBox(new RectTransform(new Vector2(1.0f, 1.0f), filterContainer.RectTransform, Anchor.CenterRight), font: GUI.Font);

            searchBox.OnSelected   += (sender, userdata) => { searchTitle.Visible = false; };
            searchBox.OnDeselected += (sender, userdata) => { searchTitle.Visible = true; };

            searchBox.OnTextChanged += (textBox, text) => { FilterSubs(subList, text); return(true); };
            var clearButton = new GUIButton(new RectTransform(new Vector2(0.075f, 1.0f), filterContainer.RectTransform), "x")
            {
                OnClicked = (btn, userdata) => { searchBox.Text = ""; FilterSubs(subList, ""); searchBox.Flash(Color.White); return(true); }
            };

            if (!isMultiplayer)
            {
                subList.OnSelected = OnSubSelected;
            }

            // New game right side
            subPreviewContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.8f), rightColumn.RectTransform))
            {
                Stretch = true
            };

            var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.13f),
                                                                       (isMultiplayer ? leftColumn : rightColumn).RectTransform)
            {
                MaxSize = new Point(int.MaxValue, 60)
            }, childAnchor: Anchor.TopRight);

            var startButton = new GUIButton(new RectTransform(isMultiplayer ? new Vector2(0.5f, 1.0f) : Vector2.One,
                                                              buttonContainer.RectTransform, Anchor.BottomRight)
            {
                MaxSize = new Point(350, 60)
            },
                                            TextManager.Get("StartCampaignButton"), style: "GUIButtonLarge")
            {
                OnClicked = (GUIButton btn, object userData) =>
                {
                    if (string.IsNullOrWhiteSpace(saveNameBox.Text))
                    {
                        saveNameBox.Flash(Color.Red);
                        return(false);
                    }

                    if (!(subList.SelectedData is Submarine selectedSub))
                    {
                        return(false);
                    }

                    if (string.IsNullOrEmpty(selectedSub.MD5Hash.Hash))
                    {
                        ((GUITextBlock)subList.SelectedComponent).TextColor = Color.DarkRed * 0.8f;
                        subList.SelectedComponent.CanBeFocused = false;
                        subList.Deselect();
                        return(false);
                    }

                    string savePath = SaveUtil.CreateSavePath(isMultiplayer ? SaveUtil.SaveType.Multiplayer : SaveUtil.SaveType.Singleplayer, saveNameBox.Text);
                    bool   hasRequiredContentPackages = selectedSub.RequiredContentPackagesInstalled;

                    if (selectedSub.HasTag(SubmarineTag.Shuttle) || !hasRequiredContentPackages)
                    {
                        if (!hasRequiredContentPackages)
                        {
                            var msgBox = new GUIMessageBox(TextManager.Get("ContentPackageMismatch"),
                                                           TextManager.GetWithVariable("ContentPackageMismatchWarning", "[requiredcontentpackages]", string.Join(", ", selectedSub.RequiredContentPackages)),
                                                           new string[] { TextManager.Get("Yes"), TextManager.Get("No") });

                            msgBox.Buttons[0].OnClicked  = msgBox.Close;
                            msgBox.Buttons[0].OnClicked += (button, obj) =>
                            {
                                if (GUIMessageBox.MessageBoxes.Count == 0)
                                {
                                    StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text);
                                    if (isMultiplayer)
                                    {
                                        CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
                                    }
                                }
                                return(true);
                            };

                            msgBox.Buttons[1].OnClicked = msgBox.Close;
                        }

                        if (selectedSub.HasTag(SubmarineTag.Shuttle))
                        {
                            var msgBox = new GUIMessageBox(TextManager.Get("ShuttleSelected"),
                                                           TextManager.Get("ShuttleWarning"),
                                                           new string[] { TextManager.Get("Yes"), TextManager.Get("No") });

                            msgBox.Buttons[0].OnClicked = (button, obj) =>
                            {
                                StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text);
                                if (isMultiplayer)
                                {
                                    CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
                                }
                                return(true);
                            };
                            msgBox.Buttons[0].OnClicked += msgBox.Close;

                            msgBox.Buttons[1].OnClicked = msgBox.Close;
                            return(false);
                        }
                    }
                    else
                    {
                        StartNewGame?.Invoke(selectedSub, savePath, seedBox.Text);
                        if (isMultiplayer)
                        {
                            CoroutineManager.StartCoroutine(WaitForCampaignSetup(), "WaitForCampaignSetup");
                        }
                    }

                    return(true);
                }
            };


            if (!isMultiplayer)
            {
                var disclaimerBtn = new GUIButton(new RectTransform(new Vector2(1.0f, 0.8f), rightColumn.RectTransform, Anchor.TopRight)
                {
                    AbsoluteOffset = new Point(5)
                }, style: "GUINotificationButton")
                {
                    IgnoreLayoutGroups = true,
                    OnClicked          = (btn, userdata) => { GameMain.Instance.ShowCampaignDisclaimer(); return(true); }
                };
                disclaimerBtn.RectTransform.MaxSize = new Point((int)(30 * GUI.Scale));
            }

            leftColumn.Recalculate();
            rightColumn.Recalculate();

            UpdateSubList(submarines);
            UpdateLoadMenu(saveFiles);
        }
예제 #14
0
        private void CreateUI(GUIComponent container)
        {
            container.ClearChildren();

            tabs = new GUIFrame[Enum.GetValues(typeof(CampaignMode.InteractionType)).Length];

            // map tab -------------------------------------------------------------------------

            tabs[(int)CampaignMode.InteractionType.Map] = CreateDefaultTabContainer(container, new Vector2(0.9f));
            var mapFrame = new GUIFrame(new RectTransform(Vector2.One, GetTabContainer(CampaignMode.InteractionType.Map).RectTransform, Anchor.TopLeft), color: Color.Black * 0.9f);

            new GUICustomComponent(new RectTransform(Vector2.One, mapFrame.RectTransform), DrawMap, UpdateMap);
            new GUIFrame(new RectTransform(Vector2.One, mapFrame.RectTransform), style: "InnerGlow", color: Color.Black * 0.9f)
            {
                CanBeFocused = false
            };

            // crew tab -------------------------------------------------------------------------

            var crewTab = new GUIFrame(new RectTransform(Vector2.One, container.RectTransform), color: Color.Black * 0.9f);

            tabs[(int)CampaignMode.InteractionType.Crew] = crewTab;
            CrewManagement = new CrewManagement(this, crewTab);

            // store tab -------------------------------------------------------------------------

            var storeTab = new GUIFrame(new RectTransform(Vector2.One, container.RectTransform), color: Color.Black * 0.9f);

            tabs[(int)CampaignMode.InteractionType.Store] = storeTab;
            Store = new Store(this, storeTab);

            // repair tab -------------------------------------------------------------------------

            tabs[(int)CampaignMode.InteractionType.Repair] = CreateDefaultTabContainer(container, new Vector2(0.7f));
            var repairFrame = new GUIFrame(new RectTransform(Vector2.One, GetTabContainer(CampaignMode.InteractionType.Repair).RectTransform, Anchor.TopLeft), color: Color.Black * 0.9f);

            new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), repairFrame.RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.7f)
            {
                UserData     = "outerglow",
                CanBeFocused = false
            };

            var repairContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.85f), repairFrame.RectTransform, Anchor.Center))
            {
                RelativeSpacing = 0.05f,
                Stretch         = true
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), repairContent.RectTransform), "", font: GUI.LargeFont)
            {
                TextGetter = GetMoney
            };

            // repair hulls -----------------------------------------------

            var repairHullsHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), repairContent.RectTransform), childAnchor: Anchor.TopRight)
            {
                RelativeSpacing = 0.05f,
                Stretch         = true
            };

            new GUIImage(new RectTransform(new Vector2(0.3f, 1.0f), repairHullsHolder.RectTransform, Anchor.CenterLeft), "RepairHullButton")
            {
                IgnoreLayoutGroups = true,
                CanBeFocused       = false
            };
            var repairHullsLabel = new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.3f), repairHullsHolder.RectTransform), TextManager.Get("RepairAllWalls"), textAlignment: Alignment.Right, font: GUI.SubHeadingFont)
            {
                ForceUpperCase = true
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), repairHullsHolder.RectTransform), CampaignMode.HullRepairCost.ToString(), textAlignment: Alignment.Right, font: GUI.SubHeadingFont);
            repairHullsButton = new GUIButton(new RectTransform(new Vector2(0.4f, 0.3f), repairHullsHolder.RectTransform)
            {
                MinSize = new Point(140, 0)
            }, TextManager.Get("Repair"))
            {
                OnClicked = (btn, userdata) =>
                {
                    if (Campaign.PurchasedHullRepairs)
                    {
                        Campaign.Money += CampaignMode.HullRepairCost;
                        Campaign.PurchasedHullRepairs = false;
                    }
                    else
                    {
                        if (Campaign.Money >= CampaignMode.HullRepairCost)
                        {
                            Campaign.Money -= CampaignMode.HullRepairCost;
                            Campaign.PurchasedHullRepairs = true;
                        }
                    }
                    GameMain.Client?.SendCampaignState();
                    btn.GetChild <GUITickBox>().Selected = Campaign.PurchasedHullRepairs;

                    return(true);
                }
            };
            new GUITickBox(new RectTransform(new Vector2(0.65f), repairHullsButton.RectTransform, Anchor.CenterLeft)
            {
                AbsoluteOffset = new Point(10, 0)
            }, "")
            {
                CanBeFocused = false
            };

            // repair items -------------------------------------------

            var repairItemsHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), repairContent.RectTransform), childAnchor: Anchor.TopRight)
            {
                RelativeSpacing = 0.05f,
                Stretch         = true
            };

            new GUIImage(new RectTransform(new Vector2(0.3f, 1.0f), repairItemsHolder.RectTransform, Anchor.CenterLeft), "RepairItemsButton")
            {
                IgnoreLayoutGroups = true,
                CanBeFocused       = false
            };
            var repairItemsLabel = new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.3f), repairItemsHolder.RectTransform), TextManager.Get("RepairAllItems"), textAlignment: Alignment.Right, font: GUI.SubHeadingFont)
            {
                ForceUpperCase = true
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), repairItemsHolder.RectTransform), CampaignMode.ItemRepairCost.ToString(), textAlignment: Alignment.Right, font: GUI.SubHeadingFont);
            repairItemsButton = new GUIButton(new RectTransform(new Vector2(0.4f, 0.3f), repairItemsHolder.RectTransform)
            {
                MinSize = new Point(140, 0)
            }, TextManager.Get("Repair"))
            {
                OnClicked = (btn, userdata) =>
                {
                    if (Campaign.PurchasedItemRepairs)
                    {
                        Campaign.Money += CampaignMode.ItemRepairCost;
                        Campaign.PurchasedItemRepairs = false;
                    }
                    else
                    {
                        if (Campaign.Money >= CampaignMode.ItemRepairCost)
                        {
                            Campaign.Money -= CampaignMode.ItemRepairCost;
                            Campaign.PurchasedItemRepairs = true;
                        }
                    }
                    GameMain.Client?.SendCampaignState();
                    btn.GetChild <GUITickBox>().Selected = Campaign.PurchasedItemRepairs;

                    return(true);
                }
            };
            new GUITickBox(new RectTransform(new Vector2(0.65f), repairItemsButton.RectTransform, Anchor.CenterLeft)
            {
                AbsoluteOffset = new Point(10, 0)
            }, "")
            {
                CanBeFocused = false
            };

            // replace lost shuttles -------------------------------------------

            var replaceShuttlesHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), repairContent.RectTransform), childAnchor: Anchor.TopRight)
            {
                RelativeSpacing = 0.05f,
                Stretch         = true
            };

            new GUIImage(new RectTransform(new Vector2(0.3f, 1.0f), replaceShuttlesHolder.RectTransform, Anchor.CenterLeft), "ReplaceShuttlesButton")
            {
                IgnoreLayoutGroups = true,
                CanBeFocused       = false
            };
            var replaceShuttlesLabel = new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.3f), replaceShuttlesHolder.RectTransform), TextManager.Get("ReplaceLostShuttles"), textAlignment: Alignment.Right, font: GUI.SubHeadingFont)
            {
                ForceUpperCase = true
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), replaceShuttlesHolder.RectTransform), CampaignMode.ShuttleReplaceCost.ToString(), textAlignment: Alignment.Right, font: GUI.SubHeadingFont);
            replaceShuttlesButton = new GUIButton(new RectTransform(new Vector2(0.4f, 0.3f), replaceShuttlesHolder.RectTransform)
            {
                MinSize = new Point(140, 0)
            }, TextManager.Get("ReplaceShuttles"))
            {
                OnClicked = (btn, userdata) =>
                {
                    if (GameMain.GameSession?.SubmarineInfo != null &&
                        GameMain.GameSession.SubmarineInfo.LeftBehindSubDockingPortOccupied)
                    {
                        new GUIMessageBox("", TextManager.Get("ReplaceShuttleDockingPortOccupied"));
                        return(true);
                    }

                    if (Campaign.PurchasedLostShuttles)
                    {
                        Campaign.Money += CampaignMode.ShuttleReplaceCost;
                        Campaign.PurchasedLostShuttles = false;
                    }
                    else
                    {
                        if (Campaign.Money >= CampaignMode.ShuttleReplaceCost)
                        {
                            Campaign.Money -= CampaignMode.ShuttleReplaceCost;
                            Campaign.PurchasedLostShuttles = true;
                        }
                    }
                    GameMain.Client?.SendCampaignState();
                    btn.GetChild <GUITickBox>().Selected = Campaign.PurchasedLostShuttles;

                    return(true);
                }
            };
            new GUITickBox(new RectTransform(new Vector2(0.65f), replaceShuttlesButton.RectTransform, Anchor.CenterLeft)
            {
                AbsoluteOffset = new Point(10, 0)
            }, "")
            {
                CanBeFocused = false
            };
            GUITextBlock.AutoScaleAndNormalize(repairHullsLabel, repairItemsLabel, replaceShuttlesLabel);
            GUITextBlock.AutoScaleAndNormalize(repairHullsButton.GetChild <GUITickBox>().TextBlock, repairItemsButton.GetChild <GUITickBox>().TextBlock, replaceShuttlesButton.GetChild <GUITickBox>().TextBlock);

            // upgrade tab -------------------------------------------------------------------------

            tabs[(int)CampaignMode.InteractionType.Upgrade] = new GUIFrame(new RectTransform(Vector2.One, container.RectTransform), color: Color.Black * 0.9f);
            UpgradeStore = new UpgradeStore(this, GetTabContainer(CampaignMode.InteractionType.Upgrade));

            // Submarine buying tab
            tabs[(int)CampaignMode.InteractionType.PurchaseSub] = new GUIFrame(new RectTransform(Vector2.One, container.RectTransform, Anchor.TopLeft), color: Color.Black * 0.9f);

            // mission info -------------------------------------------------------------------------

            locationInfoPanel = new GUIFrame(new RectTransform(new Vector2(0.35f, 0.75f), GetTabContainer(CampaignMode.InteractionType.Map).RectTransform, Anchor.CenterRight)
            {
                RelativeOffset = new Vector2(0.02f, 0.0f)
            },
                                             color: Color.Black)
            {
                Visible = false
            };

            // -------------------------------------------------------------------------

            SelectTab(CampaignMode.InteractionType.Map);

            prevResolution = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
        }
예제 #15
0
        public void CreatePreviewWindow(GUIComponent parent)
        {
            var upperPart      = new GUILayoutGroup(new RectTransform(new Vector2(1, 0.5f), parent.RectTransform, Anchor.Center, Pivot.BottomCenter));
            var descriptionBox = new GUIListBox(new RectTransform(new Vector2(1, 0.5f), parent.RectTransform, Anchor.Center, Pivot.TopCenter))
            {
                ScrollBarVisible = true,
                Spacing          = 5
            };

            if (PreviewImage == null)
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 1), upperPart.RectTransform), TextManager.Get("SubPreviewImageNotFound"));
            }
            else
            {
                var submarinePreviewBackground = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), upperPart.RectTransform))
                {
                    Color = Color.Black
                };
                new GUIImage(new RectTransform(new Vector2(1.0f, 1.0f), submarinePreviewBackground.RectTransform), PreviewImage, scaleToFit: true);
            }

            //space
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.03f), descriptionBox.Content.RectTransform), style: null);

            new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform), Name, font: GUI.LargeFont, wrap: true)
            {
                ForceUpperCase = true, CanBeFocused = false
            };

            Vector2 realWorldDimensions = Dimensions * Physics.DisplayToRealWorldRatio;

            if (realWorldDimensions != Vector2.Zero)
            {
                string dimensionsStr = TextManager.GetWithVariables("DimensionsFormat", new string[2] {
                    "[width]", "[height]"
                }, new string[2] {
                    ((int)realWorldDimensions.X).ToString(), ((int)realWorldDimensions.Y).ToString()
                });

                var dimensionsText = new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform),
                                                      TextManager.Get("Dimensions"), textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
                {
                    CanBeFocused = false
                };
                new GUITextBlock(new RectTransform(new Vector2(0.45f, 0.0f), dimensionsText.RectTransform, Anchor.TopRight),
                                 dimensionsStr, textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
                {
                    CanBeFocused = false
                };
                dimensionsText.RectTransform.MinSize = new Point(0, dimensionsText.Children.First().Rect.Height);
            }

            if (RecommendedCrewSizeMax > 0)
            {
                var crewSizeText = new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform),
                                                    TextManager.Get("RecommendedCrewSize"), textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
                {
                    CanBeFocused = false
                };
                new GUITextBlock(new RectTransform(new Vector2(0.45f, 0.0f), crewSizeText.RectTransform, Anchor.TopRight),
                                 RecommendedCrewSizeMin + " - " + RecommendedCrewSizeMax, textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
                {
                    CanBeFocused = false
                };
                crewSizeText.RectTransform.MinSize = new Point(0, crewSizeText.Children.First().Rect.Height);
            }

            if (!string.IsNullOrEmpty(RecommendedCrewExperience))
            {
                var crewExperienceText = new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform),
                                                          TextManager.Get("RecommendedCrewExperience"), textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
                {
                    CanBeFocused = false
                };
                new GUITextBlock(new RectTransform(new Vector2(0.45f, 0.0f), crewExperienceText.RectTransform, Anchor.TopRight),
                                 TextManager.Get(RecommendedCrewExperience), textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
                {
                    CanBeFocused = false
                };
                crewExperienceText.RectTransform.MinSize = new Point(0, crewExperienceText.Children.First().Rect.Height);
            }

            if (RequiredContentPackages.Any())
            {
                var contentPackagesText = new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform),
                                                           TextManager.Get("RequiredContentPackages"), textAlignment: Alignment.TopLeft, font: GUI.Font)
                {
                    CanBeFocused = false
                };
                new GUITextBlock(new RectTransform(new Vector2(0.45f, 0.0f), contentPackagesText.RectTransform, Anchor.TopRight),
                                 string.Join(", ", RequiredContentPackages), textAlignment: Alignment.TopLeft, font: GUI.Font, wrap: true)
                {
                    CanBeFocused = false
                };
                contentPackagesText.RectTransform.MinSize = new Point(0, contentPackagesText.Children.First().Rect.Height);
            }

            GUITextBlock.AutoScaleAndNormalize(descriptionBox.Content.Children.Where(c => c is GUITextBlock).Cast <GUITextBlock>());

            //space
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), descriptionBox.Content.RectTransform), style: null);

            if (Description.Length != 0)
            {
                new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform),
                                 TextManager.Get("SaveSubDialogDescription", fallBackTag: "WorkshopItemDescription"), font: GUI.Font, wrap: true)
                {
                    CanBeFocused = false, ForceUpperCase = true
                };
            }

            new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionBox.Content.RectTransform), Description, font: GUI.Font, wrap: true)
            {
                CanBeFocused = false
            };
        }
예제 #16
0
        public CampaignUI(CampaignMode campaign, GUIFrame container)
        {
            this.Campaign = campaign;

            MapContainer = new GUICustomComponent(new RectTransform(Vector2.One, container.RectTransform), DrawMap, UpdateMap);
            new GUIFrame(new RectTransform(Vector2.One, MapContainer.RectTransform), style: "InnerGlow", color: Color.Black * 0.9f)
            {
                CanBeFocused = false
            };

            // top panel -------------------------------------------------------------------------

            topPanel = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.15f), container.RectTransform, Anchor.TopCenter), style: null)
            {
                CanBeFocused = false
            };
            var topPanelContent = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.9f), topPanel.RectTransform, Anchor.BottomCenter), style: null)
            {
                CanBeFocused = false
            };

            var outpostBtn = new GUIButton(new RectTransform(new Vector2(0.15f, 0.55f), topPanelContent.RectTransform),
                                           TextManager.Get("Outpost"), textAlignment: Alignment.Center, style: "GUISlopedHeader")
            {
                OnClicked = (btn, userdata) => { SelectTab(Tab.Map); return(true); }
            };

            outpostBtn.TextBlock.Font      = GUI.LargeFont;
            outpostBtn.TextBlock.AutoScale = true;

            var tabButtonContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.4f, 0.4f), topPanelContent.RectTransform, Anchor.BottomLeft), isHorizontal: true);

            int i         = 0;
            var tabValues = Enum.GetValues(typeof(Tab));

            foreach (Tab tab in tabValues)
            {
                var tabButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonContainer.RectTransform),
                                              "",
                                              style: i == 0 ? "GUISlopedTabButtonLeft" : (i == tabValues.Length - 1 ? "GUISlopedTabButtonRight" : "GUISlopedTabButtonMid"))
                {
                    UserData  = tab,
                    OnClicked = (btn, userdata) => { SelectTab((Tab)userdata); return(true); },
                    Selected  = tab == Tab.Map
                };
                var buttonSprite = tabButton.Style.Sprites[GUIComponent.ComponentState.None][0];
                tabButton.RectTransform.MaxSize = new Point(
                    (int)(tabButton.Rect.Height * (buttonSprite.Sprite.size.X / buttonSprite.Sprite.size.Y)), int.MaxValue);

                //the text needs to be positioned differently in the buttons at the edges due to the "slopes" in the button
                if (i == 0 || i == tabValues.Length - 1)
                {
                    new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.9f), tabButton.RectTransform, i == 0 ? Anchor.CenterLeft : Anchor.CenterRight)
                    {
                        RelativeOffset = new Vector2(0.05f, 0.0f)
                    },
                                     TextManager.Get(tab.ToString()), textColor: tabButton.TextColor, font: GUI.LargeFont, textAlignment: Alignment.Center, style: null)
                    {
                        UserData = "buttontext"
                    };
                }
                else
                {
                    new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.9f), tabButton.RectTransform, Anchor.Center),
                                     TextManager.Get(tab.ToString()), textColor: tabButton.TextColor, font: GUI.LargeFont, textAlignment: Alignment.Center, style: null)
                    {
                        UserData = "buttontext"
                    };
                }

                tabButtons.Add(tabButton);
                i++;
            }
            GUITextBlock.AutoScaleAndNormalize(tabButtons.Select(t => t.GetChildByUserData("buttontext") as GUITextBlock));
            tabButtons.FirstOrDefault().RectTransform.SizeChanged += () =>
            {
                GUITextBlock.AutoScaleAndNormalize(tabButtons.Select(t => t.GetChildByUserData("buttontext") as GUITextBlock));
            };

            // crew tab -------------------------------------------------------------------------

            tabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length];
            tabs[(int)Tab.Crew] = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.7f), container.RectTransform, Anchor.TopLeft)
            {
                RelativeOffset = new Vector2(0.0f, topPanel.RectTransform.RelativeSize.Y)
            }, color: Color.Black * 0.9f);
            new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), tabs[(int)Tab.Crew].RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.7f)
            {
                CanBeFocused = false
            };

            var crewContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), tabs[(int)Tab.Crew].RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), crewContent.RectTransform), "", font: GUI.LargeFont)
            {
                TextGetter = GetMoney
            };

            characterList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.9f), crewContent.RectTransform))
            {
                OnSelected = SelectCharacter
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), characterList.Content.RectTransform),
                             TextManager.Get("CampaignMenuCrew"), font: GUI.LargeFont)
            {
                UserData     = "mycrew",
                CanBeFocused = false,
                AutoScale    = true
            };
            if (campaign is SinglePlayerCampaign)
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), characterList.Content.RectTransform),
                                 TextManager.Get("CampaignMenuHireable"), font: GUI.LargeFont)
                {
                    UserData     = "hire",
                    CanBeFocused = false,
                    AutoScale    = true
                };
            }

            // store tab -------------------------------------------------------------------------

            tabs[(int)Tab.Store] = new GUIFrame(new RectTransform(new Vector2(0.5f, 0.7f), container.RectTransform, Anchor.TopLeft)
            {
                RelativeOffset = new Vector2(0.1f, topPanel.RectTransform.RelativeSize.Y)
            }, color: Color.Black * 0.9f);
            new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), tabs[(int)Tab.Store].RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.7f)
            {
                CanBeFocused = false
            };

            List <MapEntityCategory> itemCategories = Enum.GetValues(typeof(MapEntityCategory)).Cast <MapEntityCategory>().ToList();

            //don't show categories with no buyable items
            itemCategories.RemoveAll(c =>
                                     !MapEntityPrefab.List.Any(ep => ep.Category.HasFlag(c) && (ep is ItemPrefab) && ((ItemPrefab)ep).CanBeBought));

            var storeContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), tabs[(int)Tab.Store].RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };

            var storeContentTop = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), storeContent.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
            {
                Stretch = true
            };

            new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), storeContentTop.RectTransform), "", font: GUI.LargeFont)
            {
                TextGetter = GetMoney
            };
            var filterContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 0.4f), storeContentTop.RectTransform), isHorizontal: true)
            {
                Stretch = true
            };
            var searchTitle = new GUITextBlock(new RectTransform(new Vector2(0.001f, 1.0f), filterContainer.RectTransform), TextManager.Get("serverlog.filter"), textAlignment: Alignment.CenterLeft, font: GUI.Font);

            searchBox               = new GUITextBox(new RectTransform(new Vector2(1.0f, 1.0f), filterContainer.RectTransform), font: GUI.Font);
            searchBox.OnSelected   += (sender, userdata) => { searchTitle.Visible = false; };
            searchBox.OnDeselected += (sender, userdata) => { searchTitle.Visible = true; };

            searchBox.OnTextChanged += (textBox, text) => { FilterStoreItems(null, text); return(true); };
            var clearButton = new GUIButton(new RectTransform(new Vector2(0.1f, 1.0f), filterContainer.RectTransform), "x")
            {
                OnClicked = (btn, userdata) => { searchBox.Text = ""; FilterStoreItems(selectedItemCategory, ""); searchBox.Flash(Color.White); return(true); }
            };

            var storeItemLists = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.8f), storeContent.RectTransform), isHorizontal: true)
            {
                Stretch = true
            };

            myItemList    = new GUIListBox(new RectTransform(new Vector2(0.5f, 1.0f), storeItemLists.RectTransform));
            storeItemList = new GUIListBox(new RectTransform(new Vector2(0.5f, 1.0f), storeItemLists.RectTransform))
            {
                OnSelected = BuyItem
            };

            var categoryButtonContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.1f, 0.9f), tabs[(int)Tab.Store].RectTransform, Anchor.CenterLeft, Pivot.CenterRight))
            {
                RelativeSpacing = 0.02f
            };

            foreach (MapEntityCategory category in itemCategories)
            {
                var categoryButton = new GUIButton(new RectTransform(new Point(categoryButtonContainer.Rect.Width), categoryButtonContainer.RectTransform),
                                                   "", style: "ItemCategory" + category.ToString())
                {
                    UserData  = category,
                    OnClicked = (btn, userdata) =>
                    {
                        MapEntityCategory newCategory = (MapEntityCategory)userdata;
                        if (newCategory != selectedItemCategory)
                        {
                            searchBox.Text = "";
                        }
                        FilterStoreItems((MapEntityCategory)userdata, searchBox.Text);
                        return(true);
                    }
                };
                itemCategoryButtons.Add(categoryButton);

                new GUITextBlock(new RectTransform(new Vector2(0.9f, 0.25f), categoryButton.RectTransform, Anchor.BottomCenter)
                {
                    RelativeOffset = new Vector2(0.0f, 0.02f)
                },
                                 TextManager.Get("MapEntityCategory." + category), textAlignment: Alignment.Center, textColor: categoryButton.TextColor)
                {
                    Padding       = Vector4.Zero,
                    AutoScale     = true,
                    Color         = Color.Transparent,
                    HoverColor    = Color.Transparent,
                    PressedColor  = Color.Transparent,
                    SelectedColor = Color.Transparent,
                    CanBeFocused  = false
                };
            }
            FillStoreItemList();
            FilterStoreItems(MapEntityCategory.Equipment, "");

            // repair tab -------------------------------------------------------------------------

            tabs[(int)Tab.Repair] = new GUIFrame(new RectTransform(new Vector2(0.35f, 0.5f), container.RectTransform, Anchor.TopLeft)
            {
                RelativeOffset = new Vector2(0.02f, topPanel.RectTransform.RelativeSize.Y)
            }, color: Color.Black * 0.9f);
            new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), tabs[(int)Tab.Repair].RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.7f)
            {
                CanBeFocused = false
            };

            var repairContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.85f), tabs[(int)Tab.Repair].RectTransform, Anchor.Center))
            {
                RelativeSpacing = 0.05f,
                Stretch         = true
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), repairContent.RectTransform), "", font: GUI.LargeFont)
            {
                TextGetter = GetMoney
            };

            var repairHullsHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), repairContent.RectTransform), childAnchor: Anchor.TopRight)
            {
                RelativeSpacing = 0.05f,
                Stretch         = true
            };

            new GUIImage(new RectTransform(new Vector2(0.3f, 1.0f), repairHullsHolder.RectTransform, Anchor.CenterLeft), "RepairHullButton")
            {
                IgnoreLayoutGroups = true,
                CanBeFocused       = false
            };
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), repairHullsHolder.RectTransform), TextManager.Get("RepairAllWalls"), textAlignment: Alignment.Right, font: GUI.LargeFont)
            {
                ForceUpperCase = true
            };
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), repairHullsHolder.RectTransform), "500", textAlignment: Alignment.Right, font: GUI.LargeFont);
            repairHullsButton = new GUIButton(new RectTransform(new Vector2(0.4f, 0.3f), repairHullsHolder.RectTransform), TextManager.Get("Repair"), style: "GUIButtonLarge")
            {
                OnClicked = (btn, userdata) =>
                {
                    if (campaign.PurchasedHullRepairs)
                    {
                        campaign.Money += CampaignMode.HullRepairCost;
                        campaign.PurchasedHullRepairs = false;
                    }
                    else
                    {
                        if (campaign.Money >= CampaignMode.HullRepairCost)
                        {
                            campaign.Money -= CampaignMode.HullRepairCost;
                            campaign.PurchasedHullRepairs = true;
                        }
                    }
                    GameMain.Client?.SendCampaignState();
                    btn.GetChild <GUITickBox>().Selected = campaign.PurchasedHullRepairs;

                    return(true);
                }
            };
            new GUITickBox(new RectTransform(new Vector2(0.65f), repairHullsButton.RectTransform, Anchor.CenterLeft)
            {
                AbsoluteOffset = new Point(10, 0)
            }, "")
            {
                CanBeFocused = false
            };

            var repairItemsHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), repairContent.RectTransform), childAnchor: Anchor.TopRight)
            {
                RelativeSpacing = 0.05f,
                Stretch         = true
            };

            new GUIImage(new RectTransform(new Vector2(0.3f, 1.0f), repairItemsHolder.RectTransform, Anchor.CenterLeft), "RepairItemsButton")
            {
                IgnoreLayoutGroups = true,
                CanBeFocused       = false
            };
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), repairItemsHolder.RectTransform), TextManager.Get("RepairAllItems"), textAlignment: Alignment.Right, font: GUI.LargeFont)
            {
                ForceUpperCase = true
            };
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), repairItemsHolder.RectTransform), "500", textAlignment: Alignment.Right, font: GUI.LargeFont);
            repairItemsButton = new GUIButton(new RectTransform(new Vector2(0.4f, 0.3f), repairItemsHolder.RectTransform), TextManager.Get("Repair"), style: "GUIButtonLarge")
            {
                OnClicked = (btn, userdata) =>
                {
                    if (campaign.PurchasedItemRepairs)
                    {
                        campaign.Money += CampaignMode.ItemRepairCost;
                        campaign.PurchasedItemRepairs = false;
                    }
                    else
                    {
                        if (campaign.Money >= CampaignMode.ItemRepairCost)
                        {
                            campaign.Money -= CampaignMode.ItemRepairCost;
                            campaign.PurchasedItemRepairs = true;
                        }
                    }
                    GameMain.Client?.SendCampaignState();
                    btn.GetChild <GUITickBox>().Selected = campaign.PurchasedItemRepairs;

                    return(true);
                }
            };
            new GUITickBox(new RectTransform(new Vector2(0.65f), repairItemsButton.RectTransform, Anchor.CenterLeft)
            {
                AbsoluteOffset = new Point(10, 0)
            }, "")
            {
                CanBeFocused = false
            };

            // mission info -------------------------------------------------------------------------

            missionPanel = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.5f), container.RectTransform, Anchor.TopRight)
            {
                RelativeOffset = new Vector2(0.0f, topPanel.RectTransform.RelativeSize.Y)
            }, color: Color.Black * 0.7f)
            {
                Visible = false
            };

            new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), missionPanel.RectTransform, Anchor.Center), style: "OuterGlow", color: Color.Black * 0.7f)
            {
                CanBeFocused = false
            };

            new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.15f), missionPanel.RectTransform, Anchor.TopRight, Pivot.BottomRight)
            {
                RelativeOffset = new Vector2(0.1f, -0.05f)
            }, TextManager.Get("Mission"),
                             textAlignment: Alignment.Center, font: GUI.LargeFont, style: "GUISlopedHeader")
            {
                AutoScale = true
            };
            var missionPanelContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), missionPanel.RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.05f
            };

            selectedLocationInfo = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.75f), missionPanelContent.RectTransform))
            {
                RelativeSpacing = 0.02f,
                Stretch         = true
            };
            selectedMissionInfo = new GUIListBox(new RectTransform(new Vector2(0.9f, 0.25f), missionPanel.RectTransform, Anchor.BottomRight, Pivot.TopRight))
            {
                Visible = false
            };

            // -------------------------------------------------------------------------

            topPanel.RectTransform.SetAsLastChild();

            SelectTab(Tab.Map);

            UpdateLocationView(campaign.Map.CurrentLocation);

            campaign.Map.OnLocationSelected += SelectLocation;
            campaign.Map.OnLocationChanged  += (prevLocation, newLocation) => UpdateLocationView(newLocation);
            campaign.Map.OnMissionSelected  += (connection, mission) =>
            {
                var selectedTickBox = missionTickBoxes.Find(tb => tb.UserData == mission);
                if (selectedTickBox != null)
                {
                    selectedTickBox.Selected = true;
                }
            };
            campaign.CargoManager.OnItemsChanged += RefreshMyItems;
        }
예제 #17
0
        private void CreateGUI()
        {
            createdForResolution = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight);

            GUILayoutGroup content;

            GuiFrame = new GUIFrame(new RectTransform(new Vector2(0.75f, 0.7f), parent, Anchor.TopCenter, Pivot.TopCenter)
            {
                RelativeOffset = new Vector2(0.0f, 0.02f)
            });
            selectionIndicatorThickness = HUDLayoutSettings.Padding / 2;

            GUIFrame background = new GUIFrame(new RectTransform(GuiFrame.Rect.Size - GUIStyle.ItemFrameMargin, GuiFrame.RectTransform, Anchor.Center), color: Color.Black * 0.9f)
            {
                CanBeFocused = false
            };

            content = new GUILayoutGroup(new RectTransform(new Point(background.Rect.Width - HUDLayoutSettings.Padding * 4, background.Rect.Height - HUDLayoutSettings.Padding * 4), background.RectTransform, Anchor.Center))
            {
                AbsoluteSpacing = (int)(HUDLayoutSettings.Padding * 1.5f)
            };
            GUITextBlock header = new GUITextBlock(new RectTransform(new Vector2(1f, 0.0f), content.RectTransform), transferService ? TextManager.Get("switchsubmarineheader") : TextManager.GetWithVariable("outpostshipyard", "[location]", GameMain.GameSession.Map.CurrentLocation.Name), font: GUI.LargeFont);

            header.CalculateHeightFromText(0, true);
            GUITextBlock credits = new GUITextBlock(new RectTransform(Vector2.One, header.RectTransform), "", font: GUI.SubHeadingFont, textAlignment: Alignment.CenterRight)
            {
                TextGetter = CampaignUI.GetMoney
            };

            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.01f), content.RectTransform), style: "HorizontalLine");

            GUILayoutGroup submarineContentGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.4f), content.RectTransform))
            {
                AbsoluteSpacing = HUDLayoutSettings.Padding, Stretch = true
            };

            submarineHorizontalGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.9f), submarineContentGroup.RectTransform))
            {
                IsHorizontal = true, AbsoluteSpacing = HUDLayoutSettings.Padding, Stretch = true
            };

            submarineControlsGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.1f), submarineContentGroup.RectTransform), true, Anchor.TopCenter);

            GUILayoutGroup infoFrame = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.4f), content.RectTransform))
            {
                IsHorizontal = true, Stretch = true, AbsoluteSpacing = HUDLayoutSettings.Padding
            };

            new GUIFrame(new RectTransform(Vector2.One, infoFrame.RectTransform), style: null, new Color(8, 13, 19))
            {
                IgnoreLayoutGroups = true
            };
            listBackground = new GUIImage(new RectTransform(new Vector2(0.59f, 1f), infoFrame.RectTransform, Anchor.CenterRight), style: null, true)
            {
                IgnoreLayoutGroups = true
            };
            new GUIListBox(new RectTransform(Vector2.One, infoFrame.RectTransform))
            {
                IgnoreLayoutGroups = true, CanBeFocused = false
            };
            specsFrame = new GUIListBox(new RectTransform(new Vector2(0.39f, 1f), infoFrame.RectTransform), style: null)
            {
                Spacing = GUI.IntScale(5), Padding = new Vector4(HUDLayoutSettings.Padding / 2f, HUDLayoutSettings.Padding, 0, 0)
            };
            new GUIFrame(new RectTransform(new Vector2(0.02f, 0.8f), infoFrame.RectTransform)
            {
                RelativeOffset = new Vector2(0.0f, 0.1f)
            }, style: "VerticalLine");
            GUIListBox descriptionFrame = new GUIListBox(new RectTransform(new Vector2(0.59f, 1f), infoFrame.RectTransform), style: null)
            {
                Padding = new Vector4(HUDLayoutSettings.Padding / 2f, HUDLayoutSettings.Padding * 1.5f, HUDLayoutSettings.Padding * 1.5f, HUDLayoutSettings.Padding / 2f)
            };

            descriptionTextBlock = new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionFrame.Content.RectTransform), string.Empty, font: GUI.Font, wrap: true)
            {
                CanBeFocused = false
            };

            GUILayoutGroup buttonFrame = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.075f), content.RectTransform), childAnchor: Anchor.CenterRight)
            {
                IsHorizontal = true, AbsoluteSpacing = HUDLayoutSettings.Padding
            };

            if (closeAction != null)
            {
                GUIButton closeButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1f), buttonFrame.RectTransform), TextManager.Get("Close"), style: "GUIButtonFreeScale")
                {
                    OnClicked = (button, userData) =>
                    {
                        closeAction();
                        return(true);
                    }
                };
            }

            if (purchaseService)
            {
                confirmButtonAlt = new GUIButton(new RectTransform(new Vector2(0.2f, 1f), buttonFrame.RectTransform), purchaseOnlyText, style: "GUIButtonFreeScale");
            }
            confirmButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1f), buttonFrame.RectTransform), purchaseService ? purchaseAndSwitchText : deliveryFee > 0 ? deliveryText : switchText, style: "GUIButtonFreeScale");
            SetConfirmButtonState(false);

            pageIndicatorHolder = new GUIFrame(new RectTransform(new Vector2(1f, 1.5f), submarineControlsGroup.RectTransform), style: null);
            pageIndicator       = GUI.Style.GetComponentStyle("GUIPageIndicator").GetDefaultSprite();
            UpdatePaging();

            for (int i = 0; i < submarineDisplays.Length; i++)
            {
                SubmarineDisplayContent submarineDisplayElement = new SubmarineDisplayContent
                {
                    background = new GUIFrame(new RectTransform(new Vector2(1f / submarinesPerPage, 1f), submarineHorizontalGroup.RectTransform), style: null, new Color(8, 13, 19))
                };
                submarineDisplayElement.submarineImage  = new GUIImage(new RectTransform(new Vector2(0.8f, 1f), submarineDisplayElement.background.RectTransform, Anchor.Center), null, true);
                submarineDisplayElement.middleTextBlock = new GUITextBlock(new RectTransform(new Vector2(0.8f, 1f), submarineDisplayElement.background.RectTransform, Anchor.Center), string.Empty, textAlignment: Alignment.Center);
                submarineDisplayElement.submarineName   = new GUITextBlock(new RectTransform(new Vector2(1f, 0.1f), submarineDisplayElement.background.RectTransform, Anchor.TopCenter, Pivot.TopCenter)
                {
                    AbsoluteOffset = new Point(0, HUDLayoutSettings.Padding)
                }, string.Empty, textAlignment: Alignment.Center, font: GUI.SubHeadingFont);
                submarineDisplayElement.submarineClass = new GUITextBlock(new RectTransform(new Vector2(1f, 0.1f), submarineDisplayElement.background.RectTransform, Anchor.TopCenter, Pivot.TopCenter)
                {
                    AbsoluteOffset = new Point(0, HUDLayoutSettings.Padding + (int)GUI.Font.MeasureString(submarineDisplayElement.submarineName.Text).Y)
                }, string.Empty, textAlignment: Alignment.Center);
                submarineDisplayElement.submarineFee = new GUITextBlock(new RectTransform(new Vector2(1f, 0.1f), submarineDisplayElement.background.RectTransform, Anchor.BottomCenter, Pivot.BottomCenter)
                {
                    AbsoluteOffset = new Point(0, HUDLayoutSettings.Padding)
                }, string.Empty, textAlignment: Alignment.Center, font: GUI.SubHeadingFont);
                submarineDisplayElement.selectSubmarineButton = new GUIButton(new RectTransform(Vector2.One, submarineDisplayElement.background.RectTransform), style: null);
                submarineDisplayElement.previewButton         = new GUIButton(new RectTransform(Vector2.One * 0.12f, submarineDisplayElement.background.RectTransform, anchor: Anchor.BottomRight, pivot: Pivot.BottomRight, scaleBasis: ScaleBasis.BothHeight)
                {
                    AbsoluteOffset = new Point((int)(0.03f * background.Rect.Height))
                }, style: "ExpandButton")
                {
                    Color        = Color.White,
                    HoverColor   = Color.White,
                    PressedColor = Color.White
                };
                submarineDisplays[i] = submarineDisplayElement;
            }

            selectedSubmarineIndicator = new GUICustomComponent(new RectTransform(Point.Zero, submarineHorizontalGroup.RectTransform), onDraw: (sb, component) => DrawSubmarineIndicator(sb, component.Rect))
            {
                IgnoreLayoutGroups = true, CanBeFocused = false
            };
        }
예제 #18
0
        public void SelectLocation(Location location, LocationConnection connection)
        {
            selectedLocationInfo.ClearChildren();
            missionPanel.Visible = location != null;

            if (location == null)
            {
                return;
            }

            var container = selectedLocationInfo;

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform), location.Name, font: GUI.LargeFont)
            {
                AutoScale = true
            };
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform), location.Type.Name);

            Sprite portrait = location.Type.GetPortrait(location.PortraitId);

            new GUIImage(new RectTransform(new Vector2(1.0f, 0.6f),
                                           container.RectTransform), portrait, scaleToFit: true);

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), container.RectTransform), TextManager.Get("SelectMission"), font: GUI.LargeFont)
            {
                AutoScale = true
            };

            var missionFrame   = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.3f), container.RectTransform), style: "InnerFrame");
            var missionContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), missionFrame.RectTransform, Anchor.Center))
            {
                RelativeSpacing = 0.02f,
                Stretch         = true
            };

            SelectedLevel = connection?.Level;
            if (connection != null)
            {
                Point          maxTickBoxSize    = new Point(int.MaxValue, missionContent.Rect.Height / 4);
                List <Mission> availableMissions = Campaign.Map.CurrentLocation.GetMissionsInConnection(connection).ToList();
                if (!availableMissions.Contains(null))
                {
                    availableMissions.Add(null);
                }

                Mission selectedMission = Campaign.Map.CurrentLocation.SelectedMission != null && availableMissions.Contains(Campaign.Map.CurrentLocation.SelectedMission) ?
                                          Campaign.Map.CurrentLocation.SelectedMission : null;
                missionTickBoxes.Clear();
                foreach (Mission mission in availableMissions)
                {
                    var tickBox = new GUITickBox(new RectTransform(new Vector2(0.1f, 0.1f), missionContent.RectTransform)
                    {
                        MaxSize = maxTickBoxSize
                    },
                                                 mission?.Name ?? TextManager.Get("NoMission"))
                    {
                        UserData   = mission,
                        Enabled    = GameMain.Client == null || GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign),
                        Selected   = mission == selectedMission,
                        OnSelected = (tb) =>
                        {
                            if (!tb.Selected)
                            {
                                return(false);
                            }
                            RefreshMissionTab(tb.UserData as Mission);
                            Campaign.Map.OnMissionSelected?.Invoke(connection, mission);
                            if (GameMain.Client != null && GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign))
                            {
                                GameMain.Client?.SendCampaignState();
                            }
                            return(true);
                        }
                    };
                    missionTickBoxes.Add(tickBox);
                }

                RefreshMissionTab(selectedMission);

                StartButton = new GUIButton(new RectTransform(new Vector2(0.3f, 0.7f), missionContent.RectTransform, Anchor.CenterRight),
                                            TextManager.Get("StartCampaignButton"), style: "GUIButtonLarge")
                {
                    IgnoreLayoutGroups = true,
                    OnClicked          = (GUIButton btn, object obj) => { StartRound?.Invoke(); return(true); },
                    Enabled            = true
                };
                if (GameMain.Client != null)
                {
                    StartButton.Visible = !GameMain.Client.GameStarted &&
                                          (GameMain.Client.HasPermission(Networking.ClientPermissions.ManageRound) ||
                                           GameMain.Client.HasPermission(Networking.ClientPermissions.ManageCampaign));
                }
            }

            OnLocationSelected?.Invoke(location, connection);
        }
예제 #19
0
        public MainMenuScreen(GameMain game)
        {
            backgroundVignette = new Sprite("Content/UI/MainMenuVignette.png", Vector2.Zero);

            new GUIImage(new RectTransform(new Vector2(0.4f, 0.25f), Frame.RectTransform, Anchor.BottomRight)
            {
                RelativeOffset = new Vector2(0.08f, 0.05f), AbsoluteOffset = new Point(-8, -8)
            },
                         style: "TitleText")
            {
                Color        = Color.Black * 0.5f,
                CanBeFocused = false
            };
            titleText = new GUIImage(new RectTransform(new Vector2(0.4f, 0.25f), Frame.RectTransform, Anchor.BottomRight)
            {
                RelativeOffset = new Vector2(0.08f, 0.05f)
            },
                                     style: "TitleText");

            buttonsParent = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 0.85f), parent: Frame.RectTransform, anchor: Anchor.CenterLeft)
            {
                AbsoluteOffset = new Point(50, 0)
            })
            {
                Stretch         = true,
                RelativeSpacing = 0.02f
            };

            // === CAMPAIGN
            var campaignHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform)
            {
                RelativeOffset = new Vector2(0.1f, 0.0f)
            }, isHorizontal: true);

            new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), campaignHolder.RectTransform), "MainMenuCampaignIcon")
            {
                CanBeFocused = false
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(0.02f, 0.0f), campaignHolder.RectTransform), style: null);

            var campaignNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: campaignHolder.RectTransform)
            {
                RelativeOffset = new Vector2(0.0f, 0.25f)
            });

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), campaignNavigation.RectTransform),
                             TextManager.Get("CampaignLabel"), textAlignment: Alignment.Left, font: GUI.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock")
            {
                ForceUpperCase = true
            };

            var campaignButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: campaignNavigation.RectTransform), style: "MainMenuGUIFrame");

            var campaignList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.2f), parent: campaignButtons.RectTransform))
            {
                Stretch         = false,
                RelativeSpacing = 0.035f
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), campaignList.RectTransform), TextManager.Get("TutorialButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.Tutorials,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), campaignList.RectTransform), TextManager.Get("LoadGameButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.LoadGame,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), campaignList.RectTransform), TextManager.Get("NewGameButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.NewGame,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };

            // === MULTIPLAYER
            var multiplayerHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform)
            {
                RelativeOffset = new Vector2(0.05f, 0.0f)
            }, isHorizontal: true);

            new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), multiplayerHolder.RectTransform), "MainMenuMultiplayerIcon")
            {
                CanBeFocused = false
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(0.02f, 0.0f), multiplayerHolder.RectTransform), style: null);

            var multiplayerNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: multiplayerHolder.RectTransform)
            {
                RelativeOffset = new Vector2(0.0f, 0.25f)
            });

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), multiplayerNavigation.RectTransform),
                             TextManager.Get("MultiplayerLabel"), textAlignment: Alignment.Left, font: GUI.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock")
            {
                ForceUpperCase = true
            };

            var multiplayerButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: multiplayerNavigation.RectTransform), style: "MainMenuGUIFrame");

            var multiplayerList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.2f), parent: multiplayerButtons.RectTransform))
            {
                Stretch         = false,
                RelativeSpacing = 0.035f
            };

            joinServerButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), multiplayerList.RectTransform), TextManager.Get("JoinServerButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.JoinServer,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };
            hostServerButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), multiplayerList.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.HostServer,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };

            // === CUSTOMIZE
            var customizeHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform)
            {
                RelativeOffset = new Vector2(0.15f, 0.0f)
            }, isHorizontal: true);

            new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), customizeHolder.RectTransform), "MainMenuCustomizeIcon")
            {
                CanBeFocused = false
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(0.02f, 0.0f), customizeHolder.RectTransform), style: null);

            var customizeNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: customizeHolder.RectTransform)
            {
                RelativeOffset = new Vector2(0.0f, 0.25f)
            });

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), customizeNavigation.RectTransform),
                             TextManager.Get("CustomizeLabel"), textAlignment: Alignment.Left, font: GUI.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock")
            {
                ForceUpperCase = true
            };

            var customizeButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: customizeNavigation.RectTransform), style: "MainMenuGUIFrame");

            var customizeList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.2f), parent: customizeButtons.RectTransform))
            {
                Stretch         = false,
                RelativeSpacing = 0.035f
            };

            if (Steam.SteamManager.USE_STEAM)
            {
                steamWorkshopButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("SteamWorkshopButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
                {
                    ForceUpperCase = true,
                    Enabled        = false,
                    UserData       = Tab.SteamWorkshop,
                    OnClicked      = SelectTab
                };
            }

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("SubEditorButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.SubmarineEditor,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("CharacterEditorButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.CharacterEditor,
                OnClicked      = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };

            // === OPTION
            var optionHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.8f), parent: buttonsParent.RectTransform), isHorizontal: true);

            new GUIImage(new RectTransform(new Vector2(0.15f, 0.6f), optionHolder.RectTransform), "MainMenuOptionIcon")
            {
                CanBeFocused = false
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(0.01f, 0.0f), optionHolder.RectTransform), style: null);

            var optionButtons = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1.0f), parent: optionHolder.RectTransform)
            {
                RelativeOffset = new Vector2(0.0f, 0.0f)
            });

            var optionList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.25f), parent: optionButtons.RectTransform))
            {
                Stretch         = false,
                RelativeSpacing = 0.035f
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), TextManager.Get("SettingsButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.Settings,
                OnClicked      = SelectTab
            };

            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), TextManager.Get("CreditsButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                UserData       = Tab.Credits,
                OnClicked      = SelectTab
            };
            new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), TextManager.Get("QuitButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
            {
                ForceUpperCase = true,
                OnClicked      = QuitClicked
            };

            //debug button for quickly starting a new round
#if DEBUG
            new GUIButton(new RectTransform(new Point(300, 30), Frame.RectTransform, Anchor.TopRight)
            {
                AbsoluteOffset = new Point(40, 40)
            },
                          "Quickstart (dev)", style: "GUIButtonLarge", color: Color.Red)
            {
                IgnoreLayoutGroups = true,
                UserData           = Tab.QuickStartDev,
                OnClicked          = (tb, userdata) =>
                {
                    SelectTab(tb, userdata);
                    return(true);
                }
            };
#endif

            var minButtonSize = new Point(120, 20);
            var maxButtonSize = new Point(480, 80);

            /*new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("TutorialButton"), style: "GUIButtonLarge")
             * {
             *  UserData = Tab.Tutorials,
             *  OnClicked = SelectTab,
             *  Enabled = false
             * };*/

            /* var buttons = GUI.CreateButtons(9, new Vector2(1, 0.04f), buttonsParent.RectTransform, anchor: Anchor.BottomLeft,
             *   minSize: minButtonSize, maxSize: maxButtonSize, relativeSpacing: 0.005f, extraSpacing: i => i % 2 == 0 ? 20 : 0);
             * buttons.ForEach(b => b.Color *= 0.8f);
             * SetupButtons(buttons);
             * buttons.ForEach(b => b.TextBlock.SetTextPos());*/

            var     relativeSize    = new Vector2(0.6f, 0.65f);
            var     minSize         = new Point(600, 400);
            var     maxSize         = new Point(2000, 1500);
            var     anchor          = Anchor.CenterRight;
            var     pivot           = Pivot.CenterRight;
            Vector2 relativeSpacing = new Vector2(0.05f, 0.0f);

            menuTabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length + 1];

            menuTabs[(int)Tab.Settings] = new GUIFrame(new RectTransform(new Vector2(relativeSize.X, 0.8f), GUI.Canvas, anchor, pivot, minSize, maxSize)
            {
                RelativeOffset = relativeSpacing
            },
                                                       style: null);

            menuTabs[(int)Tab.NewGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize)
            {
                RelativeOffset = relativeSpacing
            });
            var paddedNewGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.NewGame].RectTransform, Anchor.Center), style: null);
            menuTabs[(int)Tab.LoadGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize)
            {
                RelativeOffset = relativeSpacing
            });
            var paddedLoadGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.LoadGame].RectTransform, Anchor.Center), style: null);

            campaignSetupUI = new CampaignSetupUI(false, paddedNewGame, paddedLoadGame, Submarine.SavedSubmarines)
            {
                LoadGame     = LoadGame,
                StartNewGame = StartGame
            };

            var hostServerScale = new Vector2(0.7f, 0.6f);
            menuTabs[(int)Tab.HostServer] = new GUIFrame(new RectTransform(
                                                             Vector2.Multiply(relativeSize, hostServerScale), GUI.Canvas, anchor, pivot, minSize.Multiply(hostServerScale), maxSize.Multiply(hostServerScale))
            {
                RelativeOffset = relativeSpacing
            });

            CreateHostServerFields();

            //----------------------------------------------------------------------

            menuTabs[(int)Tab.Tutorials] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize)
            {
                RelativeOffset = relativeSpacing
            });

            //PLACEHOLDER
            var tutorialList = new GUIListBox(
                new RectTransform(new Vector2(0.95f, 0.85f), menuTabs[(int)Tab.Tutorials].RectTransform, Anchor.TopCenter)
            {
                RelativeOffset = new Vector2(0.0f, 0.1f)
            },
                false, null, "");
            foreach (Tutorial tutorial in Tutorial.Tutorials)
            {
                var tutorialText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), tutorialList.Content.RectTransform), tutorial.DisplayName, textAlignment: Alignment.Center, font: GUI.LargeFont)
                {
                    UserData = tutorial
                };
            }
            tutorialList.OnSelected += (component, obj) =>
            {
                TutorialMode.StartTutorial(obj as Tutorial);
                return(true);
            };

            this.game = game;

            menuTabs[(int)Tab.Credits] = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: null, color: Color.Black * 0.5f)
            {
                CanBeFocused = false
            };
            var creditsContainer = new GUIFrame(new RectTransform(new Vector2(0.75f, 1.5f), menuTabs[(int)Tab.Credits].RectTransform, Anchor.CenterRight), style: "OuterGlow", color: Color.Black * 0.8f);
            creditsPlayer = new CreditsPlayer(new RectTransform(Vector2.One, creditsContainer.RectTransform), "Content/Texts/Credits.xml");

            new GUIButton(new RectTransform(new Vector2(0.1f, 0.05f), menuTabs[(int)Tab.Credits].RectTransform, Anchor.BottomLeft)
            {
                RelativeOffset = new Vector2(0.25f, 0.02f)
            },
                          TextManager.Get("Back"), style: "GUIButtonLarge")
            {
                OnClicked = SelectTab
            };
        }
예제 #20
0
        private GUIComponent CreateItemFrame(PurchasedItem pi, PriceInfo priceInfo, GUIListBox listBox, int width)
        {
            GUIFrame frame = new GUIFrame(new RectTransform(new Point(listBox.Content.Rect.Width, (int)(GUI.Scale * 50)), listBox.Content.RectTransform), style: "ListBoxElement")
            {
                UserData = pi,
                ToolTip  = pi.ItemPrefab.Description
            };

            var content = new GUILayoutGroup(new RectTransform(Vector2.One, frame.RectTransform), isHorizontal: true)
            {
                RelativeSpacing = 0.02f,
                Stretch         = true
            };

            ScalableFont font = listBox.Rect.Width < 280 ? GUI.SmallFont : GUI.Font;

            Sprite itemIcon = pi.ItemPrefab.InventoryIcon ?? pi.ItemPrefab.sprite;

            if (itemIcon != null)
            {
                GUIImage img = new GUIImage(new RectTransform(new Point((int)(content.Rect.Height * 0.8f)), content.RectTransform, Anchor.CenterLeft), itemIcon, scaleToFit: true)
                {
                    Color = itemIcon == pi.ItemPrefab.InventoryIcon ? pi.ItemPrefab.InventoryIconColor : pi.ItemPrefab.SpriteColor
                };
                img.RectTransform.MaxSize = img.Rect.Size;
                //img.Scale = Math.Min(Math.Min(40.0f / img.SourceRect.Width, 40.0f / img.SourceRect.Height), 1.0f);
            }

            GUITextBlock textBlock = new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), content.RectTransform),
                                                      pi.ItemPrefab.Name, font: font)
            {
                ToolTip = pi.ItemPrefab.Description
            };

            new GUITextBlock(new RectTransform(new Vector2(0.2f, 1.0f), content.RectTransform),
                             priceInfo.BuyPrice.ToString(), font: font, textAlignment: Alignment.CenterRight)
            {
                ToolTip = pi.ItemPrefab.Description
            };

            //If its the store menu, quantity will always be 0
            GUINumberInput amountInput = null;

            if (pi.Quantity > 0)
            {
                amountInput = new GUINumberInput(new RectTransform(new Vector2(0.3f, 1.0f), content.RectTransform),
                                                 GUINumberInput.NumberType.Int)
                {
                    MinValueInt = 0,
                    MaxValueInt = 100,
                    UserData    = pi,
                    IntValue    = pi.Quantity
                };
                amountInput.OnValueChanged += (numberInput) =>
                {
                    PurchasedItem purchasedItem = numberInput.UserData as PurchasedItem;

                    //Attempting to buy
                    if (numberInput.IntValue > purchasedItem.Quantity)
                    {
                        int quantity = numberInput.IntValue - purchasedItem.Quantity;
                        //Cap the numberbox based on the amount we can afford.
                        quantity = Campaign.Money <= 0 ?
                                   0 : Math.Min((int)(Campaign.Money / (float)priceInfo.BuyPrice), quantity);
                        for (int i = 0; i < quantity; i++)
                        {
                            BuyItem(numberInput, purchasedItem);
                        }
                        numberInput.IntValue = purchasedItem.Quantity;
                    }
                    //Attempting to sell
                    else
                    {
                        int quantity = purchasedItem.Quantity - numberInput.IntValue;
                        for (int i = 0; i < quantity; i++)
                        {
                            SellItem(numberInput, purchasedItem);
                        }
                    }
                };
            }
            listBox.RecalculateChildren();
            content.Recalculate();
            content.RectTransform.RecalculateChildren(true, true);
            amountInput?.LayoutGroup.Recalculate();
            textBlock.Text = ToolBox.LimitString(textBlock.Text, textBlock.Font, textBlock.Rect.Width);
            content.RectTransform.IsFixedSize = true;
            content.RectTransform.Children.ForEach(c => c.IsFixedSize = true);

            return(frame);
        }
예제 #21
0
        private GUIComponent CreateEditingHUD(bool inGame = false)
        {
            int width = 500;
            int height = spawnType == SpawnType.Path ? 80 : 200;
            int x = GameMain.GraphicsWidth / 2 - width / 2, y = 30;

            editingHUD = new GUIFrame(new RectTransform(new Point(width, height), GUI.Canvas)
            {
                ScreenSpaceOffset = new Point(x, y)
            })
            {
                UserData = this
            };

            var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.85f), editingHUD.RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.05f
            };

            if (spawnType == SpawnType.Path)
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform), TextManager.Get("Editing") + " " + TextManager.Get("Waypoint"));
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform), TextManager.Get("LinkWaypoint"));
            }
            else
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform), TextManager.Get("Editing") + " " + TextManager.Get("Spawnpoint"));

                var spawnTypeContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform), isHorizontal: true)
                {
                    Stretch         = true,
                    RelativeSpacing = 0.05f
                };
                new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), spawnTypeContainer.RectTransform), TextManager.Get("SpawnType"));

                var button = new GUIButton(new RectTransform(new Vector2(0.1f, 1.0f), spawnTypeContainer.RectTransform), "-")
                {
                    UserData  = -1,
                    OnClicked = ChangeSpawnType
                };
                new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), spawnTypeContainer.RectTransform), spawnType.ToString(), textAlignment: Alignment.Center)
                {
                    UserData = "spawntypetext"
                };
                button = new GUIButton(new RectTransform(new Vector2(0.1f, 1.0f), spawnTypeContainer.RectTransform), "+")
                {
                    UserData  = 1,
                    OnClicked = ChangeSpawnType
                };


                var descText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform),
                                                TextManager.Get("IDCardDescription"), font: GUI.SmallFont);
                GUITextBox propertyBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), descText.RectTransform, Anchor.CenterRight), idCardDesc)
                {
                    MaxTextLength  = 150,
                    OnEnterPressed = EnterIDCardDesc,
                    ToolTip        = TextManager.Get("IDCardDescriptionTooltip")
                };
                propertyBox.OnTextChanged += TextBoxChanged;


                var tagsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform),
                                                TextManager.Get("IDCardTags"), font: GUI.SmallFont);
                propertyBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), tagsText.RectTransform, Anchor.CenterRight), string.Join(", ", idCardTags))
                {
                    MaxTextLength  = 60,
                    OnEnterPressed = EnterIDCardTags,
                    ToolTip        = TextManager.Get("IDCardTagsTooltip")
                };
                propertyBox.OnTextChanged += TextBoxChanged;


                var jobsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform),
                                                TextManager.Get("SpawnpointJobs"), font: GUI.SmallFont)
                {
                    ToolTip = TextManager.Get("SpawnpointJobsTooltip")
                };
                var jobDropDown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1.0f), jobsText.RectTransform, Anchor.CenterRight))
                {
                    ToolTip    = TextManager.Get("SpawnpointJobsTooltip"),
                    OnSelected = (selected, userdata) =>
                    {
                        assignedJob = userdata as JobPrefab;
                        return(true);
                    }
                };
                jobDropDown.AddItem(TextManager.Get("Any"), null);
                foreach (JobPrefab jobPrefab in JobPrefab.List)
                {
                    jobDropDown.AddItem(jobPrefab.Name, jobPrefab);
                }
                jobDropDown.SelectItem(assignedJob);
            }

            PositionEditingHUD();

            return(editingHUD);
        }
예제 #22
0
        public GUIFrame CreateSummaryFrame(string endMessage)
        {
            bool singleplayer = GameMain.NetworkMember == null;
            bool gameOver     = gameSession.CrewManager.GetCharacters().All(c => c.IsDead || c.IsUnconscious);
            bool progress     = Submarine.MainSub.AtEndPosition;

            if (!singleplayer)
            {
                SoundPlayer.OverrideMusicType     = gameOver ? "crewdead" : "endround";
                SoundPlayer.OverrideMusicDuration = 18.0f;
            }

            GUIFrame frame = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: "GUIBackgroundBlocker");

            int      width = 760, height = 500;
            GUIFrame innerFrame  = new GUIFrame(new RectTransform(new Vector2(0.4f, 0.5f), frame.RectTransform, Anchor.Center, minSize: new Point(width, height)));
            var      paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), innerFrame.RectTransform, Anchor.Center))
            {
                Stretch         = true,
                RelativeSpacing = 0.03f
            };

            GUIListBox infoTextBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.7f), paddedFrame.RectTransform));

            string summaryText = TextManager.GetWithVariables(gameOver ? "RoundSummaryGameOver" :
                                                              (progress ? "RoundSummaryProgress" : "RoundSummaryReturn"), new string[2] {
                "[sub]", "[location]"
            },
                                                              new string[2] {
                Submarine.MainSub.Name, progress ? GameMain.GameSession.EndLocation.Name : GameMain.GameSession.StartLocation.Name
            });

            var infoText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoTextBox.Content.RectTransform),
                                            summaryText, wrap: true);

            if (!string.IsNullOrWhiteSpace(endMessage))
            {
                var endText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoTextBox.Content.RectTransform),
                                               endMessage, wrap: true);
            }

            //don't show the mission info if the mission was not completed and there's no localized "mission failed" text available
            if (GameMain.GameSession.Mission != null)
            {
                string message = GameMain.GameSession.Mission.Completed ? GameMain.GameSession.Mission.SuccessMessage : GameMain.GameSession.Mission.FailureMessage;
                if (!string.IsNullOrEmpty(message))
                {
                    //spacing
                    new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), infoTextBox.Content.RectTransform), style: null);

                    new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoTextBox.Content.RectTransform),
                                     TextManager.AddPunctuation(':', TextManager.Get("Mission"), GameMain.GameSession.Mission.Name),
                                     font: GUI.LargeFont);

                    var missionInfo = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoTextBox.Content.RectTransform),
                                                       message, wrap: true);

                    if (GameMain.GameSession.Mission.Completed && singleplayer)
                    {
                        var missionReward = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoTextBox.Content.RectTransform),
                                                             TextManager.GetWithVariable("MissionReward", "[reward]", GameMain.GameSession.Mission.Reward.ToString()));
                    }
                }
            }

            foreach (GUIComponent child in infoTextBox.Content.Children)
            {
                child.CanBeFocused = false;
            }

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform),
                             TextManager.Get("RoundSummaryCrewStatus"), font: GUI.LargeFont);

            GUIListBox characterListBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), paddedFrame.RectTransform, minSize: new Point(0, 75)), isHorizontal: true);

            foreach (CharacterInfo characterInfo in gameSession.CrewManager.GetCharacterInfos())
            {
                if (GameMain.GameSession.Mission is CombatMission &&
                    characterInfo.TeamID != GameMain.GameSession.WinningTeam)
                {
                    continue;
                }

                var characterFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.2f, 1.0f), characterListBox.Content.RectTransform, minSize: new Point(170, 0)))
                {
                    CanBeFocused = false,
                    Stretch      = true
                };

                characterInfo.CreateCharacterFrame(characterFrame,
                                                   characterInfo.Job != null ? (characterInfo.Name + '\n' + "(" + characterInfo.Job.Name + ")") : characterInfo.Name, null);

                string statusText  = TextManager.Get("StatusOK");
                Color  statusColor = Color.DarkGreen;

                Character character = characterInfo.Character;
                if (character == null || character.IsDead)
                {
                    if (characterInfo.CauseOfDeath == null)
                    {
                        statusText = TextManager.Get("CauseOfDeathDescription.Unknown");
                    }
                    else if (characterInfo.CauseOfDeath.Type == CauseOfDeathType.Affliction && characterInfo.CauseOfDeath.Affliction == null)
                    {
                        string errorMsg = "Character \"" + character.Name + "\" had an invalid cause of death (the type of the cause of death was Affliction, but affliction was not specified).";
                        DebugConsole.ThrowError(errorMsg);
                        GameAnalyticsManager.AddErrorEventOnce("RoundSummary:InvalidCauseOfDeath", GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
                        statusText = TextManager.Get("CauseOfDeathDescription.Unknown");
                    }
                    else
                    {
                        statusText = characterInfo.CauseOfDeath.Type == CauseOfDeathType.Affliction ?
                                     characterInfo.CauseOfDeath.Affliction.CauseOfDeathDescription :
                                     TextManager.Get("CauseOfDeathDescription." + characterInfo.CauseOfDeath.Type.ToString());
                    }
                    statusColor = Color.DarkRed;
                }
                else
                {
                    if (character.IsUnconscious)
                    {
                        statusText  = TextManager.Get("Unconscious");
                        statusColor = Color.DarkOrange;
                    }
                    else if (character.Vitality / character.MaxVitality < 0.8f)
                    {
                        statusText  = TextManager.Get("Injured");
                        statusColor = Color.DarkOrange;
                    }
                }

                var textHolder = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), characterFrame.RectTransform, Anchor.BottomCenter), style: "InnerGlow", color: statusColor);
                new GUITextBlock(new RectTransform(Vector2.One, textHolder.RectTransform, Anchor.Center),
                                 statusText, Color.White,
                                 textAlignment: Alignment.Center,
                                 wrap: true, font: GUI.SmallFont, style: null);
            }

            new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), paddedFrame.RectTransform), isHorizontal: true, childAnchor: Anchor.BottomRight)
            {
                RelativeSpacing = 0.05f,
                UserData        = "buttonarea"
            };

            return(frame);
        }
예제 #23
0
        private void CreateCharacterPreviewFrame(GUIListBox listBox, GUIFrame characterFrame, CharacterInfo characterInfo)
        {
            Pivot pivot          = listBox == hireableList ? Pivot.TopLeft : Pivot.TopRight;
            Point absoluteOffset = new Point(
                pivot == Pivot.TopLeft ? listBox.Parent.Parent.Rect.Right + 5 : listBox.Parent.Parent.Rect.Left - 5,
                characterFrame.Rect.Top);
            int frameSize = (int)(GUI.Scale * 300);

            if (GameMain.GraphicsHeight - (absoluteOffset.Y + frameSize) < 0)
            {
                pivot            = listBox == hireableList ? Pivot.BottomLeft : Pivot.BottomRight;
                absoluteOffset.Y = characterFrame.Rect.Bottom;
            }
            characterPreviewFrame = new GUIFrame(new RectTransform(new Point(frameSize), parent: campaignUI.GetTabContainer(CampaignMode.InteractionType.Crew).Parent.RectTransform, pivot: pivot)
            {
                AbsoluteOffset = absoluteOffset
            }, style: "InnerFrame")
            {
                UserData = characterInfo
            };
            GUILayoutGroup mainGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.95f), characterPreviewFrame.RectTransform, anchor: Anchor.Center))
            {
                RelativeSpacing = 0.01f
            };

            // Character info
            GUILayoutGroup infoGroup      = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.475f), mainGroup.RectTransform), isHorizontal: true);
            GUILayoutGroup infoLabelGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.4f, 1.0f), infoGroup.RectTransform))
            {
                Stretch = true
            };
            GUILayoutGroup infoValueGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.6f, 1.0f), infoGroup.RectTransform))
            {
                Stretch = true
            };
            float blockHeight = 1.0f / 4;

            new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoLabelGroup.RectTransform), TextManager.Get("name"));
            new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoValueGroup.RectTransform), characterInfo.Name);
            if (characterInfo.HasGenders)
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoLabelGroup.RectTransform), TextManager.Get("gender"));
                new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoValueGroup.RectTransform), TextManager.Get(characterInfo.Gender.ToString()));
            }
            if (characterInfo.Job is Job job)
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoLabelGroup.RectTransform), TextManager.Get("tabmenu.job"));
                new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoValueGroup.RectTransform), job.Name);
            }
            if (characterInfo.PersonalityTrait is NPCPersonalityTrait trait)
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoLabelGroup.RectTransform), TextManager.Get("PersonalityTrait"));
                new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), infoValueGroup.RectTransform), TextManager.Get("personalitytrait." + trait.Name.Replace(" ", "")));
            }
            infoLabelGroup.Recalculate();
            infoValueGroup.Recalculate();

            new GUIImage(new RectTransform(new Vector2(1.0f, 0.05f), mainGroup.RectTransform), "HorizontalLine");

            // Skills
            GUILayoutGroup skillGroup      = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.475f), mainGroup.RectTransform), isHorizontal: true);
            GUILayoutGroup skillNameGroup  = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1.0f), skillGroup.RectTransform));
            GUILayoutGroup skillLevelGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.2f, 1.0f), skillGroup.RectTransform));
            List <Skill>   characterSkills = characterInfo.Job.Skills;

            blockHeight = 1.0f / characterSkills.Count;
            foreach (Skill skill in characterSkills)
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), skillNameGroup.RectTransform), TextManager.Get("SkillName." + skill.Identifier));
                new GUITextBlock(new RectTransform(new Vector2(1.0f, blockHeight), skillLevelGroup.RectTransform), ((int)skill.Level).ToString(), textAlignment: Alignment.Right);
            }
        }
예제 #24
0
        partial void InitProjSpecific()
        {
            var buttonContainer = new GUILayoutGroup(HUDLayoutSettings.ToRectTransform(HUDLayoutSettings.ButtonAreaTop, GUICanvas.Instance),
                                                     isHorizontal: true, childAnchor: Anchor.CenterRight)
            {
                CanBeFocused = false
            };

            int buttonHeight = (int)(GUI.Scale * 40),
                buttonWidth  = GUI.IntScale(450),
                buttonCenter = buttonHeight / 2,
                screenMiddle = GameMain.GraphicsWidth / 2;

            endRoundButton = new GUIButton(HUDLayoutSettings.ToRectTransform(new Rectangle(screenMiddle - buttonWidth / 2, HUDLayoutSettings.ButtonAreaTop.Center.Y - buttonCenter, buttonWidth, buttonHeight), GUICanvas.Instance),
                                           TextManager.Get("EndRound"), textAlignment: Alignment.Center, style: "EndRoundButton")
            {
                Pulse     = true,
                TextBlock =
                {
                    Shadow              = true,
                    AutoScaleHorizontal = true
                },
                OnClicked = (btn, userdata) =>
                {
                    var availableTransition = GetAvailableTransition(out _, out _);
                    if (Character.Controlled != null &&
                        availableTransition == TransitionType.ReturnToPreviousLocation &&
                        Character.Controlled?.Submarine == Level.Loaded?.StartOutpost)
                    {
                        GameMain.Client.RequestStartRound();
                    }
                    else if (Character.Controlled != null &&
                             availableTransition == TransitionType.ProgressToNextLocation &&
                             Character.Controlled?.Submarine == Level.Loaded?.EndOutpost)
                    {
                        GameMain.Client.RequestStartRound();
                    }
                    else
                    {
                        ShowCampaignUI = true;
                        if (CampaignUI == null)
                        {
                            InitCampaignUI();
                        }
                        CampaignUI.SelectTab(InteractionType.Map);
                    }
                    return(true);
                }
            };

            int readyButtonHeight = buttonHeight;
            int readyButtonWidth  = (int)(GUI.Scale * 50);

            ReadyCheckButton = new GUIButton(HUDLayoutSettings.ToRectTransform(new Rectangle(screenMiddle + (buttonWidth / 2) + GUI.IntScale(16), HUDLayoutSettings.ButtonAreaTop.Center.Y - buttonCenter, readyButtonWidth, readyButtonHeight), GUICanvas.Instance),
                                             style: "RepairBuyButton")
            {
                ToolTip   = TextManager.Get("ReadyCheck.Tooltip"),
                OnClicked = delegate
                {
                    if (CrewManager != null && CrewManager.ActiveReadyCheck == null)
                    {
                        ReadyCheck.CreateReadyCheck();
                    }
                    return(true);
                },
                UserData = "ReadyCheckButton"
            };

            buttonContainer.Recalculate();
        }
예제 #25
0
        private SubmarinePreview(SubmarineInfo subInfo)
        {
            camera         = new Camera();
            submarineInfo  = subInfo;
            spriteRecorder = new SpriteRecorder();
            isDisposed     = false;
            loadTask       = null;

            hullCollections = new Dictionary <string, HullCollection>();
            doors           = new List <Door>();

            previewFrame = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas, Anchor.Center), style: null);
            new GUIFrame(new RectTransform(GUI.Canvas.RelativeSize, previewFrame.RectTransform, Anchor.Center), style: "GUIBackgroundBlocker");

            new GUIButton(new RectTransform(Vector2.One, previewFrame.RectTransform), "", style: null)
            {
                OnClicked = (btn, obj) => { Dispose(); return(false); }
            };

            var innerFrame   = new GUIFrame(new RectTransform(Vector2.One * 0.9f, previewFrame.RectTransform, Anchor.Center));
            int innerPadding = GUI.IntScale(100f);
            var innerPadded  = new GUIFrame(new RectTransform(new Point(innerFrame.Rect.Width - innerPadding, innerFrame.Rect.Height - innerPadding), previewFrame.RectTransform, Anchor.Center), style: null)
            {
                OutlineColor     = Color.Black,
                OutlineThickness = 2
            };

            GUITextBlock titleText      = null;
            GUIListBox   specsContainer = null;

            new GUICustomComponent(new RectTransform(Vector2.One, innerPadded.RectTransform, Anchor.Center),
                                   (spriteBatch, component) => {
                camera.UpdateTransform(interpolate: true, updateListener: false);
                Rectangle drawRect = new Rectangle(component.Rect.X + 1, component.Rect.Y + 1, component.Rect.Width - 2, component.Rect.Height - 2);
                RenderSubmarine(spriteBatch, drawRect);
            },
                                   (deltaTime, component) => {
                bool isMouseOnComponent = GUI.MouseOn == component;
                camera.MoveCamera(deltaTime, allowZoom: isMouseOnComponent, followSub: false);
                if (isMouseOnComponent &&
                    (PlayerInput.MidButtonHeld() || PlayerInput.LeftButtonHeld()))
                {
                    Vector2 moveSpeed = PlayerInput.MouseSpeed * (float)deltaTime * 60.0f / camera.Zoom;
                    moveSpeed.X       = -moveSpeed.X;
                    camera.Position  += moveSpeed;
                }

                if (titleText != null && specsContainer != null)
                {
                    specsContainer.Visible = GUI.IsMouseOn(titleText);
                }
            });

            var topContainer = new GUIFrame(new RectTransform(new Vector2(1f, 0.07f), innerPadded.RectTransform, Anchor.TopLeft), style: null)
            {
                Color = Color.Black * 0.65f
            };
            var topLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.97f, 5f / 7f), topContainer.RectTransform, Anchor.Center), isHorizontal: true, childAnchor: Anchor.CenterLeft);

            titleText = new GUITextBlock(new RectTransform(new Vector2(0.95f, 1f), topLayout.RectTransform), subInfo.DisplayName, font: GUI.LargeFont);
            new GUIButton(new RectTransform(new Vector2(0.05f, 1f), topLayout.RectTransform), TextManager.Get("Close"))
            {
                OnClicked = (btn, obj) => { Dispose(); return(false); }
            };

            specsContainer = new GUIListBox(new RectTransform(new Vector2(0.4f, 1f), innerPadded.RectTransform, Anchor.TopLeft)
            {
                RelativeOffset = new Vector2(0.015f, 0.07f)
            })
            {
                Color            = Color.Black * 0.65f,
                ScrollBarEnabled = false,
                ScrollBarVisible = false,
                Spacing          = 5
            };
            subInfo.CreateSpecsWindow(specsContainer, GUI.Font, includeTitle: false, includeDescription: true);
            int width = specsContainer.Rect.Width;

            void recalculateSpecsContainerHeight()
            {
                int totalSize = 0;
                var children  = specsContainer.Content.Children.Where(c => c.Visible);

                foreach (GUIComponent child in children)
                {
                    totalSize += child.Rect.Height;
                }
                totalSize += specsContainer.Content.CountChildren * specsContainer.Spacing;
                if (specsContainer.PadBottom)
                {
                    GUIComponent last = specsContainer.Content.Children.LastOrDefault();
                    if (last != null)
                    {
                        totalSize += specsContainer.Rect.Height - last.Rect.Height;
                    }
                }
                specsContainer.RectTransform.Resize(new Point(width, totalSize), true);
                specsContainer.RecalculateChildren();
            }

            //hell
            recalculateSpecsContainerHeight();
            specsContainer.Content.GetAllChildren <GUITextBlock>().ForEach(c =>
            {
                var firstChild = c.Children.FirstOrDefault() as GUITextBlock;
                if (firstChild != null)
                {
                    firstChild.CalculateHeightFromText(); firstChild.SetTextPos();
                    c.RectTransform.MinSize = new Point(0, firstChild.Rect.Height);
                }
                c.CalculateHeightFromText(); c.SetTextPos();
            });
            recalculateSpecsContainerHeight();

            GeneratePreviewMeshes();
        }
예제 #26
0
        public static void StartCampaignSetup(IEnumerable <string> saveFiles)
        {
            var parent = GameMain.NetLobbyScreen.CampaignSetupFrame;

            parent.ClearChildren();
            parent.Visible = true;
            GameMain.NetLobbyScreen.HighlightMode(
                GameMain.NetLobbyScreen.ModeList.Content.GetChildIndex(GameMain.NetLobbyScreen.ModeList.Content.GetChildByUserData(GameModePreset.MultiPlayerCampaign)));

            var layout = new GUILayoutGroup(new RectTransform(Vector2.One, parent.RectTransform, Anchor.Center))
            {
                Stretch = true
            };

            var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), layout.RectTransform)
            {
                RelativeOffset = new Vector2(0.0f, 0.1f)
            }, isHorizontal: true)
            {
                RelativeSpacing = 0.02f
            };

            var campaignContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.9f), layout.RectTransform, Anchor.BottomLeft), style: "InnerFrame")
            {
                CanBeFocused = false
            };

            var newCampaignContainer  = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.95f), campaignContainer.RectTransform, Anchor.Center), style: null);
            var loadCampaignContainer = new GUIFrame(new RectTransform(new Vector2(0.95f, 0.95f), campaignContainer.RectTransform, Anchor.Center), style: null);

            GameMain.NetLobbyScreen.CampaignSetupUI = new CampaignSetupUI(true, newCampaignContainer, loadCampaignContainer, null, saveFiles);

            var newCampaignButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonContainer.RectTransform),
                                                  TextManager.Get("NewCampaign"), style: "GUITabButton")
            {
                Selected = true
            };

            var loadCampaignButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.00f), buttonContainer.RectTransform),
                                                   TextManager.Get("LoadCampaign"), style: "GUITabButton");

            newCampaignButton.OnClicked = (btn, obj) =>
            {
                newCampaignButton.Selected    = true;
                loadCampaignButton.Selected   = false;
                newCampaignContainer.Visible  = true;
                loadCampaignContainer.Visible = false;
                return(true);
            };
            loadCampaignButton.OnClicked = (btn, obj) =>
            {
                newCampaignButton.Selected    = false;
                loadCampaignButton.Selected   = true;
                newCampaignContainer.Visible  = false;
                loadCampaignContainer.Visible = true;
                return(true);
            };
            loadCampaignContainer.Visible = false;

            GUITextBlock.AutoScaleAndNormalize(newCampaignButton.TextBlock, loadCampaignButton.TextBlock);

            GameMain.NetLobbyScreen.CampaignSetupUI.StartNewGame = GameMain.Client.SetupNewCampaign;
            GameMain.NetLobbyScreen.CampaignSetupUI.LoadGame     = GameMain.Client.SetupLoadCampaign;
        }
예제 #27
0
        private void CreateSettingsFrame()
        {
            settingsFrame = new GUIFrame(new RectTransform(new Point(500, 500), GUI.Canvas, Anchor.Center));

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), settingsFrame.RectTransform),
                             TextManager.Get("Settings"), textAlignment: Alignment.Center, font: GUI.LargeFont);

            var paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.8f), settingsFrame.RectTransform, Anchor.Center)
            {
                RelativeOffset = new Vector2(0.0f, 0.06f)
            }, style: null);

            var tabButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.05f), settingsFrame.RectTransform, Anchor.TopCenter)
            {
                RelativeOffset = new Vector2(0.0f, 0.1f)
            }, isHorizontal: true);

            tabs       = new GUIFrame[Enum.GetValues(typeof(Tab)).Length];
            tabButtons = new GUIButton[tabs.Length];
            foreach (Tab tab in Enum.GetValues(typeof(Tab)))
            {
                tabs[(int)tab] = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.91f), paddedFrame.RectTransform), style: "InnerFrame")
                {
                    UserData = tab
                };
                tabButtons[(int)tab] = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), tabButtonHolder.RectTransform), tab.ToString())
                {
                    UserData  = tab,
                    OnClicked = (bt, userdata) => { SelectTab((Tab)userdata); return(true); }
                };
            }

            var buttonArea = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.08f), paddedFrame.RectTransform, Anchor.BottomCenter), style: null);

            /// Graphics tab --------------------------------------------------------------

            var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.CenterLeft)
            {
                RelativeOffset = new Vector2(0.02f, 0.0f)
            })
            {
                RelativeSpacing = 0.01f, Stretch = true
            };
            var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.Graphics].RectTransform, Anchor.CenterRight)
            {
                RelativeOffset = new Vector2(0.02f, 0.0f)
            })
            {
                RelativeSpacing = 0.01f, Stretch = true
            };

            var supportedDisplayModes = new List <DisplayMode>();

            foreach (DisplayMode mode in GraphicsAdapter.DefaultAdapter.SupportedDisplayModes)
            {
                if (supportedDisplayModes.Any(m => m.Width == mode.Width && m.Height == mode.Height))
                {
                    continue;
                }
                supportedDisplayModes.Add(mode);
            }

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("Resolution"));
            var resolutionDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), elementCount: supportedDisplayModes.Count)
            {
                OnSelected = SelectResolution
            };

            foreach (DisplayMode mode in supportedDisplayModes)
            {
                resolutionDD.AddItem(mode.Width + "x" + mode.Height, mode);
                if (GraphicsWidth == mode.Width && GraphicsHeight == mode.Height)
                {
                    resolutionDD.SelectItem(mode);
                }
            }

            if (resolutionDD.SelectedItemData == null)
            {
                resolutionDD.SelectItem(GraphicsAdapter.DefaultAdapter.SupportedDisplayModes.Last());
            }

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("DisplayMode"));
            var displayModeDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform));

            displayModeDD.AddItem(TextManager.Get("Fullscreen"), WindowMode.Fullscreen);
            displayModeDD.AddItem(TextManager.Get("Windowed"), WindowMode.Windowed);
            displayModeDD.AddItem(TextManager.Get("BorderlessWindowed"), WindowMode.BorderlessWindowed);
            displayModeDD.SelectItem(GameMain.Config.WindowMode);
            displayModeDD.OnSelected = (guiComponent, obj) =>
            {
                UnsavedSettings            = true;
                GameMain.Config.WindowMode = (WindowMode)guiComponent.UserData;
                return(true);
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), style: null);

            GUITickBox vsyncTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("EnableVSync"))
            {
                OnSelected = (GUITickBox box) =>
                {
                    VSyncEnabled = box.Selected;
                    GameMain.GraphicsDeviceManager.SynchronizeWithVerticalRetrace = VSyncEnabled;
                    GameMain.GraphicsDeviceManager.ApplyChanges();
                    UnsavedSettings = true;

                    return(true);
                },
                Selected = VSyncEnabled
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.5f), leftColumn.RectTransform), style: null);
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("ParticleLimit"));
            GUIScrollBar particleScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
                                                              barSize: 0.1f)
            {
                BarScroll = (ParticleLimit - 200) / 1300.0f,
                OnMoved   = ChangeParticleLimit,
                Step      = 0.1f
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), rightColumn.RectTransform), style: null);
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("LosEffect"));
            var losModeDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform));

            losModeDD.AddItem(TextManager.Get("LosModeNone"), LosMode.None);
            losModeDD.AddItem(TextManager.Get("LosModeTransparent"), LosMode.Transparent);
            losModeDD.AddItem(TextManager.Get("LosModeOpaque"), LosMode.Opaque);
            losModeDD.SelectItem(GameMain.Config.LosMode);
            losModeDD.OnSelected = (guiComponent, obj) =>
            {
                UnsavedSettings         = true;
                GameMain.Config.LosMode = (LosMode)guiComponent.UserData;
                //don't allow changing los mode when playing as a client
                if (GameMain.Client == null)
                {
                    GameMain.LightManager.LosMode = GameMain.Config.LosMode;
                }
                return(true);
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), style: null);
            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("LightMapScale"))
            {
                ToolTip = TextManager.Get("LightMapScaleToolTip")
            };
            new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
                             barSize: 0.1f)
            {
                ToolTip   = TextManager.Get("LightMapScaleToolTip"),
                BarScroll = MathUtils.InverseLerp(0.2f, 1.0f, LightMapScale),
                OnMoved   = (scrollBar, barScroll) => { LightMapScale = MathHelper.Lerp(0.2f, 1.0f, barScroll); UnsavedSettings = true; return(true); },
                Step      = 0.25f
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), style: null);
            new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("SpecularLighting"))
            {
                ToolTip    = TextManager.Get("SpecularLightingToolTip"),
                Selected   = SpecularityEnabled,
                OnSelected = (tickBox) =>
                {
                    SpecularityEnabled = tickBox.Selected;
                    UnsavedSettings    = true;
                    return(true);
                }
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), rightColumn.RectTransform), style: null);
            new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("ChromaticAberration"))
            {
                ToolTip    = TextManager.Get("ChromaticAberrationToolTip"),
                Selected   = ChromaticAberrationEnabled,
                OnSelected = (tickBox) =>
                {
                    ChromaticAberrationEnabled = tickBox.Selected;
                    UnsavedSettings            = true;
                    return(true);
                }
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), style: null);

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("HUDScale"));
            new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
                             barSize: 0.1f)
            {
                BarScroll = (HUDScale - MinHUDScale) / (MaxHUDScale - MinHUDScale),
                OnMoved   = ChangeHUDScale,
                Step      = 0.05f
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), rightColumn.RectTransform), style: null);

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("InventoryScale"));
            new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
                             barSize: 0.1f)
            {
                BarScroll = (InventoryScale - MinInventoryScale) / (MaxInventoryScale - MinInventoryScale),
                OnMoved   = ChangeInventoryScale,
                Step      = 0.05f
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), rightColumn.RectTransform), style: null);

            /// General tab --------------------------------------------------------------

            leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.General].RectTransform, Anchor.CenterLeft)
            {
                RelativeOffset = new Vector2(0.02f, 0.0f)
            })
            {
                RelativeSpacing = 0.01f, Stretch = true
            };
            rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.46f, 0.95f), tabs[(int)Tab.General].RectTransform, Anchor.CenterRight)
            {
                RelativeOffset = new Vector2(0.02f, 0.0f)
            })
            {
                RelativeSpacing = 0.01f, Stretch = true
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("ContentPackages"));
            var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.4f), leftColumn.RectTransform))
            {
                CanBeFocused = false
            };

            foreach (ContentPackage contentPackage in ContentPackage.List)
            {
                new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), contentPackageList.Content.RectTransform, minSize: new Point(0, 15)), contentPackage.Name)
                {
                    UserData   = contentPackage,
                    OnSelected = SelectContentPackage,
                    Selected   = SelectedContentPackages.Contains(contentPackage)
                };
            }

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), style: null);

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("Language"));
            var languageDD = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform));

            foreach (string language in TextManager.AvailableLanguages)
            {
                languageDD.AddItem(language, language);
            }
            languageDD.SelectItem(TextManager.Language);
            languageDD.OnSelected = (guiComponent, obj) =>
            {
                string newLanguage = obj as string;
                if (newLanguage == Language)
                {
                    return(true);
                }

                UnsavedSettings = true;
                Language        = newLanguage;

                new GUIMessageBox(TextManager.Get("RestartRequiredLabel"), TextManager.Get("RestartRequiredLanguage"));

                return(true);
            };

            //spacing
            new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), leftColumn.RectTransform), style: null);

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("SoundVolume"));
            GUIScrollBar soundScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform),
                                                           barSize: 0.1f)
            {
                BarScroll = SoundVolume,
                OnMoved   = ChangeSoundVolume,
                Step      = 0.05f
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform), TextManager.Get("MusicVolume"));
            GUIScrollBar musicScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform),
                                                           barSize: 0.1f)
            {
                BarScroll = MusicVolume,
                OnMoved   = ChangeMusicVolume,
                Step      = 0.05f
            };

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("Controls"));

            var inputFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.8f), rightColumn.RectTransform))
            {
                Stretch = true
            };
            var inputNames = Enum.GetValues(typeof(InputType));

            for (int i = 0; i < inputNames.Length; i++)
            {
                var inputContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform), style: null);
                new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), inputContainer.RectTransform), TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont);
                var keyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 1.0f), inputContainer.RectTransform, Anchor.TopRight),
                                            text: keyMapping[i].ToString(), font: GUI.SmallFont)
                {
                    UserData = i
                };
                keyBox.OnSelected   += KeyBoxSelected;
                keyBox.SelectedColor = Color.Gold * 0.3f;
            }

            new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), TextManager.Get("AimAssist"));
            new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform),
                             barSize: 0.1f)
            {
                BarScroll = MathUtils.InverseLerp(0.0f, 5.0f, AimAssistAmount),
                OnMoved   = (scrollBar, scroll) =>
                {
                    AimAssistAmount = MathHelper.Lerp(0.0f, 5.0f, scroll);
                    UnsavedSettings = true;
                    return(true);
                },
                Step = 0.1f
            };

            new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
                          TextManager.Get("Cancel"))
            {
                IgnoreLayoutGroups = true,
                OnClicked          = (x, y) =>
                {
                    if (GameMain.Config.UnsavedSettings)
                    {
                        GameMain.Config.Load("config.xml");
                    }
                    if (Screen.Selected == GameMain.MainMenuScreen)
                    {
                        GameMain.MainMenuScreen.SelectTab(0);
                    }
                    GUI.SettingsMenuOpen = false;
                    return(true);
                }
            };

            applyButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomRight),
                                        TextManager.Get("ApplySettingsButton"))
            {
                IgnoreLayoutGroups = true,
                Enabled            = false
            };
            applyButton.OnClicked = ApplyClicked;

            SelectTab(Tab.General);
        }
예제 #28
0
        public GUIMessageBox(string headerText, string text, string[] buttons, Vector2?relativeSize = null, Point?minSize = null, Alignment textAlignment = Alignment.TopLeft, Type type = Type.Default, string tag = "", Sprite icon = null, string iconStyle = "", Sprite backgroundIcon = null)
            : base(new RectTransform(GUI.Canvas.RelativeSize, GUI.Canvas, Anchor.Center), style: GUI.Style.GetComponentStyle("GUIMessageBox." + type) != null ? "GUIMessageBox." + type : "GUIMessageBox")
        {
            int width = (int)(DefaultWidth * (type == Type.Default ? 1.0f : 1.5f)), height = 0;

            if (relativeSize.HasValue)
            {
                width  = (int)(GameMain.GraphicsWidth * relativeSize.Value.X);
                height = (int)(GameMain.GraphicsHeight * relativeSize.Value.Y);
            }
            if (minSize.HasValue)
            {
                width = Math.Max(width, minSize.Value.X);
                if (height > 0)
                {
                    height = Math.Max(height, minSize.Value.Y);
                }
            }

            if (backgroundIcon != null)
            {
                BackgroundIcon = new GUIImage(new RectTransform(backgroundIcon.size.ToPoint(), RectTransform), backgroundIcon)
                {
                    IgnoreLayoutGroups = true,
                    Color = Color.Transparent
                };
            }

            InnerFrame = new GUIFrame(new RectTransform(new Point(width, height), RectTransform, type == Type.InGame ? Anchor.TopCenter : Anchor.Center)
            {
                IsFixedSize = false
            }, style: null);
            GUI.Style.Apply(InnerFrame, "", this);
            this.type = type;
            Tag       = tag;

            if (type == Type.Default)
            {
                Content = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.85f), InnerFrame.RectTransform, Anchor.Center))
                {
                    AbsoluteSpacing = 5
                };

                Header = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), Content.RectTransform),
                                          headerText, font: GUI.SubHeadingFont, textAlignment: Alignment.Center, wrap: true);
                GUI.Style.Apply(Header, "", this);
                Header.RectTransform.MinSize = new Point(0, Header.Rect.Height);

                if (!string.IsNullOrWhiteSpace(text))
                {
                    Text = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), Content.RectTransform), text, textAlignment: textAlignment, wrap: true);
                    GUI.Style.Apply(Text, "", this);
                    Text.RectTransform.NonScaledSize = Text.RectTransform.MinSize = Text.RectTransform.MaxSize =
                        new Point(Text.Rect.Width, Text.Rect.Height);
                    Text.RectTransform.IsFixedSize = true;
                }

                var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), Content.RectTransform, Anchor.BottomCenter), childAnchor: Anchor.TopCenter)
                {
                    AbsoluteSpacing    = 5,
                    IgnoreLayoutGroups = true
                };

                int buttonSize  = 35;
                var buttonStyle = GUI.Style.GetComponentStyle("GUIButton");
                if (buttonStyle != null && buttonStyle.Height.HasValue)
                {
                    buttonSize = buttonStyle.Height.Value;
                }

                buttonContainer.RectTransform.NonScaledSize = buttonContainer.RectTransform.MinSize = buttonContainer.RectTransform.MaxSize =
                    new Point(buttonContainer.Rect.Width, (int)((buttonSize + 5) * buttons.Length));
                buttonContainer.RectTransform.IsFixedSize = true;

                if (height == 0)
                {
                    height += Header.Rect.Height + Content.AbsoluteSpacing;
                    height += (Text == null ? 0 : Text.Rect.Height) + Content.AbsoluteSpacing;
                    height += buttonContainer.Rect.Height + 20;
                    if (minSize.HasValue)
                    {
                        height = Math.Max(height, minSize.Value.Y);
                    }

                    InnerFrame.RectTransform.NonScaledSize =
                        new Point(InnerFrame.Rect.Width, (int)Math.Max(height / Content.RectTransform.RelativeSize.Y, height + (int)(50 * GUI.yScale)));
                    Content.RectTransform.NonScaledSize =
                        new Point(Content.Rect.Width, height);
                }

                Buttons = new List <GUIButton>(buttons.Length);
                for (int i = 0; i < buttons.Length; i++)
                {
                    var button = new GUIButton(new RectTransform(new Vector2(0.6f, 1.0f / buttons.Length), buttonContainer.RectTransform), buttons[i]);
                    Buttons.Add(button);
                }
            }
            else if (type == Type.InGame)
            {
                InnerFrame.RectTransform.AbsoluteOffset = new Point(0, GameMain.GraphicsHeight);
                alwaysVisible = true;
                CanBeFocused  = false;
                AutoClose     = true;
                GUI.Style.Apply(InnerFrame, "", this);

                var horizontalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.98f, 0.95f), InnerFrame.RectTransform, Anchor.Center),
                                                               isHorizontal: true, childAnchor: Anchor.CenterLeft)
                {
                    Stretch         = true,
                    RelativeSpacing = 0.02f
                };
                if (icon != null)
                {
                    Icon = new GUIImage(new RectTransform(new Vector2(0.2f, 0.95f), horizontalLayoutGroup.RectTransform), icon, scaleToFit: true);
                }
                else if (iconStyle != string.Empty)
                {
                    Icon = new GUIImage(new RectTransform(new Vector2(0.2f, 0.95f), horizontalLayoutGroup.RectTransform), iconStyle, scaleToFit: true);
                }

                Content = new GUILayoutGroup(new RectTransform(new Vector2(icon != null ? 0.65f : 0.85f, 1.0f), horizontalLayoutGroup.RectTransform));

                var buttonContainer = new GUIFrame(new RectTransform(new Vector2(0.15f, 1.0f), horizontalLayoutGroup.RectTransform), style: null);
                Buttons = new List <GUIButton>(1)
                {
                    new GUIButton(new RectTransform(new Vector2(0.5f, 0.5f), buttonContainer.RectTransform, Anchor.Center),
                                  style: "GUIButtonHorizontalArrow")
                    {
                        OnClicked = Close
                    }
                };

                Header = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), Content.RectTransform), headerText, wrap: true);
                GUI.Style.Apply(Header, "", this);
                Header.RectTransform.MinSize = new Point(0, Header.Rect.Height);

                if (!string.IsNullOrWhiteSpace(text))
                {
                    Text = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), Content.RectTransform), text, textAlignment: textAlignment, wrap: true);
                    GUI.Style.Apply(Text, "", this);
                    Content.Recalculate();
                    Text.RectTransform.NonScaledSize = Text.RectTransform.MinSize = Text.RectTransform.MaxSize =
                        new Point(Text.Rect.Width, Text.Rect.Height);
                    Text.RectTransform.IsFixedSize = true;
                    if (string.IsNullOrWhiteSpace(headerText))
                    {
                        Content.ChildAnchor = Anchor.Center;
                    }
                }

                if (height == 0)
                {
                    height += Header.Rect.Height + Content.AbsoluteSpacing;
                    height += (Text == null ? 0 : Text.Rect.Height) + Content.AbsoluteSpacing;
                    if (minSize.HasValue)
                    {
                        height = Math.Max(height, minSize.Value.Y);
                    }

                    InnerFrame.RectTransform.NonScaledSize =
                        new Point(InnerFrame.Rect.Width, (int)Math.Max(height / Content.RectTransform.RelativeSize.Y, height + (int)(50 * GUI.yScale)));
                    Content.RectTransform.NonScaledSize =
                        new Point(Content.Rect.Width, height);
                }
                Buttons[0].RectTransform.MaxSize = new Point(Math.Min(Buttons[0].Rect.Width, Buttons[0].Rect.Height));
            }

            MessageBoxes.Add(this);
        }
예제 #29
0
        private void CreateCharacterElement(CharacterInfo characterInfo, GUIListBox listBox)
        {
            GUIFrame frame = new GUIFrame(new RectTransform(new Point(listBox.Content.Rect.Width, GUI.IntScale(45)), listBox.Content.RectTransform), style: "ListBoxElement")
            {
                CanBeFocused = false,
                UserData     = characterInfo,
                Color        = (Character.Controlled?.Info == characterInfo) ? TabMenu.OwnCharacterBGColor : Color.Transparent
            };

            var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.9f), frame.RectTransform, Anchor.Center), isHorizontal: true)
            {
                AbsoluteSpacing = 2,
                Stretch         = true
            };

            new GUICustomComponent(new RectTransform(new Point(jobColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform, Anchor.Center), onDraw: (sb, component) => characterInfo.DrawJobIcon(sb, component.Rect))
            {
                ToolTip       = characterInfo.Job.Name ?? "",
                HoverColor    = Color.White,
                SelectedColor = Color.White
            };

            GUITextBlock characterNameBlock = new GUITextBlock(new RectTransform(new Point(characterColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform),
                                                               ToolBox.LimitString(characterInfo.Name, GUI.Font, characterColumnWidth), textAlignment: Alignment.Center, textColor: characterInfo.Job.Prefab.UIColor);

            string statusText  = TextManager.Get("StatusOK");
            Color  statusColor = GUI.Style.Green;

            Character character = characterInfo.Character;

            if (character == null || character.IsDead)
            {
                if (character == null && characterInfo.IsNewHire && characterInfo.CauseOfDeath == null)
                {
                    statusText  = TextManager.Get("CampaignCrew.NewHire");
                    statusColor = GUI.Style.Blue;
                }
                else if (characterInfo.CauseOfDeath == null)
                {
                    statusText  = TextManager.Get("CauseOfDeathDescription.Unknown");
                    statusColor = Color.DarkRed;
                }
                else if (characterInfo.CauseOfDeath.Type == CauseOfDeathType.Affliction && characterInfo.CauseOfDeath.Affliction == null)
                {
                    string errorMsg = "Character \"" + characterInfo.Name + "\" had an invalid cause of death (the type of the cause of death was Affliction, but affliction was not specified).";
                    DebugConsole.ThrowError(errorMsg);
                    GameAnalyticsManager.AddErrorEventOnce("RoundSummary:InvalidCauseOfDeath", GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
                    statusText  = TextManager.Get("CauseOfDeathDescription.Unknown");
                    statusColor = GUI.Style.Red;
                }
                else
                {
                    statusText = characterInfo.CauseOfDeath.Type == CauseOfDeathType.Affliction ?
                                 characterInfo.CauseOfDeath.Affliction.CauseOfDeathDescription :
                                 TextManager.Get("CauseOfDeathDescription." + characterInfo.CauseOfDeath.Type.ToString());
                    statusColor = Color.DarkRed;
                }
            }
            else
            {
                if (character.IsUnconscious)
                {
                    statusText  = TextManager.Get("Unconscious");
                    statusColor = Color.DarkOrange;
                }
                else if (character.Vitality / character.MaxVitality < 0.8f)
                {
                    statusText  = TextManager.Get("Injured");
                    statusColor = Color.DarkOrange;
                }
            }

            GUITextBlock statusBlock = new GUITextBlock(new RectTransform(new Point(statusColumnWidth, paddedFrame.Rect.Height), paddedFrame.RectTransform),
                                                        ToolBox.LimitString(statusText, GUI.Font, characterColumnWidth), textAlignment: Alignment.Center, textColor: statusColor);
        }
        public GUIComponent CreateInfoFrame(GUIFrame frame, bool returnParent, Sprite permissionIcon = null)
        {
            var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.874f, 0.58f), frame.RectTransform, Anchor.TopCenter)
            {
                RelativeOffset = new Vector2(0.0f, 0.05f)
            })
            {
                RelativeSpacing = 0.05f
                                  //Stretch = true
            };

            var headerArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.322f), paddedFrame.RectTransform), isHorizontal: true);

            new GUICustomComponent(new RectTransform(new Vector2(0.425f, 1.0f), headerArea.RectTransform),
                                   onDraw: (sb, component) => DrawInfoFrameCharacterIcon(sb, component.Rect));

            ScalableFont font = paddedFrame.Rect.Width < 280 ? GUI.SmallFont : GUI.Font;

            var headerTextArea = new GUILayoutGroup(new RectTransform(new Vector2(0.575f, 1.0f), headerArea.RectTransform))
            {
                RelativeSpacing = 0.02f,
                Stretch         = true
            };

            Color?nameColor = null;

            if (Job != null)
            {
                nameColor = Job.Prefab.UIColor;
            }

            GUITextBlock characterNameBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), headerTextArea.RectTransform), ToolBox.LimitString(Name, GUI.Font, headerTextArea.Rect.Width), textColor: nameColor, font: GUI.Font)
            {
                ForceUpperCase = true,
                Padding        = Vector4.Zero
            };

            if (permissionIcon != null)
            {
                Point iconSize  = permissionIcon.SourceRect.Size;
                int   iconWidth = (int)((float)characterNameBlock.Rect.Height / iconSize.Y * iconSize.X);
                new GUIImage(new RectTransform(new Point(iconWidth, characterNameBlock.Rect.Height), characterNameBlock.RectTransform)
                {
                    AbsoluteOffset = new Point(-iconWidth - 2, 0)
                }, permissionIcon)
                {
                    IgnoreLayoutGroups = true
                };
            }

            if (Job != null)
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), headerTextArea.RectTransform), Job.Name, textColor: Job.Prefab.UIColor, font: font)
                {
                    Padding = Vector4.Zero
                };
            }

            if (personalityTrait != null)
            {
                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), headerTextArea.RectTransform), TextManager.AddPunctuation(':', TextManager.Get("PersonalityTrait"), TextManager.Get("personalitytrait." + personalityTrait.Name.Replace(" ", ""))), font: font)
                {
                    Padding = Vector4.Zero
                };
            }

            if (Job != null && (Character == null || !Character.IsDead))
            {
                var skillsArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.63f), paddedFrame.RectTransform, Anchor.BottomCenter, Pivot.BottomCenter))
                {
                    Stretch = true
                };

                var skills = Job.Skills;
                skills.Sort((s1, s2) => - s1.Level.CompareTo(s2.Level));

                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), skillsArea.RectTransform), TextManager.AddPunctuation(':', TextManager.Get("skills"), string.Empty), font: font)
                {
                    Padding = Vector4.Zero
                };

                foreach (Skill skill in skills)
                {
                    Color textColor = Color.White * (0.5f + skill.Level / 200.0f);

                    var skillName = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), skillsArea.RectTransform), TextManager.Get("SkillName." + skill.Identifier), textColor: textColor, font: font)
                    {
                        Padding = Vector4.Zero
                    };
                    new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), skillName.RectTransform), ((int)skill.Level).ToString(), textColor: textColor, font: font, textAlignment: Alignment.CenterRight);
                }
            }
            else if (Character != null && Character.IsDead)
            {
                var deadArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.63f), paddedFrame.RectTransform, Anchor.BottomCenter, Pivot.BottomCenter))
                {
                    Stretch = true
                };

                string deadDescription = TextManager.AddPunctuation(':', TextManager.Get("deceased") + "\n" + Character.CauseOfDeath.Affliction?.CauseOfDeathDescription ??
                                                                    TextManager.AddPunctuation(':', TextManager.Get("CauseOfDeath"), TextManager.Get("CauseOfDeath." + Character.CauseOfDeath.Type.ToString())));

                new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), deadArea.RectTransform), deadDescription, textColor: GUI.Style.Red, font: font, textAlignment: Alignment.TopLeft)
                {
                    Padding = Vector4.Zero
                };
            }

            if (returnParent)
            {
                return(frame);
            }
            else
            {
                return(paddedFrame);
            }
        }