예제 #1
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 private static extern void Internal_create0(RenderTexture managedInstance, Texture colorSurface);
예제 #2
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 private static extern void Internal_create1(RenderTexture managedInstance, Texture colorSurface, Texture depthStencilSurface);
예제 #3
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 private static extern void Internal_create(RenderTexture managedInstance, PixelFormat format, int width, int height, int numSamples, bool gammaCorrection, bool createDepth, PixelFormat depthStencilFormat);