/// <summary>Initializes the struct with default values.</summary> public static ParticleSkinnedMeshShapeOptions Default() { ParticleSkinnedMeshShapeOptions value = new ParticleSkinnedMeshShapeOptions(); value.type = ParticleEmitterMeshType.Triangle; value.sequential = false; value.renderable = null; return(value); }
private static extern void Internal_create(ParticleEmitterSkinnedMeshShape managedInstance, ref ParticleSkinnedMeshShapeOptions desc);
private static extern void Internal_setOptions(IntPtr thisPtr, ref ParticleSkinnedMeshShapeOptions options);
private static extern void Internal_getOptions(IntPtr thisPtr, out ParticleSkinnedMeshShapeOptions __output);
/// <summary>Creates a new particle emitter skinned mesh shape.</summary> public ParticleEmitterSkinnedMeshShape(ParticleSkinnedMeshShapeOptions desc) { Internal_create(this, ref desc); }