/// <summary> /// Hides or shows settings property GUI elements depending on set values. /// </summary> private void ToggleFoldoutFields() { autoExposureLayout.Active = properties.GetBool("autoExposure_Expanded"); toneMappingLayout.Active = properties.GetBool("toneMapping_Expanded"); whiteBalanceLayout.Active = properties.GetBool("whiteBalance_Expanded"); colorGradingLayout.Active = properties.GetBool("colorGrading_Expanded"); }
/// <summary> /// Hides or shows settings property GUI elements depending on set values. /// </summary> private void ToggleFoldoutFields() { autoExposureLayout.Active = properties.GetBool("autoExposure_Expanded"); toneMappingLayout.Active = properties.GetBool("toneMapping_Expanded"); whiteBalanceLayout.Active = properties.GetBool("whiteBalance_Expanded"); colorGradingLayout.Active = properties.GetBool("colorGrading_Expanded"); depthOfFieldLayout.Active = properties.GetBool("depthOfField_Expanded"); ambientOcclusionLayout.Active = properties.GetBool("ambientOcclusion_Expanded"); screenSpaceReflectionsLayout.Active = properties.GetBool("screenSpaceReflections_Expanded"); shadowsLayout.Active = properties.GetBool("shadows_Expanded"); }
/// <summary> /// Hides or shows limit property GUI elements depending on set properties. /// </summary> private void ToggleLimitFields() { hardLimitLayout.Active = properties.GetBool(prefix + "_hardLimit_Expanded"); softLimitLayout.Active = properties.GetBool(prefix + "_softLimit_Expanded"); springLayout.Active = properties.GetBool(prefix + "_spring_Expanded"); }