/// <summary> /// Applies any changes made to the animation curves or events to the actual animation clip. Only works for /// non-imported animation clips. /// </summary> /// <param name="tangents">Tangent modes for all the saved animation curves.</param> public void Apply(out EditorAnimClipTangents tangents) { if (isImported || clip == null) { tangents = null; return; } List <NamedVector3Curve> positionCurves = new List <NamedVector3Curve>(); List <NamedQuaternionCurve> rotationCurves = new List <NamedQuaternionCurve>(); List <NamedVector3Curve> scaleCurves = new List <NamedVector3Curve>(); List <NamedFloatCurve> floatCurves = new List <NamedFloatCurve>(); List <EditorVector3CurveTangents> positionTangents = new List <EditorVector3CurveTangents>(); List <EditorVector3CurveTangents> rotationTangents = new List <EditorVector3CurveTangents>(); List <EditorVector3CurveTangents> scaleTangents = new List <EditorVector3CurveTangents>(); List <EditorFloatCurveTangents> floatTangents = new List <EditorFloatCurveTangents>(); foreach (var kvp in curves) { string[] pathEntries = kvp.Key.Split('/'); if (pathEntries.Length == 0) { continue; } string lastEntry = pathEntries[pathEntries.Length - 1]; if (lastEntry == "Position" || lastEntry == "Rotation" || lastEntry == "Scale") { StringBuilder sb = new StringBuilder(); for (int i = 0; i < pathEntries.Length - 2; i++) { sb.Append(pathEntries[i] + "/"); } if (pathEntries.Length > 1) { sb.Append(pathEntries[pathEntries.Length - 2]); } string curvePath = sb.ToString(); NamedVector3Curve curve = new NamedVector3Curve(); curve.name = curvePath; curve.curve = AnimationUtility.CombineCurve(new[] { new AnimationCurve(kvp.Value.curveInfos[0].curve.KeyFrames), new AnimationCurve(kvp.Value.curveInfos[1].curve.KeyFrames), new AnimationCurve(kvp.Value.curveInfos[1].curve.KeyFrames) }); EditorVector3CurveTangents curveTangents = new EditorVector3CurveTangents(); curveTangents.name = curvePath; curveTangents.tangentsX = kvp.Value.curveInfos[0].curve.TangentModes; curveTangents.tangentsY = kvp.Value.curveInfos[1].curve.TangentModes; curveTangents.tangentsZ = kvp.Value.curveInfos[2].curve.TangentModes; if (lastEntry == "Position") { positionCurves.Add(curve); positionTangents.Add(curveTangents); } else if (lastEntry == "Rotation") { NamedQuaternionCurve quatCurve = new NamedQuaternionCurve(); quatCurve.name = curve.name; quatCurve.curve = AnimationUtility.EulerToQuaternionCurve(curve.curve); rotationCurves.Add(quatCurve); rotationTangents.Add(curveTangents); } else if (lastEntry == "Scale") { scaleCurves.Add(curve); scaleTangents.Add(curveTangents); } } else { Action <int, string, string, AnimationCurveFlags> addCurve = (idx, path, subPath, flags) => { string fullPath = path + subPath; NamedFloatCurve curve = new NamedFloatCurve(fullPath, new AnimationCurve(kvp.Value.curveInfos[idx].curve.KeyFrames)); curve.flags = flags; EditorFloatCurveTangents curveTangents = new EditorFloatCurveTangents(); curveTangents.name = fullPath; curveTangents.tangents = kvp.Value.curveInfos[idx].curve.TangentModes; floatCurves.Add(curve); floatTangents.Add(curveTangents); }; switch (kvp.Value.type) { case SerializableProperty.FieldType.Vector2: addCurve(0, kvp.Key, ".x", 0); addCurve(1, kvp.Key, ".y", 0); break; case SerializableProperty.FieldType.Vector3: addCurve(0, kvp.Key, ".x", 0); addCurve(1, kvp.Key, ".y", 0); addCurve(2, kvp.Key, ".z", 0); break; case SerializableProperty.FieldType.Vector4: addCurve(0, kvp.Key, ".x", 0); addCurve(1, kvp.Key, ".y", 0); addCurve(2, kvp.Key, ".z", 0); addCurve(3, kvp.Key, ".w", 0); break; case SerializableProperty.FieldType.Color: addCurve(0, kvp.Key, ".r", 0); addCurve(1, kvp.Key, ".g", 0); addCurve(2, kvp.Key, ".b", 0); addCurve(3, kvp.Key, ".a", 0); break; case SerializableProperty.FieldType.Bool: case SerializableProperty.FieldType.Int: case SerializableProperty.FieldType.Float: { AnimationCurveFlags flags = 0; string path = kvp.Key; if (IsMorphShapeCurve(kvp.Key)) { string trimmedPath = path.Trim('/'); string[] entries = trimmedPath.Split('/'); bool isWeight = entries[entries.Length - 2] == "Weight"; if (isWeight) { flags = AnimationCurveFlags.MorphWeight; } else { flags = AnimationCurveFlags.MorphFrame; } path = entries[entries.Length - 1]; } addCurve(0, path, "", flags); } break; } } } AnimationCurves newClipCurves = new AnimationCurves(); newClipCurves.Position = positionCurves.ToArray(); newClipCurves.Rotation = rotationCurves.ToArray(); newClipCurves.Scale = scaleCurves.ToArray(); newClipCurves.Generic = floatCurves.ToArray(); clip.Curves = newClipCurves; clip.Events = events; clip.SampleRate = (uint)sampleRate; tangents = new EditorAnimClipTangents(); tangents.positionCurves = positionTangents.ToArray(); tangents.rotationCurves = rotationTangents.ToArray(); tangents.scaleCurves = scaleTangents.ToArray(); tangents.floatCurves = floatTangents.ToArray(); }
/// <summary> /// Loads curve and event information from the provided clip, and creates a new instance of this object containing /// the required data for editing the source clip in the animation editor. /// </summary> /// <param name="clip">Clip to load.</param> /// <returns>Editor specific editable information about an animation clip.</returns> public static EditorAnimClipInfo Create(AnimationClip clip) { EditorAnimClipInfo clipInfo = new EditorAnimClipInfo(); clipInfo.clip = clip; clipInfo.isImported = IsClipImported(clip); clipInfo.sampleRate = (int)clip.SampleRate; AnimationCurves clipCurves = clip.Curves; EditorAnimClipTangents editorCurveData = null; string resourcePath = ProjectLibrary.GetPath(clip); if (!string.IsNullOrEmpty(resourcePath)) { LibraryEntry entry = ProjectLibrary.GetEntry(resourcePath); string clipName = PathEx.GetTail(resourcePath); if (entry != null && entry.Type == LibraryEntryType.File) { FileEntry fileEntry = (FileEntry)entry; ResourceMeta[] metas = fileEntry.ResourceMetas; if (clipInfo.isImported) { for (int i = 0; i < metas.Length; i++) { if (clipName == metas[i].SubresourceName) { editorCurveData = metas[i].EditorData as EditorAnimClipTangents; break; } } } else { if (metas.Length > 0) { editorCurveData = metas[0].EditorData as EditorAnimClipTangents; } } } } if (editorCurveData == null) { editorCurveData = new EditorAnimClipTangents(); } int globalCurveIdx = 0; Action <NamedVector3Curve[], EditorVector3CurveTangents[], string> loadVector3Curve = (curves, tangents, subPath) => { foreach (var curveEntry in curves) { TangentMode[] tangentsX = null; TangentMode[] tangentsY = null; TangentMode[] tangentsZ = null; if (tangents != null) { foreach (var tangentEntry in tangents) { if (tangentEntry.name == curveEntry.name) { tangentsX = tangentEntry.tangentsX; tangentsY = tangentEntry.tangentsY; tangentsZ = tangentEntry.tangentsZ; break; } } } // Convert compound curve to three per-component curves AnimationCurve[] componentCurves = AnimationUtility.SplitCurve(curveEntry.curve); FieldAnimCurves fieldCurves = new FieldAnimCurves(); fieldCurves.type = SerializableProperty.FieldType.Vector3; fieldCurves.curveInfos = new CurveDrawInfo[3]; fieldCurves.isPropertyCurve = !clipInfo.isImported; fieldCurves.curveInfos[0] = new CurveDrawInfo(); fieldCurves.curveInfos[0].curve = new EdAnimationCurve(componentCurves[0], tangentsX); fieldCurves.curveInfos[0].color = GUICurveDrawing.GetUniqueColor(globalCurveIdx++); fieldCurves.curveInfos[1] = new CurveDrawInfo(); fieldCurves.curveInfos[1].curve = new EdAnimationCurve(componentCurves[1], tangentsY); fieldCurves.curveInfos[1].color = GUICurveDrawing.GetUniqueColor(globalCurveIdx++); fieldCurves.curveInfos[2] = new CurveDrawInfo(); fieldCurves.curveInfos[2].curve = new EdAnimationCurve(componentCurves[2], tangentsZ); fieldCurves.curveInfos[2].color = GUICurveDrawing.GetUniqueColor(globalCurveIdx++); string curvePath = curveEntry.name.TrimEnd('/') + subPath; clipInfo.curves[curvePath] = fieldCurves; } }; // Convert rotation from quaternion to euler NamedQuaternionCurve[] rotationCurves = clipCurves.Rotation; NamedVector3Curve[] eulerRotationCurves = new NamedVector3Curve[rotationCurves.Length]; for (int i = 0; i < rotationCurves.Length; i++) { eulerRotationCurves[i] = new NamedVector3Curve(); eulerRotationCurves[i].name = rotationCurves[i].name; eulerRotationCurves[i].flags = rotationCurves[i].flags; eulerRotationCurves[i].curve = AnimationUtility.QuaternionToEulerCurve(rotationCurves[i].curve); } loadVector3Curve(clipCurves.Position, editorCurveData.positionCurves, "/Position"); loadVector3Curve(eulerRotationCurves, editorCurveData.rotationCurves, "/Rotation"); loadVector3Curve(clipCurves.Scale, editorCurveData.scaleCurves, "/Scale"); // Find which individual float curves belong to the same field Dictionary <string, Tuple <int, int, bool>[]> floatCurveMapping = new Dictionary <string, Tuple <int, int, bool>[]>(); { int curveIdx = 0; foreach (var curveEntry in clipCurves.Generic) { string path = curveEntry.name; string pathNoSuffix = null; string pathSuffix; if (path.Length >= 2) { pathSuffix = path.Substring(path.Length - 2, 2); pathNoSuffix = path.Substring(0, path.Length - 2); } else { pathSuffix = ""; } int tangentIdx = -1; int currentTangentIdx = 0; foreach (var tangentEntry in editorCurveData.floatCurves) { if (tangentEntry.name == curveEntry.name) { tangentIdx = currentTangentIdx; break; } currentTangentIdx++; } Animation.PropertySuffixInfo suffixInfo; if (Animation.PropertySuffixInfos.TryGetValue(pathSuffix, out suffixInfo)) { Tuple <int, int, bool>[] curveInfo; if (!floatCurveMapping.TryGetValue(pathNoSuffix, out curveInfo)) { curveInfo = new Tuple <int, int, bool> [4]; } curveInfo[suffixInfo.elementIdx] = Tuple.Create(curveIdx, tangentIdx, suffixInfo.isVector); floatCurveMapping[pathNoSuffix] = curveInfo; } else { Tuple <int, int, bool>[] curveInfo = new Tuple <int, int, bool> [4]; curveInfo[0] = Tuple.Create(curveIdx, tangentIdx, suffixInfo.isVector); floatCurveMapping[path] = curveInfo; } curveIdx++; } } foreach (var KVP in floatCurveMapping) { int numCurves = 0; for (int i = 0; i < 4; i++) { if (KVP.Value[i] == null) { continue; } numCurves++; } if (numCurves == 0) { continue; // Invalid curve } FieldAnimCurves fieldCurves = new FieldAnimCurves(); // Deduce type (note that all single value types are assumed to be float even if their source type is int or bool) if (numCurves == 1) { fieldCurves.type = SerializableProperty.FieldType.Float; } else if (numCurves == 2) { fieldCurves.type = SerializableProperty.FieldType.Vector2; } else if (numCurves == 3) { fieldCurves.type = SerializableProperty.FieldType.Vector3; } else // 4 curves { bool isVector = KVP.Value[0].Item3; if (isVector) { fieldCurves.type = SerializableProperty.FieldType.Vector4; } else { fieldCurves.type = SerializableProperty.FieldType.Color; } } bool isMorphCurve = false; string curvePath = KVP.Key; fieldCurves.curveInfos = new CurveDrawInfo[numCurves]; for (int i = 0; i < numCurves; i++) { int curveIdx = KVP.Value[i].Item1; int tangentIdx = KVP.Value[i].Item2; TangentMode[] tangents = null; if (tangentIdx != -1) { tangents = editorCurveData.floatCurves[tangentIdx].tangents; } fieldCurves.curveInfos[i] = new CurveDrawInfo(); fieldCurves.curveInfos[i].curve = new EdAnimationCurve(clipCurves.Generic[curveIdx].curve, tangents); fieldCurves.curveInfos[i].color = GUICurveDrawing.GetUniqueColor(globalCurveIdx++); if (clipCurves.Generic[curveIdx].flags.HasFlag(AnimationCurveFlags.MorphFrame)) { curvePath = "MorphShapes/Frames/" + KVP.Key; isMorphCurve = true; } else if (clipCurves.Generic[curveIdx].flags.HasFlag(AnimationCurveFlags.MorphWeight)) { curvePath = "MorphShapes/Weight/" + KVP.Key; isMorphCurve = true; } } fieldCurves.isPropertyCurve = !clipInfo.isImported && !isMorphCurve; clipInfo.curves[curvePath] = fieldCurves; } // Add events clipInfo.events = clip.Events; return(clipInfo); }
/// <summary> /// Saves the animation curves and events stored in this object, into the associated animation clip resource. /// Relevant animation clip resource must already be created and exist in the project library. /// </summary> public void SaveToClip() { if (!isImported) { List <NamedVector3Curve> positionCurves = new List <NamedVector3Curve>(); List <NamedVector3Curve> rotationCurves = new List <NamedVector3Curve>(); List <NamedVector3Curve> scaleCurves = new List <NamedVector3Curve>(); List <NamedFloatCurve> floatCurves = new List <NamedFloatCurve>(); List <EditorVector3CurveTangents> positionTangents = new List <EditorVector3CurveTangents>(); List <EditorVector3CurveTangents> rotationTangents = new List <EditorVector3CurveTangents>(); List <EditorVector3CurveTangents> scaleTangents = new List <EditorVector3CurveTangents>(); List <EditorFloatCurveTangents> floatTangents = new List <EditorFloatCurveTangents>(); foreach (var kvp in curves) { string[] pathEntries = kvp.Key.Split('/'); if (pathEntries.Length == 0) { continue; } string lastEntry = pathEntries[pathEntries.Length - 1]; if (lastEntry == "Position" || lastEntry == "Rotation" || lastEntry == "Scale") { StringBuilder sb = new StringBuilder(); for (int i = 0; i < pathEntries.Length - 2; i++) { sb.Append(pathEntries[i] + "/"); } if (pathEntries.Length > 1) { sb.Append(pathEntries[pathEntries.Length - 2]); } string curvePath = sb.ToString(); NamedVector3Curve curve = new NamedVector3Curve(curvePath, new AnimationCurve(kvp.Value.curveInfos[0].curve.KeyFrames), new AnimationCurve(kvp.Value.curveInfos[1].curve.KeyFrames), new AnimationCurve(kvp.Value.curveInfos[2].curve.KeyFrames)); EditorVector3CurveTangents tangents = new EditorVector3CurveTangents(); tangents.name = curvePath; tangents.tangentsX = kvp.Value.curveInfos[0].curve.TangentModes; tangents.tangentsY = kvp.Value.curveInfos[1].curve.TangentModes; tangents.tangentsZ = kvp.Value.curveInfos[2].curve.TangentModes; if (lastEntry == "Position") { positionCurves.Add(curve); positionTangents.Add(tangents); } else if (lastEntry == "Rotation") { rotationCurves.Add(curve); rotationTangents.Add(tangents); } else if (lastEntry == "Scale") { scaleCurves.Add(curve); scaleTangents.Add(tangents); } } else { Action <int, string> addCurve = (idx, subPath) => { string path = kvp.Key + subPath; NamedFloatCurve curve = new NamedFloatCurve(path, new AnimationCurve(kvp.Value.curveInfos[idx].curve.KeyFrames)); EditorFloatCurveTangents tangents = new EditorFloatCurveTangents(); tangents.name = path; tangents.tangents = kvp.Value.curveInfos[idx].curve.TangentModes; floatCurves.Add(curve); floatTangents.Add(tangents); }; switch (kvp.Value.type) { case SerializableProperty.FieldType.Vector2: addCurve(0, ".x"); addCurve(1, ".y"); break; case SerializableProperty.FieldType.Vector3: addCurve(0, ".x"); addCurve(1, ".y"); addCurve(2, ".z"); break; case SerializableProperty.FieldType.Vector4: addCurve(0, ".x"); addCurve(1, ".y"); addCurve(2, ".z"); addCurve(3, ".w"); break; case SerializableProperty.FieldType.Color: addCurve(0, ".r"); addCurve(1, ".g"); addCurve(2, ".b"); addCurve(3, ".a"); break; case SerializableProperty.FieldType.Bool: case SerializableProperty.FieldType.Int: case SerializableProperty.FieldType.Float: addCurve(0, ""); break; } } } AnimationCurves newClipCurves = new AnimationCurves(); newClipCurves.PositionCurves = positionCurves.ToArray(); newClipCurves.RotationCurves = rotationCurves.ToArray(); newClipCurves.ScaleCurves = scaleCurves.ToArray(); newClipCurves.FloatCurves = floatCurves.ToArray(); clip.Curves = newClipCurves; clip.Events = events; clip.SampleRate = sampleRate; string resourcePath = ProjectLibrary.GetPath(clip); ProjectLibrary.Save(clip); // Save tangents for editor only use EditorAnimClipTangents newCurveData = new EditorAnimClipTangents(); newCurveData.positionCurves = positionTangents.ToArray(); newCurveData.rotationCurves = rotationTangents.ToArray(); newCurveData.scaleCurves = scaleTangents.ToArray(); newCurveData.floatCurves = floatTangents.ToArray(); ProjectLibrary.SetEditorData(resourcePath, newCurveData); } else { string resourcePath = ProjectLibrary.GetPath(clip); LibraryEntry entry = ProjectLibrary.GetEntry(resourcePath); if (entry != null && entry.Type == LibraryEntryType.File) { FileEntry fileEntry = (FileEntry)entry; MeshImportOptions meshImportOptions = (MeshImportOptions)fileEntry.Options; string clipName = PathEx.GetTail(resourcePath); List <ImportedAnimationEvents> newEvents = new List <ImportedAnimationEvents>(); newEvents.AddRange(meshImportOptions.AnimationEvents); bool isExisting = false; for (int i = 0; i < newEvents.Count; i++) { if (newEvents[i].name == clipName) { newEvents[i].events = events; isExisting = true; break; } } if (!isExisting) { ImportedAnimationEvents newEntry = new ImportedAnimationEvents(); newEntry.name = clipName; newEntry.events = events; newEvents.Add(newEntry); } meshImportOptions.AnimationEvents = newEvents.ToArray(); ProjectLibrary.Reimport(resourcePath, meshImportOptions, true); } } }