private void ConnectVisualization() { DisposeRenderer(); if (activeVisualization != null) { renderer = activeVisualization.CreateObject(); } }
private void ConnectVisualization() { TreeIter i; this.DisposeRenderer(); if (!this.visualizationList.GetActiveIter(out i)) { return; } VisualizationExtensionNode node = (VisualizationExtensionNode)this.visualizationStore.GetValue(i, 0); this.renderer = node.CreateObject(); }