private void backButton_Click(object sender, EventArgs e) { Member3 member3 = new Member3(); //Instantianting Member3 Form. this.Hide(); //Hides Member4 Form. member3.Show(); //Shows Member3 Form. }
private void button1_Click(object sender, EventArgs e) { bandPower2 = 0.0f; BP2 = 0.0f; band2 = ""; attr2 = ""; BND2 = ""; ATTR2 = ""; if (mem2TextBox.Text == "") { MessageBox.Show("Please enter the Band Power of the character"); } else { try { bandPower2 = float.Parse(mem2TextBox.Text); } catch { MessageBox.Show("You entered an invalid input. Please check your inputs and try again.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } if (mem2Stars.SelectedIndex == 0) { if (mem2Story1.Checked) { bandPower2 = bandPower2 + 750f; } if (mem2Story2.Checked) { bandPower2 = bandPower2 + 1800f; } } else if (mem2Stars.SelectedIndex == 1) { if (mem2Story1.Checked) { bandPower2 = bandPower2 + 600f; } if (mem2Story2.Checked) { bandPower2 = bandPower2 + 1500f; } } else if (mem2Stars.SelectedIndex == 2) { if (mem2Story1.Checked) { bandPower2 = bandPower2 + 450f; } if (mem2Story2.Checked) { bandPower2 = bandPower2 + 900f; } } switch (mem2Attr.SelectedIndex) { case 0: attr2 = "Pure"; break; case 1: attr2 = "Power"; break; case 2: attr2 = "Happy"; break; case 3: attr2 = "Cool"; break; default: MessageBox.Show("Please enter an attribute.", "", MessageBoxButtons.OK, MessageBoxIcon.Error); break; } switch (mem2Band.SelectedIndex) { case 0: band2 = "Poppin' Party"; break; case 1: band2 = "Afterglow"; break; case 2: band2 = "Pastel*Palettes"; break; case 3: band2 = "Roselia"; break; case 4: band2 = "Hello, Happy World!"; break; default: MessageBox.Show("Please enter a band.", "", MessageBoxButtons.OK, MessageBoxIcon.Error); break; } BP2 = bandPower2; ATTR2 = attr2; BND2 = band2; Member3 member3 = new Member3(); this.Hide(); member3.Show(); } }