public static IndexedTriangleWithNormal CreateFromVertices(IndexedTriangle triangle, IList <Vector3> vertices) { return(CreateFromVertices(triangle.A, triangle.B, triangle.C, vertices)); }
public static IndexedTriangleWithNormal CreateFromVertices(IndexedTriangle triangle, IList<Vector3> vertices) { return CreateFromVertices(triangle.A, triangle.B, triangle.C, vertices); }