public void SetUp() { _levelDeserializer = new Mock<ILevelDeserialize>(); _levelLoader = new LevelLoader(_levelDeserializer.Object, FrameWidth, ViewPortWidth - FrameWidth, FrameWidth, 1f); }
public LevelModel LoadLevel(int levelNumber, float scale) { var levelLoader = new LevelLoader(new LevelSerializer(), _frameModel.GetInsideFrameLeft(), _frameModel.GetInsideFrameRight(), _frameModel.GetInsideFrameTop(), scale); return levelLoader.LoadLevel(levelNumber); }