public Ahri() { Q = new Spell(SpellSlot.Q, 880); W = new Spell(SpellSlot.W, 550); E = new Spell(SpellSlot.E, 975); E2 = new Spell(SpellSlot.E, 975); R = new Spell(SpellSlot.R, 450);//600 Q.SetSkillshot(0.25f, 100, 1600, false, SkillshotType.SkillshotLine); E.SetSkillshot(0.25f, 60, 1550, true, SkillshotType.SkillshotLine); E2.SetSkillshot(0.25f, 60, 1550, true, SkillshotType.SkillshotLine); Q.DamageType = W.DamageType = E.DamageType = TargetSelector.DamageType.Magical; Q.MinHitChance = HitChance.High; E.MinHitChance = HitChance.High; Menu orbwalkerMenu = new Menu("Orbwalker", "Orbwalker"); Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu); MainMenu.AddSubMenu(orbwalkerMenu); Menu ts = MainMenu.AddSubMenu(new Menu("Target Selector", "Target Selector"));; TargetSelector.AddToMenu(ts); Menu Asassin = new Menu("Assassin", "AssasinMode"); { KeyBind(Asassin, "activeAssasin", "Assassin Key", 'T', KeyBindType.Press); Separator(Asassin, "1", "Make sure you select a target"); Separator(Asassin, "2", "before press this key"); MainMenu.AddSubMenu(Asassin); } Menu Combo = new Menu("Combo", "Combo"); { Bool(Combo, "Qc", "Q", true); Bool(Combo, "Wc", "W", true); Bool(Combo, "Ec", "E", true); MainMenu.AddSubMenu(Combo); } Menu Harass = new Menu("Harass", "Harass"); { Bool(Harass, "Qh", "Q", true); Bool(Harass, "Wh", "W", true); Bool(Harass, "Eh", "E", true); Slider(Harass, "manah", "Min mana", 40, 0, 100); MainMenu.AddSubMenu(Harass); } Menu Clear = new Menu("Clear", "Clear"); { Bool(Clear, "Qj", "Q", true); Slider(Clear, "Qhitj", "Q if will hit", 2, 1, 3); Slider(Clear, "manaj", "Min mana", 40, 0, 100); MainMenu.AddSubMenu(Clear); } Menu Auto = new Menu("Auto", "Auto"); { KeyBind(Auto, "harassa", "Harass Q", 'H', KeyBindType.Toggle); Bool(Auto, "interrupta", "E interrupt + gapcloser", true); Bool(Auto, "killsteala", "KillSteal", true); MainMenu.AddSubMenu(Auto); } Menu drawMenu = new Menu("Draw", "Draw"); { Bool(drawMenu, "Qd", "Q"); Bool(drawMenu, "Wd", "W"); Bool(drawMenu, "Ed", "E"); Bool(drawMenu, "Rd", "R"); Bool(drawMenu, "Hpd", "Damage Indicator").ValueChanged += Ahri_ValueChanged; MainMenu.AddSubMenu(drawMenu); } Game.OnUpdate += Game_OnUpdate; Obj_AI_Base.OnNewPath += Obj_AI_Base_OnNewPath; Drawing.OnDraw += Drawing_OnDraw; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; AntiGapcloser.OnEnemyGapcloser += Gapcloser_OnGapCloser; Interrupter2.OnInterruptableTarget += InterruptableSpell_OnInterruptableTarget; Utility.HpBarDamageIndicator.DamageToUnit = AhriDamage; Utility.HpBarDamageIndicator.Enabled = drawhp; CustomDamageIndicator.Initialize(AhriDamage); CustomDamageIndicator.Enabled = drawhp; }
public Syndra() { Q = new Spell(SpellSlot.Q, 950); W = new Spell(SpellSlot.W, 1150); E = new Spell(SpellSlot.E, 700); //1100 R = new Spell(SpellSlot.R, 675); Q.SetSkillshot(0.5f, 10, float.MaxValue, false, SkillshotType.SkillshotLine); W.SetSkillshot(0.25f, 10, 1450, false, SkillshotType.SkillshotLine, Player.Position, Player.Position); E.SetSkillshot(0.5f, 10, 1600, false, SkillshotType.SkillshotLine); Q.DamageType = W.DamageType = E.DamageType = TargetSelector.DamageType.Magical; Q.MinHitChance = HitChance.Medium; W.MinHitChance = HitChance.Medium; Menu orbwalkerMenu = new Menu("Orbwalker", "Orbwalker"); Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu); MainMenu.AddSubMenu(orbwalkerMenu); Menu ts = MainMenu.AddSubMenu(new Menu("Target Selector", "Target Selector")); ; TargetSelector.AddToMenu(ts); Menu Combo = new Menu("Combo", "Combo"); { Bool(Combo, "Qc", "Q", true); Bool(Combo, "Wc", "W", true); Bool(Combo, "Ec", "E", true); Bool(Combo, "QEc", "QE", true); Bool(Combo, "Rc", "R", true); Separator(Combo,"Rbc","cast R target:"); foreach (var hero in HeroManager.Enemies) { Bool(Combo, hero.ChampionName + "c", hero.ChampionName, true); } MainMenu.AddSubMenu(Combo); } Menu Harass = new Menu("Harass", "Harass"); { Bool(Harass, "Qh", "Q", true); Bool(Harass, "Wh", "W", true); Bool(Harass, "Eh", "E", true); Slider(Harass, "manah", "Min mana", 40, 0, 100); MainMenu.AddSubMenu(Harass); } Menu Auto = new Menu("Auto", "Auto"); { Bool(Auto, "Qa", "Q on target AA + spellcast ", true); Bool(Auto, "GapIntera", "Anti-Gap & Interrupt", true); Bool(Auto, "killsteala", "KillSteal ", true); MainMenu.AddSubMenu(Auto); } Menu Helper = new Menu("Helper", "Helper"); { Bool(Helper, "enableh", "Enabale", true); KeyBind(Helper, "QEh", "QE to mouse", 'G', KeyBindType.Press); MainMenu.AddSubMenu(Helper); } Menu drawMenu = new Menu("Draw", "Draw"); { Bool(drawMenu, "Qd", "Q"); Bool(drawMenu, "Wd", "W"); Bool(drawMenu, "Ed", "E"); Bool(drawMenu, "QEd", "QE"); Bool(drawMenu, "Rd", "R"); Bool(drawMenu, "Hpd", "Damage Indicator").ValueChanged+= Syndra_ValueChanged; MainMenu.AddSubMenu(drawMenu); } Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; GameObject.OnCreate += OnCreate; GameObject.OnDelete += OnDelete; AntiGapcloser.OnEnemyGapcloser += Gapcloser_OnGapCloser; Interrupter2.OnInterruptableTarget += InterruptableSpell_OnInterruptableTarget; //Orb.OnAction += Orbwalker_OnAction; Utility.HpBarDamageIndicator.DamageToUnit = SyndraDamage; CustomDamageIndicator.Initialize(SyndraDamage); Utility.HpBarDamageIndicator.Enabled = drawhp; CustomDamageIndicator.Enabled = drawhp; Obj_AI_Base.OnLevelUp += Obj_AI_Base_OnLevelUp; }
public TwistedFate() { Q = new Spell(SpellSlot.Q, 1400); W = new Spell(SpellSlot.W); E = new Spell(SpellSlot.E); R = new Spell(SpellSlot.R); Q.SetSkillshot(0.25f, 40, 1000, false, SkillshotType.SkillshotLine); Q.DamageType = W.DamageType = E.DamageType = TargetSelector.DamageType.Magical; Q.MinHitChance = HitChance.High; Menu orbwalkerMenu = new Menu("Orbwalker", "Orbwalker"); Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu); MainMenu.AddSubMenu(orbwalkerMenu); Menu ts = MainMenu.AddSubMenu(new Menu("Target Selector", "Target Selector")); ; TargetSelector.AddToMenu(ts); Menu Combo = new Menu("Combo", "Combo"); { Bool(Combo, "Qc", "Q", true); Bool(Combo, "Qafterattackc", "Q after attack", true); Bool(Combo, "Qimmobilec", "Q on immobile", true); Slider(Combo, "Qhitc", "Q if will hit", 2, 1, 3); Bool(Combo, "Wc", "W", true); Bool(Combo, "pickgoldc", "Pick gold card while using R", true); Bool(Combo, "dontpickyellow1stc", "don't pick gold at 1st turn", false); MainMenu.AddSubMenu(Combo); } Menu Harass = new Menu("Harass", "Harass"); { Bool(Harass, "Qh", "Q", true); Bool(Harass, "Qafterattackh", "Q after attack", true); Bool(Harass, "Qimmobileh", "Q on immobile", true); Slider(Harass, "Qhith", "Q if will hit", 2, 1, 3); Bool(Harass, "Wh", "W", true); List(Harass, "Wcolorh", "W card type", new[] { "blue", "red", "gold" }); Slider(Harass, "manah", "Min mana", 40, 0, 100); MainMenu.AddSubMenu(Harass); } Menu Clear = new Menu("Clear", "Clear"); { Bool(Clear, "Qj", "Q", true); Slider(Clear, "Qhitj", "Q if will hit", 2, 1, 3); Bool(Clear, "Wj", "W", true); List(Clear, "Wcolorj", "W card type", new[] { "blue", "red" }); Slider(Clear, "wmanaj", "mana only W blue", 0, 0, 100); Slider(Clear, "manaj", "Min mana", 40, 0, 100); MainMenu.AddSubMenu(Clear); } Menu Auto = new Menu("Auto", "Auto"); { Bool(Auto, "throwyellowa", "gapclose + interrupt: throw gold card", true); Bool(Auto, "killsteala", "KillSteal Q", true); MainMenu.AddSubMenu(Auto); } Menu Helper = new Menu("Helper", "Pick card Helper"); { Bool(Helper, "enableh", "Enabale", true); KeyBind(Helper, "pickyellowh", "Pick Yellow", 'W', KeyBindType.Toggle); KeyBind(Helper, "pickblueh", "Pick Blue", 'G', KeyBindType.Toggle); KeyBind(Helper, "pickredh", "Pick Red", 'H', KeyBindType.Toggle); MainMenu.AddSubMenu(Helper); } Menu drawMenu = new Menu("Draw", "Draw"); { Bool(drawMenu, "Qd", "Q"); Bool(drawMenu, "Rd", "R"); Bool(drawMenu, "Hpd", "Damage Indicator").ValueChanged += TwistedFate_ValueChanged; MainMenu.AddSubMenu(drawMenu); } Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; //Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; //GameObject.OnCreate += OnCreate; AntiGapcloser.OnEnemyGapcloser += Gapcloser_OnGapCloser; Interrupter2.OnInterruptableTarget += InterruptableSpell_OnInterruptableTarget; Drawing.OnEndScene += Drawing_OnEndScene; Orbwalking.BeforeAttack += Orbwalking_BeforeAttack; Orbwalking.AfterAttack += Orbwalking_AfterAttack; Orbwalking.OnAttack += Orbwalking_OnAttack; Utility.HpBarDamageIndicator.DamageToUnit = TwistedFateDamage; Utility.HpBarDamageIndicator.Enabled = drawhp; CustomDamageIndicator.Initialize(TwistedFateDamage); CustomDamageIndicator.Enabled = drawhp; }
public Ahri() { Q = new Spell(SpellSlot.Q, 880); W = new Spell(SpellSlot.W, 550); E = new Spell(SpellSlot.E,975); E2 = new Spell(SpellSlot.E, 975); R = new Spell(SpellSlot.R,450);//600 Q.SetSkillshot(0.25f, 100, 1600, false, SkillshotType.SkillshotLine); E.SetSkillshot(0.25f, 60, 1550, true, SkillshotType.SkillshotLine); E2.SetSkillshot(0.25f, 60, 1550, true, SkillshotType.SkillshotLine); Q.DamageType = W.DamageType = E.DamageType = TargetSelector.DamageType.Magical; Q.MinHitChance = HitChance.High; E.MinHitChance = HitChance.High; Menu orbwalkerMenu = new Menu("Orbwalker", "Orbwalker"); Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu); MainMenu.AddSubMenu(orbwalkerMenu); Menu ts = MainMenu.AddSubMenu(new Menu("Target Selector", "Target Selector")); ; TargetSelector.AddToMenu(ts); Menu Asassin = new Menu("Assassin", "AssasinMode"); { KeyBind(Asassin, "activeAssasin", "Assassin Key", 'T', KeyBindType.Press); Separator(Asassin, "1", "Make sure you select a target"); Separator(Asassin, "2", "before press this key"); MainMenu.AddSubMenu(Asassin); } Menu Combo = new Menu("Combo", "Combo"); { Bool(Combo, "Qc", "Q", true); Bool(Combo, "Wc", "W", true); Bool(Combo, "Ec", "E", true); MainMenu.AddSubMenu(Combo); } Menu Harass = new Menu("Harass", "Harass"); { Bool(Harass, "Qh", "Q", true); Bool(Harass, "Wh", "W", true); Bool(Harass, "Eh", "E", true); Slider(Harass, "manah", "Min mana", 40, 0, 100); MainMenu.AddSubMenu(Harass); } Menu Clear = new Menu("Clear", "Clear"); { Bool(Clear, "Qj", "Q", true); Slider(Clear, "Qhitj", "Q if will hit", 2, 1, 3); Slider(Clear, "manaj", "Min mana", 40, 0, 100); MainMenu.AddSubMenu(Clear); } Menu Auto = new Menu("Auto", "Auto"); { KeyBind(Auto, "harassa", "Harass Q", 'H',KeyBindType.Toggle); Bool(Auto, "interrupta", "E interrupt + gapcloser", true); Bool(Auto, "killsteala", "KillSteal", true); MainMenu.AddSubMenu(Auto); } Menu drawMenu = new Menu("Draw", "Draw"); { Bool(drawMenu, "Qd", "Q"); Bool(drawMenu, "Wd", "W"); Bool(drawMenu, "Ed", "E"); Bool(drawMenu, "Rd", "R"); Bool(drawMenu, "Hpd", "Damage Indicator").ValueChanged += Ahri_ValueChanged; MainMenu.AddSubMenu(drawMenu); } Game.OnUpdate += Game_OnUpdate; Obj_AI_Base.OnNewPath += Obj_AI_Base_OnNewPath; Drawing.OnDraw += Drawing_OnDraw; Obj_AI_Base.OnProcessSpellCast +=Obj_AI_Base_OnProcessSpellCast; AntiGapcloser.OnEnemyGapcloser += Gapcloser_OnGapCloser; Interrupter2.OnInterruptableTarget += InterruptableSpell_OnInterruptableTarget; Utility.HpBarDamageIndicator.DamageToUnit = AhriDamage; Utility.HpBarDamageIndicator.Enabled = drawhp; CustomDamageIndicator.Initialize(AhriDamage); CustomDamageIndicator.Enabled = drawhp; }
public Syndra() { Q = new Spell(SpellSlot.Q, 950); W = new Spell(SpellSlot.W, 1150); E = new Spell(SpellSlot.E, 700); //1100 R = new Spell(SpellSlot.R, 675); Q.SetSkillshot(0.5f, 10, float.MaxValue, false, SkillshotType.SkillshotLine); W.SetSkillshot(0.25f, 10, 1450, false, SkillshotType.SkillshotLine, Player.Position, Player.Position); E.SetSkillshot(0.5f, 10, 1600, false, SkillshotType.SkillshotLine); Q.DamageType = W.DamageType = E.DamageType = TargetSelector.DamageType.Magical; Q.MinHitChance = HitChance.Medium; W.MinHitChance = HitChance.Medium; Menu orbwalkerMenu = new Menu("Orbwalker", "Orbwalker"); Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu); MainMenu.AddSubMenu(orbwalkerMenu); Menu ts = MainMenu.AddSubMenu(new Menu("Target Selector", "Target Selector"));; TargetSelector.AddToMenu(ts); Menu Combo = new Menu("Combo", "Combo"); { Bool(Combo, "Qc", "Q", true); Bool(Combo, "Wc", "W", true); Bool(Combo, "Ec", "E", true); Bool(Combo, "QEc", "QE", true); Bool(Combo, "Rc", "R", true); Separator(Combo, "Rbc", "cast R target:"); foreach (var hero in HeroManager.Enemies) { Bool(Combo, hero.ChampionName + "c", hero.ChampionName, true); } MainMenu.AddSubMenu(Combo); } Menu Harass = new Menu("Harass", "Harass"); { Bool(Harass, "Qh", "Q", true); Bool(Harass, "Wh", "W", true); Bool(Harass, "Eh", "E", true); Slider(Harass, "manah", "Min mana", 40, 0, 100); MainMenu.AddSubMenu(Harass); } Menu Auto = new Menu("Auto", "Auto"); { Bool(Auto, "Qa", "Q on target AA + spellcast ", true); Bool(Auto, "GapIntera", "Anti-Gap & Interrupt", true); Bool(Auto, "killsteala", "KillSteal ", true); MainMenu.AddSubMenu(Auto); } Menu Helper = new Menu("Helper", "Helper"); { Bool(Helper, "enableh", "Enabale", true); KeyBind(Helper, "QEh", "QE to mouse", 'G', KeyBindType.Press); MainMenu.AddSubMenu(Helper); } Menu drawMenu = new Menu("Draw", "Draw"); { Bool(drawMenu, "Qd", "Q"); Bool(drawMenu, "Wd", "W"); Bool(drawMenu, "Ed", "E"); Bool(drawMenu, "QEd", "QE"); Bool(drawMenu, "Rd", "R"); Bool(drawMenu, "Hpd", "Damage Indicator").ValueChanged += Syndra_ValueChanged; MainMenu.AddSubMenu(drawMenu); } Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; GameObject.OnCreate += OnCreate; GameObject.OnDelete += OnDelete; AntiGapcloser.OnEnemyGapcloser += Gapcloser_OnGapCloser; Interrupter2.OnInterruptableTarget += InterruptableSpell_OnInterruptableTarget; //Orb.OnAction += Orbwalker_OnAction; Utility.HpBarDamageIndicator.DamageToUnit = SyndraDamage; CustomDamageIndicator.Initialize(SyndraDamage); Utility.HpBarDamageIndicator.Enabled = drawhp; CustomDamageIndicator.Enabled = drawhp; Obj_AI_Base.OnLevelUp += Obj_AI_Base_OnLevelUp; }
public TwistedFate() { Q = new Spell(SpellSlot.Q, 1400); W = new Spell(SpellSlot.W); E = new Spell(SpellSlot.E); R = new Spell(SpellSlot.R); Q.SetSkillshot(0.25f, 40, 1000, false, SkillshotType.SkillshotLine); Q.DamageType = W.DamageType = E.DamageType = TargetSelector.DamageType.Magical; Q.MinHitChance = HitChance.High; Menu orbwalkerMenu = new Menu("Orbwalker", "Orbwalker"); Orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu); MainMenu.AddSubMenu(orbwalkerMenu); Menu ts = MainMenu.AddSubMenu(new Menu("Target Selector", "Target Selector"));; TargetSelector.AddToMenu(ts); Menu Combo = new Menu("Combo", "Combo"); { Bool(Combo, "Qc", "Q", true); Bool(Combo, "Qafterattackc", "Q after attack", true); Bool(Combo, "Qimmobilec", "Q on immobile", true); Slider(Combo, "Qhitc", "Q if will hit", 2, 1, 3); Bool(Combo, "Wc", "W", true); Bool(Combo, "pickgoldc", "Pick gold card while using R", true); Bool(Combo, "dontpickyellow1stc", "don't pick gold at 1st turn", false); MainMenu.AddSubMenu(Combo); } Menu Harass = new Menu("Harass", "Harass"); { Bool(Harass, "Qh", "Q", true); Bool(Harass, "Qafterattackh", "Q after attack", true); Bool(Harass, "Qimmobileh", "Q on immobile", true); Slider(Harass, "Qhith", "Q if will hit", 2, 1, 3); Bool(Harass, "Wh", "W", true); List(Harass, "Wcolorh", "W card type", new[] { "blue", "red", "gold" }); Slider(Harass, "manah", "Min mana", 40, 0, 100); MainMenu.AddSubMenu(Harass); } Menu Clear = new Menu("Clear", "Clear"); { Bool(Clear, "Qj", "Q", true); Slider(Clear, "Qhitj", "Q if will hit", 2, 1, 3); Bool(Clear, "Wj", "W", true); List(Clear, "Wcolorj", "W card type", new[] { "blue", "red" }); Slider(Clear, "wmanaj", "mana only W blue", 0, 0, 100); Slider(Clear, "manaj", "Min mana", 40, 0, 100); MainMenu.AddSubMenu(Clear); } Menu Auto = new Menu("Auto", "Auto"); { Bool(Auto, "throwyellowa", "gapclose + interrupt: throw gold card", true); Bool(Auto, "killsteala", "KillSteal Q", true); MainMenu.AddSubMenu(Auto); } Menu Helper = new Menu("Helper", "Pick card Helper"); { Bool(Helper, "enableh", "Enabale", true); KeyBind(Helper, "pickyellowh", "Pick Yellow", 'W', KeyBindType.Toggle); KeyBind(Helper, "pickblueh", "Pick Blue", 'G', KeyBindType.Toggle); KeyBind(Helper, "pickredh", "Pick Red", 'H', KeyBindType.Toggle); MainMenu.AddSubMenu(Helper); } Menu drawMenu = new Menu("Draw", "Draw"); { Bool(drawMenu, "Qd", "Q"); Bool(drawMenu, "Rd", "R"); Bool(drawMenu, "Hpd", "Damage Indicator").ValueChanged += TwistedFate_ValueChanged; MainMenu.AddSubMenu(drawMenu); } Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; //Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; //GameObject.OnCreate += OnCreate; AntiGapcloser.OnEnemyGapcloser += Gapcloser_OnGapCloser; Interrupter2.OnInterruptableTarget += InterruptableSpell_OnInterruptableTarget; Drawing.OnEndScene += Drawing_OnEndScene; Orbwalking.BeforeAttack += Orbwalking_BeforeAttack; Orbwalking.AfterAttack += Orbwalking_AfterAttack; Orbwalking.OnAttack += Orbwalking_OnAttack; Utility.HpBarDamageIndicator.DamageToUnit = TwistedFateDamage; Utility.HpBarDamageIndicator.Enabled = drawhp; CustomDamageIndicator.Initialize(TwistedFateDamage); CustomDamageIndicator.Enabled = drawhp; }