private static void Game_OnGameLoad(EventArgs args) { Config = new Menu("BadaoActionsLimiter", "BadaoActionsLimiter", true); Config.AddToMainMenu(); Config.AddItem(new MenuItem("DrawSpell", "Draw Spell Block").SetValue(true)); Config.AddItem(new MenuItem("DrawAttack", "Draw Attack Block").SetValue(true)); Config.AddItem(new MenuItem("DrawMove", "Draw Movement Block").SetValue(true)); Config.AddItem(new MenuItem("CameraControl", "Camera To Out-Screen Cast Position").SetValue(true)); SpellBlock.BadaoActivate(); AttackBlock.BadaoActivate(); MovementBlock.BadaoActivate(); CameraControling.BadaoActivate(); Drawing.OnDraw += Drawing_OnDraw; Chat.Print("Badao Actions Limiter Loaded !"); }
private static void Game_OnGameLoad() { Config = new Menu("BadaoActionsLimiter", "BadaoActionsLimiter", true); Config.Attach(); Config.Add(new MenuBool("DrawSpell", "Draw Spell Block")); Config.Add(new MenuBool("DrawAttack", "Draw Attack Block")); Config.Add(new MenuBool("DrawMove", "Draw Movement Block")); Config.Add(new MenuBool("CameraControl", "Camera To Out-Screen Cast Position")); SpellBlock.BadaoActivate(); AttackBlock.BadaoActivate(); MovementBlock.BadaoActivate(); CameraControling.BadaoActivate(); Drawing.OnDraw += Drawing_OnDraw; Chat.Print("Badao Actions Limiter Loaded !"); }