public CameraControls3D(Basic3DScene ParentScene)
        {
#if EDITOR && WINDOWS
            this.TopRightCorner = new Vector2(WorldViewer.self.Size.X, 0);
            this.ParentScene    = ParentScene;
#endif
        }
예제 #2
0
 public ObjectControls3D(Basic3DScene ParentScene)
 {
     this.ParentScene = ParentScene;
 }