private void HoldItem(BackpackUIItem item, Transform holder) { var itemTransform = item.transform; itemTransform.SetParent(holder); itemTransform.localPosition = Vector3.zero; }
private void FreeItem(BackpackUIItem item) { item.Hide(); freeItems.Add(item); }
private void OnPointerOnItemUpHandler(BackpackUIItem item) { onPointerOnItemUp.Invoke(itemsMap[item]); }