예제 #1
0
 public ValueTask set_outputRenderTarget(RenderTargetTexture value)
 {
     __outputRenderTarget = null;
     return(EventHorizonBlazorInterop.Set(
                this.___guid,
                "outputRenderTarget",
                value
                ));
 }
 public async ValueTask setDepthStencilTexture(string channel, RenderTargetTexture texture)
 {
     await EventHorizonBlazorInterop.Func <CachedEntity>(
         new object[]
     {
         new string[] { this.___guid, "setDepthStencilTexture" }, channel, texture
     }
         );
 }
예제 #3
0
 public async ValueTask <RenderTargetTexture> get_outputRenderTarget()
 {
     if (__outputRenderTarget == null)
     {
         __outputRenderTarget = await EventHorizonBlazorInterop.GetClass <RenderTargetTexture>(
             this.___guid,
             "outputRenderTarget",
             (entity) =>
         {
             return(new RenderTargetTexture()
             {
                 ___guid = entity.___guid
             });
         }
             );
     }
     return(__outputRenderTarget);
 }