public ValueTask set_inputs(FollowCameraInputsManager value) { __inputs = null; return(EventHorizonBlazorInterop.Set( this.___guid, "inputs", value )); }
public async ValueTask <FollowCameraInputsManager> get_inputs() { if (__inputs == null) { __inputs = await EventHorizonBlazorInterop.GetClass <FollowCameraInputsManager>( this.___guid, "inputs", (entity) => { return(new FollowCameraInputsManager() { ___guid = entity.___guid }); } ); } return(__inputs); }