/// <summary> /// Class constructor /// </summary> /// <param name="obj">QuestObjective object</param> /// <param name="lfs">Logging facility</param> /// <param name="tooltip_text">Tooltip to show on BotStatus</param> public TravelState(AbstractQuestObjective qobj, string lfs, string tooltip_text) { _check = new QuestObjectiveCheck(this, qobj); Init(qobj, lfs, tooltip_text); }
/// <summary> /// Class constructor /// </summary> /// <param name="obj">GameObject object</param> /// <param name="lfs">Logging facility</param> /// <param name="tooltip_text">Tooltip to show on BotStatus</param> public TravelState(GameObject obj, string lfs, string tooltip_text) { _check = new GameObjCheck(this, obj); Init(obj, lfs, tooltip_text); }