private void btnMedium_Click(object sender, EventArgs e) { int minPlay = 1; int maxPlay = 4; Random StrikeBallHit = new Random(); int play = StrikeBallHit.Next(minPlay, maxPlay); if (play == 1) { //strike Strike++; } else if (play == 2) { //hit AerialView ar = new AerialView(1); ar.ShowDialog(); Strike = 0; Ball = 0; } else if (play == 3) { //Ball Ball++; } if (Strike == 3) { //Out Out++; Strike = 0; Ball = 0; } if (Out == 3) { Inning++; Out = 0; } if (Ball == 4) { Players++; Ball = 0; Strike = 0; } if (Players == 4) { HomeScore++; Players = 0; Ball = 0; Strike = 0; } lblStrikeValue.Text = "" + Strike; lblBallValue.Text = "" + Ball; lblOutValue.Text = "" + Out; lblInningValue.Text = "" + Inning; lblHomeValue.Text = "" + HomeScore; lblPlayersOnBase.Text = "" + Players; }
public void btnLow_Click(object sender, EventArgs e) { int minPlay = 1; int maxPlay = 4; Random StrikeBallHit = new Random(); int play = StrikeBallHit.Next(minPlay, maxPlay); if (play == 1) { //strike Strike++; } else if (play == 2) { //hit int minHit = 1; int maxHit = 3; Random HitorMiss = new Random(); int StrikeFoulOut = HitorMiss.Next(minHit, maxHit); if (StrikeFoulOut == 1) { AerialView ar = new AerialView(1); ar.ShowDialog(); Strike++; } else if (StrikeFoulOut == 2) { AerialView ar = new AerialView(2); ar.ShowDialog(); Out++; Strike = 0; Ball = 0; } else if (StrikeFoulOut == 3) { AerialView ar = new AerialView(3); ar.ShowDialog(); Players++; Strike = 0; Ball = 0; } } else if (play == 3) { //Ball Ball++; } if (Strike == 3) { //Out Out++; Strike = 0; Ball = 0; } if (Out == 3) { Inning++; Out = 0; Random AwayScore = new Random(); Away = AwayScore.Next(minScore, maxScore); Players = 0; } if (Ball == 4) { Players++; Ball = 0; Strike = 0; } if (Players == 4) { HomeScore++; Players = 3; Ball = 0; Strike = 0; } lblStrikeValue.Text = "" + Strike; lblBallValue.Text = "" + Ball; lblOutValue.Text = "" + Out; lblInningValue.Text = "" + Inning; lblHomeValue.Text = "" + HomeScore; lblPlayersOnBase.Text = "" + Players; lblAwayValue.Text = "" + Away; }
private void btnHigh_Click(object sender, EventArgs e) { int minPlay = 1; int maxPlay = 4; Random StrikeBallHit = new Random(); int play = StrikeBallHit.Next(minPlay, maxPlay); if (play == 1) { //strike Strike++; } else if (play == 2) { //hit int minHit = 1; int maxHit = 6; Random HitorMiss = new Random(); int StrikeFoulOut = HitorMiss.Next(minHit, maxHit); if (StrikeFoulOut == 1) { AerialView ar = new AerialView(7); ar.ShowDialog(); Strike++; } else if (StrikeFoulOut == 2) { AerialView ar = new AerialView(8); ar.ShowDialog(); Out++; Strike = 0; Ball = 0; } else if (StrikeFoulOut == 3) { AerialView ar = new AerialView(9); ar.ShowDialog(); Players++; Strike = 0; Ball = 0; } else if (StrikeFoulOut == 4) { AerialView ar = new AerialView(10); ar.ShowDialog(); int Homerun = Players + 1; HomeScore = HomeScore + Homerun; } else if (StrikeFoulOut == 5) { AerialView ar = new AerialView(9); ar.ShowDialog(); Players++; Strike = 0; Ball = 0; } else if (StrikeFoulOut == 6) { AerialView ar = new AerialView(7); ar.ShowDialog(); Strike++; } } else if (play == 3) { //Ball Ball++; } if (Strike == 3) { //Out Out++; Strike = 0; Ball = 0; } if (Out == 3) { Inning++; Out = 0; Players = 0; } if (Ball == 4) { Players++; Ball = 0; Strike = 0; } if (Players == 4) { HomeScore++; Players = 0; Ball = 0; Strike = 0; } lblStrikeValue.Text = "" + Strike; lblBallValue.Text = "" + Ball; lblOutValue.Text = "" + Out; lblInningValue.Text = "" + Inning; lblHomeValue.Text = "" + HomeScore; lblPlayersOnBase.Text = "" + Players; }