private void InitGrid() { for (int i = 0; i < 5; i++) { for (int j = 0; j < 5; j++) { grid[i, j] = new GridPosition(position.X + Block.WIDTH * i, position.Y + Block.HEIGHT * j); } } }
private void InitGrid() { double x = leftBound.Right + Block.WIDTH / 2; for (int i = 0; i < 18; i++) { double y = upperBound.Bottom - Block.HEIGHT / 2; for (int j = 0; j < 22; j++) { grid[i, j] = new GridPosition(x, y); y -= Block.HEIGHT; } x += Block.HEIGHT; } }