protected override void InitializeComponents() { base.InitializeComponents(); animationLerpColor = GetComponentWithCheck <AnimationLerpColor>(); animationLerpFloat = GetComponentWithCheck <AnimationLerpFloat>(); animationLerpTrasmform = GetComponentWithCheck <AnimationLerpTransform>(); meshRenderer = GetComponentWithCheck <MeshRenderer>(); }
protected override void InitializeComponents() { base.InitializeComponents(); cameraTransformLerp = GetComponentWithCheck <AnimationLerpTransform>(); }