public override bool Equals(object obj) { bool ret = false; PointInt64 p = obj as PointInt64; if (p != null) { ret = this.X == p.X && this.Y == p.Y; } return(ret); }
public bool Contains(PointInt64 pt) { return(this.Contains(pt.X, pt.Y)); }
public void From(PointInt64 lefttop, long width, long height) { this.LeftTop = lefttop; this.Width = width; this.Height = height; }
public RectInt64(PointInt64 lefttop, long width, long height) { From(lefttop, width, height); }
public Tile(long x, long y, int zoom) { TileIndex = new PointInt64(x, y); Zoom = zoom; }
public Tile(PointInt64 tileIndex, int zoom) { TileIndex = tileIndex; Zoom = zoom; }
public Tile() { TileIndex = new PointInt64(); }