public static SplitAnimationClipConfig Load()
        {
            SplitAnimationClipConfig config = UnityEditor.AssetDatabase.LoadAssetAtPath <SplitAnimationClipConfig>(PATH);

            config.CheckFolderPath();
            return(config);
        }
 private void OnEnable()
 {
     _config     = SplitAnimationClipConfig.Load();
     windowWith8 = position.width / 8;
 }