public static float GetFloat(string key, float defaultReturn = 0f) => ProfileData.GetFloat(key, defaultReturn);
public static double GetDouble(string key, double defaultReturn = 0.0) => ProfileData.GetDouble(key, defaultReturn);
public static bool GetBool(string key, bool defaultReturn = false) => ProfileData.GetBool(key, defaultReturn);
public static string GetString(string key, string defaultReturn = "") => ProfileData.GetString(key, defaultReturn);
public static void SetJsonArray(string key, JsonArray value) => ProfileData.SetJsonArray(key, value);
public static int GetInt(string key, int defaultReturn = 0) => ProfileData.GetInt(key, defaultReturn);
public static void SetDouble(string key, double value) => ProfileData.SetDouble(key, value);
public static bool HasKey(string key) => ProfileData.HasKey(key);
public static void SetString(string key, string value) => ProfileData.SetString(key, value);
public static void SetFloat(string key, float value) => ProfileData.SetFloat(key, value);
public static void SetBool(string key, bool value) => ProfileData.SetBool(key, value);
public static void SetInt(string key, int value) => ProfileData.SetInt(key, value);
public static void RemoveKey(string key) => ProfileData.RemoveKey(key);
public static JsonValue GetJsonValue(string key, JsonValue defaultReturn = default(JsonValue)) => ProfileData.GetJsonValue(key, defaultReturn);
public static void SetJsonValue(string key, JsonValue value) => ProfileData.SetJsonValue(key, value);
public static JsonArray GetJsonArray(string key, JsonArray defaultReturn = default(JsonArray)) => ProfileData.GetJsonArray(key, defaultReturn);
/// <summary> Serialize the current user's data </summary> public static void Save() => ProfileData.Serialize();