OnAdditionToSpace() 개인적인 메소드

private OnAdditionToSpace ( ISpace space ) : void
space ISpace
리턴 void
예제 #1
0
        internal void OnAdditionToSpace(ISpace space)
        {
            //Make sure it doesn't collide with anything.

            shape.OnAdditionToSpace(space);
            shape.UpdateDetectorPosition(); //Need to put the detectors in appropriate locations before adding since otherwise overloads the broadphase
            space.Add(shape.detector);
        }
예제 #2
0
        internal void OnAdditionToSpace(Space space)
        {
            //Make sure it doesn't collide with anything.

            shape.OnAdditionToSpace(space);
        }