public override SimElementDefinition saveToDefinition() { var definition = new BEPUikBallSocketJointDefinition(Name); setupJointDefinition(definition); return(definition); }
public BEPUikBallSocketJoint(BEPUikBone connectionA, BEPUikBone connectionB, Vector3 anchor, BEPUikBallSocketJointDefinition definition, String name, SimObject instance) : base(connectionA, connectionB, name, instance) { joint = new IKBallSocketJoint(connectionA.IkBone, connectionB.IkBone, anchor.toBepuVec3()); setupJoint(definition); }