private void AddPlayer() { var playerEditorForm = new FrmPlayerEditor(); if (playerEditorForm.ShowDialog() == DialogResult.OK) { var newPlayer = playerEditorForm.Player; PlayerboardLogic.AddPlayer(this.playerboard, newPlayer); PlayerboardLogic.Save(this.playerboard); this.PopulateListview(); } }
private void EditPlayer() { if (this.lvwPlayers.SelectedItems.Count == 1) { var oldPlayer = this.lvwPlayers.SelectedItems[0].Text; var editor = new FrmPlayerEditor(); editor.SetData(oldPlayer); if (editor.ShowDialog() == DialogResult.OK) { var newPlayer = editor.Player; PlayerboardLogic.UpdatePlayer(this.playerboard, oldPlayer, newPlayer); PlayerboardLogic.Save(this.playerboard); this.PopulateListview(); } } }